Every stroke you make will create a lump and every stroke you make to rix a lump will creat 2 more lumps, and youll waste away your life trying to smooth out bumps and never actually make the model.
>>1020223
They mean "since I do not have the technical or artistic knowledge to give an informed answer on a creative board I'm gonna mention a random fancy piece of technology in hopes it makes me look clever while also minimizing the idea that creative artistry can be involved in things people like, which always gets me erect on a creative board"
>>1020224
He may be wrong on metahumans in this particular case but is on the right track, if that's all OP is looking to do in regards to 3dcg he can just churn out metahuman slop
>>1020227
It would be prudent to assume laymen have no idea on what they want and how to achieve it, especially if they care more about time spent like OP and not the process itself
>>1020114 (OP)
you could do it. from total scratch then a week to learn the software, several weeks making stylised things. then get a base head mesh and try and recreate existing faces. 3 months.
you can find resources like
HUMAN: Realistic Portrait Creation with Blender
online which, once you can use software, show you what to do.
Most in the industry use base meshes. You're wasting your time and potential starting from a sphere. To make from scratch varies on your investment in the form of practice and study.
Op here, I think I'll just download a game with a nice character creator and just go from there. Instead of sharing learning resources that you can vouch for, you'd rather yap about irrelevant stuff. You guys were not helpful at all.
>>1020325
Ill be real homie if you can't look up shit yourself and problem solve you aren't gonna get far in 3d at all, have fun in your character creator game i guess
Newfags gotta realise you aren't special, we're not about to slurp on your shaft up and down just because you twiddle your thumbs and fantasize about being a great artist someday. If it's not too hard and doesn't take too long, of course. There are fucking hundreds of millions of meatbags like you with burned attention spans
>>1020325 >>1020549
You never asked for any resources or help retard. You just asked how much time would it take for you to get to the op pic level. And the answer for you is NEVER.
>>1020160
remesh your lumps fool >>1020114 (OP)
there's nothing particularly hard about this sculpt, it's not like a grizzled old man with wrinkles and other shit
>>1020114 (OP)
Longer than someone who knows what they're doing lol. it's always a bunch of back and forth, but as a beginner you'll be doing it a lot more. Keep changing camera and lighting angles as you work to continuously reveal what shapes your model actually has at whatever given moment.
>>1020325
This is /ic/
You must be a newfag because only a small percentage of us actually draw, most of the people here spread demoralizing platitudes.