Anonymous
10/23/2025, 6:37:56 PM
No.1020784
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>>1020790
>>1020822
>>1020853
>>1020857
>>1021006
What do you consider best practice when it comes to vehicle modeling? Especially for games?
Do you prefer to have super clean topology and make sure everything always connects properly, or do you say fuck it and not even bother connecting tubes, framing, bolts, standoffs, and similar details and just leave them floating on the model while leaving texturing to solve the rest?
Do you prefer to have super clean topology and make sure everything always connects properly, or do you say fuck it and not even bother connecting tubes, framing, bolts, standoffs, and similar details and just leave them floating on the model while leaving texturing to solve the rest?