Thread 148999756 - /co/ [Archived: 1052 hours ago]

Anonymous
6/14/2025, 1:53:14 AM No.148999756
2492794_zerosetsu_marvel-vs-capcom-2
2492794_zerosetsu_marvel-vs-capcom-2
md5: 71a347b8f9ed2dc916e5b390253f43e4๐Ÿ”
I get the development history behind it, but Marvel vs Capcom still strikes me as such a weird combination. Is there much actual crossover between their fanbases?
Replies: >>148999806 >>148999847 >>149000008 >>149000019 >>149000118 >>149000139 >>149000228 >>149002936 >>149003036 >>149003241 >>149003927 >>149004010 >>149004129 >>149004166 >>149004684 >>149004761 >>149004774 >>149004807 >>149004922 >>149005030 >>149005093 >>149008501 >>149013639 >>149014179 >>149017003 >>149018028 >>149018363 >>149023294
Anonymous
6/14/2025, 1:56:38 AM No.148999806
>>148999756 (OP)
/v/idyashit
Anonymous
6/14/2025, 1:58:23 AM No.148999840
IMG_2945
IMG_2945
md5: 2b6faa0ccd2c7356dd998e66b79459da๐Ÿ”
Look up Joe Mad. He took over the X-men book in the mid 90s and was heavily inspired by fighting game art.
Some Japanese artists also had some interest in American comic art as well.
Anonymous
6/14/2025, 1:58:35 AM No.148999847
>>148999756 (OP)
Capcom made the initial X-Men and Marvel Super Heroes fighting games hence why they decided to crossover X-Men and Street Fighter then Marvel and Capcom.
Replies: >>149006115
Anonymous
6/14/2025, 2:02:11 AM No.148999903
1719056689894173
1719056689894173
md5: 27c2d1fbde35bd6fce0c71512453ff51๐Ÿ”
I don't play /co/ vidya. I just want to see characters from 10 years ago that I like get mainstream attention,
Replies: >>149004683
Anonymous
6/14/2025, 2:02:13 AM No.148999904
In terms of simply being popular?
Muties were all the rage and had really solid games so gamers naturally were at least familiar with those characters
Likewise, Capcom's renaissance for fighting games was this period
In terms of pure chemistry?
No not really but then again what non-vidya IP would work better than X-Men/Marvel in general?
And I mean objectively from a chemistry stand point
Replies: >>149004894
Anonymous
6/14/2025, 2:06:57 AM No.148999988
Capcom was recycling characters from 4 different games to create MvC.
Anonymous
6/14/2025, 2:08:03 AM No.149000008
SamOni2Op
SamOni2Op
md5: bb5d30dc996581f17924dfbc697d68a5๐Ÿ”
>>148999756 (OP)
Most people at least somewhat invested in nerd culture would be likely be casual fans of the heavy hitters like the X-Men and Resident Evil. There's probably not many based autists out there into their deep cuts who'd be able to wax lyrical about both Triumph & Torment and Breath of Fire as well as being equal fans of John Byrne and Kinu Nishimura but yes, we're out there.
Replies: >>149000084 >>149005093
Anonymous
6/14/2025, 2:08:43 AM No.149000019
>>148999756 (OP)
One anon on this site suggested it all began when Marvel circa the 70s, bumblefucked into a working relationship with major Japanese media corporation Toei with Spider-Man Tokusatsu, which was popular enough to significantly influence future tv shows. Thus, Marvel got an 'in' with Japan's entertainment industry that DC did not have. Fastforward a few decades later and Fighting Games were REALLY goddamn popular, they sold like hotcakes, arcades snatch them up whenever they could, and Marvel likely wanted in on that action, and when looking through the catalogue of various producers of fighting games, Capcom, still in prime CapGod mode, was high on the list, and commissioned them to make the X-Men fighting game, and the rest was history.
Replies: >>149004978
Anonymous
6/14/2025, 2:12:27 AM No.149000084
>>149000008
>John Byrne

He absolutely has Pragmata preordered
Anonymous
6/14/2025, 2:15:03 AM No.149000118
spidey shurg
spidey shurg
md5: 59b5fc8d24b8811ca7f4691e1ef316c1๐Ÿ”
>>148999756 (OP)
>Is there much actual crossover between their fanbases?
>Do nerds like video games and comic books
Replies: >>149000128 >>149002921
Anonymous
6/14/2025, 2:15:49 AM No.149000128
>>149000118
If Rivals is anything to go by, your average gamer doesn't know shit about comics
Replies: >>149000238 >>149000955 >>149002999 >>149004787 >>149006975 >>149019975
Anonymous
6/14/2025, 2:16:15 AM No.149000139
>>148999756 (OP)
i think at the time, capcom and marvel were way more into branching out into weirder stuff
which is a shame because I think we can all agree, Marvel x Mortal Kombat and DC x Capcom would have made WAY more sense and meshed better.
Replies: >>149003014 >>149004174
Anonymous
6/14/2025, 2:22:38 AM No.149000228
>>148999756 (OP)
>Is there much actual crossover between their fanbases?
I got into Marvel because of Capcom's fighting games.
Anonymous
6/14/2025, 2:23:35 AM No.149000238
>>149000128
The average gamer today is very different than average gamer back then.
Replies: >>149000955
Anonymous
6/14/2025, 3:11:40 AM No.149000955
>>149000128
>>149000238
Most MR fans are like 12 aren't they? And of course the porn addicts but they're their own thing altogether
Boco !sCZ24qY6KY
6/14/2025, 4:24:48 AM No.149001748
Capcom made Marvel fighting games. One of them had Akuma as a secret character as a joke. It snowballed from there.
Boco !sCZ24qY6KY
6/14/2025, 4:28:03 AM No.149001775
And for the record, Japan considers the Marvel vs series "kusoge", meaning its an unbalanced mess and not worthy of competitive play.
Replies: >>149001872 >>149003034 >>149003058 >>149003111 >>149004174
Anonymous
6/14/2025, 4:37:02 AM No.149001872
>>149001775
Most MvC fans are Twitter artists anyway
Anonymous
6/14/2025, 6:24:03 AM No.149002921
>>149000118
Nerds haven't liked American comics for well over twenty years
Replies: >>149002980
Anonymous
6/14/2025, 6:25:38 AM No.149002936
>>148999756 (OP)
X-Men were big in 90s and so were Capcom's fighting games, so they were hired to make X-Men COTA, which blew up so they had no way to go but up
Anonymous
6/14/2025, 6:26:20 AM No.149002941
Just because it's a fucking radical track:
https://www.youtube.com/watch?v=xgoj8uW5u0M
Anonymous
6/14/2025, 6:31:18 AM No.149002980
>>149002921
These games came out in the 90s retard
Anonymous
6/14/2025, 6:33:28 AM No.149002999
>>149000128
Rivals has pushed more people to research comics than the MCU has since Endgame released, or even prior (but it's important to note that Rivals wouldn't have done that in isolation)
Anonymous
6/14/2025, 6:35:02 AM No.149003014
>>149000139
not really, neither of them make "more sense" than MvC. Capcom employees in the 90s were big fans of X-Men and wanted to make a fighting game on them since after SFII the genre was exploding in popularity. A lot of inspiration came from the TAS show
Anonymous
6/14/2025, 6:38:00 AM No.149003034
>>149001775
The whole idea of "Competitive" gamin is retarded and pursuit of it has damaged the genre irreparably.
Replies: >>149003085 >>149003120
Anonymous
6/14/2025, 6:38:12 AM No.149003036
>>148999756 (OP)
x-men tv show was popular, even in japan as to why capcom made a game for it and then marvel. after that it was easy to make a crossover game just recycling sprites
Street Fighter was also very popular in the 90s and both it and X-Men are about weirdo superhumans from around the world so there's some sense in having them crossover beyond recycling sprites

there's more graceful crossovers out there but the novelty in the east vs west is cool
Anonymous
6/14/2025, 6:40:35 AM No.149003058
>>149001775
Odd, since all those games were built for the CPS2 engine machines. A lot of them were basically sprite swaps. So stuff like Street fighter alpha 1 2 and 3, Darkstalkers, that sorta thing were kinda built around similar frameworks. But then, CPS2 also had a ton of non-fighting beat-em-ups like Final Fight 1 and 2, Alien Vs Predator, Dungeons and Dragons and so on.
I've got a special fondness for that arcade system.
Anonymous
6/14/2025, 6:42:57 AM No.149003085
>>149003034
Japanese are autistic but games by definition are competitive

Story gaming cones from Japanese autism as well, and ruined gaming by making games badly written interactive movies
Replies: >>149003123
Anonymous
6/14/2025, 6:45:24 AM No.149003111
>>149001775
there's some nuance here. normally "kusoge" would mean a trashy unbalanced game that you just can't stop having fun with despite its shortcomings. Mortal Kombat 2011 is probably the best example of one, it's quirky and weird and played nothing like other 2D fighters of its time but damn was it fun.
MVC2 was considered "kusoge" not because it's badly balanced, but because it was considered IMPOSSIBLE to make it a fair game. that game has so many variables: three characters, each with three assists, three punches and kicks (medium was technically 2x light but still), air gameplay, DHCs, infinites, etc. all tag fighters are at their core unbalanced because that feeling of last-minute comeback or total obliteration is what gives them their iconic flair, and MVC2 established that. it was to tag fighters what SF2 was to 2D fighters as a whole.
Replies: >>149004174
Anonymous
6/14/2025, 6:46:35 AM No.149003120
>>149003034
i can't begin to fathom the extent of your autism-sourced mental disability
Anonymous
6/14/2025, 6:46:46 AM No.149003123
>>149003085
I think anon is distinguishing the difference between what is competitive and the 'professional' level of sponsored e-sports and official levels of competition.
Replies: >>149004225
Anonymous
6/14/2025, 7:02:41 AM No.149003241
>>148999756 (OP)
>Nerds like games
>Nerds like comic books
>Nerds that play games but don't read comics may start reading comics
>Nerds that read comics but don't play games may start playing games
Replies: >>149004860
Anonymous
6/14/2025, 7:02:44 AM No.149003243
RedEarthArt
RedEarthArt
md5: fc69cee8364b76ffa9dbd949518809d6๐Ÿ”
>nerds on the internet bitched about it not getting a console port for the best part of two decades
>it finally does
>no one cares

It's just as well since it's not actually particularly good, but it's still sort of funny. Gorgeous art and character designs, though.
Replies: >>149003335 >>149003777 >>149003789 >>149004303
Anonymous
6/14/2025, 7:13:59 AM No.149003335
>>149003243
Anyone who wanted to play Red Earth/Warzard already did by that point.
It's not like CPS3 was hard to emulate.
Replies: >>149004801
Anonymous
6/14/2025, 8:06:22 AM No.149003777
>>149003243
If Red Earth/Warzard got a sequel as unlikely as that would be, Hauzer should be upgraded to playable character.
Anonymous
6/14/2025, 8:08:55 AM No.149003789
>>149003243
None of these games that people demand overpriced emulation ports for are particularly good.
Anonymous
6/14/2025, 8:32:31 AM No.149003927
>>148999756 (OP)
Capcom wanted to make it big in the North American market which was essentially 50% of the global videogames market at the time, and they were able to get the Marvel license for dirt cheap because Marvel were deep in the hole at the time. Street Fighter was huge and so were the X-Men. The idea's as simple as that.
There's one dude on the Capcom side, Katsuya Akimoto, who was a big part of pushing Capcom to pursue more Marvel stuff after they made the Punisher belt scroller - he was a huge Marvel fan and iirc was the dude who specifically requested they be allowed to use Shuma-Gorath - but at the end of the day it just comes down to Capcom Japan and Capcom USA agreeing this would make a shitton of money.
Replies: >>149003962
Anonymous
6/14/2025, 8:38:04 AM No.149003962
>>149003927
Also it being an easy fucking asset flip
Replies: >>149003982
Anonymous
6/14/2025, 8:41:54 AM No.149003982
>>149003962
Yeah, I'm talking more generally about COTA up to MvC1 but that's absolutely the case for most of this series.
Fun fact though: X-Men vs. Street Fighter is the debut of Cammy's Shadaloo outfit. No asset flip there!
Anonymous
6/14/2025, 8:48:45 AM No.149004010
11630132
11630132
md5: 9179c2648760fb8894b5149633364579๐Ÿ”
>>148999756 (OP)
all i know is the art for these capcom marvel games still blows 99% of games out of the water
Replies: >>149006157
Anonymous
6/14/2025, 9:12:36 AM No.149004129
AnimeCapcom (55)
AnimeCapcom (55)
md5: 281e08463434b16ed65822fdf4a4c92a๐Ÿ”
>>148999756 (OP)
The original artists of Capcom were HEAVILY influenced by old American comic art.
Replies: >>149004138 >>149004270
Anonymous
6/14/2025, 9:14:03 AM No.149004138
>>149004129
>original artists of Capcom
>posts Shinkiro
Come on, anon.
Replies: >>149004211 >>149004270
Anonymous
6/14/2025, 9:19:41 AM No.149004166
xxmen
xxmen
md5: 0d8682394eaed7f56cba05fb102ec446๐Ÿ”
>>148999756 (OP)
The X-Men never looked better
Replies: >>149006157
Anonymous
6/14/2025, 9:21:17 AM No.149004174
>>149000139
Not really. Marvel has always been a lot more bombastic and colorful in a way that matches colorful and high energy video games. I mean, it's in the name: Marvel Comics vs Detective Comics.
>>149001775
MvC2 is kuso, yes
>>149003111
MvC2 is just flat out not-good, not that it was "impossible" to make it "fair." A lot of the things you list carried straight over to MvC3, and what few things didn't carry over still were more than made up for by its own nonsense, but MvC3 manages to be properly known as just crazy instead of kusoge. There's a reason why in ratio tournaments, the point range for MvC3's roster is a LOT tighter than it is for MvC2, and it's why even in a nightmare world of ZMC, Morrigan, Doom, etc. there's still people that see success with characters like Shuma, Skrull, or even Ryu.

Really, the only distinction between something like MvC2 and Fighting Evolution is simply how much they committed to the bit. They're both trash, but MvC2 threw in TWO kitchen sinks and had a lot more character and presentation in doing so. It's why MvC2 doesn't have the community that MvC3 has for some real fukken good weekly tourneys but nevertheless also why it has the legacy and presentation to be a good spectacle for EVO this year.
Anonymous
6/14/2025, 9:28:35 AM No.149004211
AnimeCapcom (36)
AnimeCapcom (36)
md5: 2a69553c1abe4ae100382e89f0545ef5๐Ÿ”
>>149004138
Ok, not sure who did this, but I think it may have been Aki or someone from the early days.
Anonymous
6/14/2025, 9:32:33 AM No.149004225
cap thumbs up
cap thumbs up
md5: bd341ed508c3f3281cc0df300590b757๐Ÿ”
>>149003123
Yeah. That. I don't mind games being "Competitive" but there's the competitive that comes from playing with friends, peers and actual players online and then there's the "competitive" that arose when tournaments shifted from being grass roots gathers of fans out of love of the game and instead became a select minority of players shoot for e-fame and essentially becoming the paid shills of the publishers
Replies: >>149004252
Anonymous
6/14/2025, 9:37:14 AM No.149004252
>>149004225
I agree that "FGC" is a marketing term and things like pro tours/other direct publisher involvement have sucked all soul out of everything. Major "community figureheads" are all stooges
Anonymous
6/14/2025, 9:41:09 AM No.149004270
>>149004129
>>149004138
Reminder that Shinkiro said he wanted to work with DC Comics in a Nintendo Power interview
Replies: >>149004289 >>149004865
Anonymous
6/14/2025, 9:45:50 AM No.149004289
>>149004270
>Shinkiro Legion of Super-Heroes pinup
fucking GIVE ME IT
Replies: >>149004865
Anonymous
6/14/2025, 9:48:36 AM No.149004303
>>149003243
Cause brainnies emulate since 2007 when CPS3 emulation become a thing, and dont want lazy ass ROM bundles with stolen emu app code, because japs didnt backup and save the source code and assets of their old games, they sorta did in the 90s and early 00s with Source Code based ports like Megaman X Collection but then, they threw it all away.
Anonymous
6/14/2025, 11:09:34 AM No.149004683
>>148999903
Forced character
Anonymous
6/14/2025, 11:09:48 AM No.149004684
>>148999756 (OP)
I assumed it was because of two things: one is that Capcom did a couple Marvel games, the other is thar X-men were quite popular in the 90s, i mean that My Hero shit is literally just X-Men but in the far future and they dont share a universe with other kinds of metas
Anonymous
6/14/2025, 11:24:19 AM No.149004761
GQtvyC2WMAABEkM
GQtvyC2WMAABEkM
md5: a4c540defaeb579fd646c206e9793019๐Ÿ”
>>148999756 (OP)
>not in MvC3
>not in Marvel Rivals
>not in Marvel Tลkon
Sigh, I'm so tired of Cyke getting shafted.
Replies: >>149004779 >>149004805 >>149004809 >>149004820 >>149006399
Anonymous
6/14/2025, 11:27:38 AM No.149004774
>>148999756 (OP)
>what if X fought the videya
Do you need any other reason? Plus that's already like 99% of all capeshit events.
Anonymous
6/14/2025, 11:28:25 AM No.149004779
>>149004761
>Marvel Rivals
>Marvel Tokon
it'd just be some guy in a cyclops-themed costume anyway
Replies: >>149006399
Anonymous
6/14/2025, 11:29:26 AM No.149004787
>>149000128
Videya is larger than the movies these days and capeshit comics are just some insect turd on some company's annual revenue.
Replies: >>149006128
Anonymous
6/14/2025, 11:31:28 AM No.149004801
>>149003335
IIRC it wasnt emulated for a while because of the encryption. I remember a project where us arcade nerds could download a chunk of data and help with distributed decrypt efforts.
Anonymous
6/14/2025, 11:32:02 AM No.149004805
>>149004761
he's definitely coming to Rivals at some point, they're gonna capitalize on his X-Men 97 and Doomsday popularity
Anonymous
6/14/2025, 11:32:50 AM No.149004807
>>148999756 (OP)
what it really boiled down to was fighting games and the xmen were gigantic cultural phenomenons at the time, and thats all the crossover that is needed to make money.
Anonymous
6/14/2025, 11:33:04 AM No.149004809
>>149004761
One of the leaks (grain of salt) confirmed he's coming to Rivals at some point.
Also we don't even know the Tokon roster. We had ONE trailer.
Replies: >>149004835
Anonymous
6/14/2025, 11:34:54 AM No.149004820
>>149004761
There were leaks about him coming to Rivals along with Jean and Xavier.
Anonymous
6/14/2025, 11:39:16 AM No.149004835
ryu-and-cyclops-by-diepod-v0-fgib0x43j18d1
ryu-and-cyclops-by-diepod-v0-fgib0x43j18d1
md5: fe72c161ef766b9e530d73b2e6be5785๐Ÿ”
>>149004809
>we don't even know the Tokon roster
Tbf I doubt he'll be on the base roster. Cyclops is the poster boy of MvC while Tokon is made by a different company. They'll probably leave him out to avoid similarities with MvC.
Replies: >>149004839 >>149004852 >>149004856 >>149007211
Anonymous
6/14/2025, 11:40:19 AM No.149004839
>>149004835
i dont think they are concerned about similarities lol
Anonymous
6/14/2025, 11:42:16 AM No.149004852
>>149004835
they'll just give him a different look, not a big deal
Anonymous
6/14/2025, 11:43:07 AM No.149004856
cyclops-jonesy-handshake
cyclops-jonesy-handshake
md5: 3ff0502751ae6397716112b6dd8b16a1๐Ÿ”
>>149004835
>similarities with MvC
There is nothing wrong with that.
Anonymous
6/14/2025, 11:44:16 AM No.149004860
>>149003241
Nerds no longer like comic books.
Replies: >>149004861 >>149004900
Anonymous
6/14/2025, 11:45:11 AM No.149004861
>>149004860
And who likes them? Let me guess, twitter trannies?
Anonymous
6/14/2025, 11:45:36 AM No.149004865
>>149004289
>>149004270
I don't want him to taint his hands with western nu-comics.
Anonymous
6/14/2025, 11:54:10 AM No.149004894
>>148999904
>No not really but then again what non-vidya IP would work better than X-Men/Marvel in general?
>And I mean objectively from a chemistry stand point
Capcom and Hasbro teamed up to give us Street Fighter GI Joe toys a few years before this, and that was probably a better fit for a crossover than the much higher power levels of a lot of the X-Men characters, but by that point in the 90s, GI Joe was on the way down in popularity, while X-Men was on the way up.
Anonymous
6/14/2025, 11:56:04 AM No.149004900
>>149004860
These games are older than the current comic book target audience, anon.
Anonymous
6/14/2025, 12:01:42 PM No.149004922
ma2
ma2
md5: 43346521c0a368ca25a89ef55aa4bdc5๐Ÿ”
>>148999756 (OP)
>used to regularly get great /co/ vidya
>mostly relegated to mobile slop now
it hurts
Replies: >>149004941
Anonymous
6/14/2025, 12:05:58 PM No.149004941
>>149004922
it was relegated to licensed c tier low effort cash in slop for the longest time. Its kinda fitting. Shit like Arkham and MvC were anomalies. It was so bad people actually look back at the activision era spiderman games as good.
Replies: >>149004955 >>149005005
Anonymous
6/14/2025, 12:09:13 PM No.149004955
spider-man-screenshot-4
spider-man-screenshot-4
md5: fa709d9fde1412d90a6dede857673415๐Ÿ”
>>149004941
>activision era spiderman games as good
ahem
Replies: >>149004976 >>149005005 >>149005018 >>149005130 >>149005829
Anonymous
6/14/2025, 12:15:27 PM No.149004976
>>149004955
how old were you when you first played it? By the time I played them, they were only slop.
Replies: >>149017028
Anonymous
6/14/2025, 12:15:56 PM No.149004978
>>149000019
Most early Marvel games were developed in the US, even when Sega had the license to make Spider-Man and X-Men games, most of them were developed in the US. The first early exceptions were arcade games, Sega's Spider-Man and Data East's Captain America and the Avengers, both in 1991, then Konami's X-Men in 1992. Data East would also develop a Genesis/Mega Drive port of their Avengers game, and an entirely new Nintendo game under the same name, but neither were actually released in Japan. In 1995 they made Avengers in Galactic Storm, an arcade game that appears to have only had a limited release, but was the first modern fighting game to have assist characters. Also in 1995, Amazing Spider-Man: Lethal Foes was a Super Nintendo game exclusive to Japan.

Capcom's first Marvel game was the 1993 Punisher arcade game, followed by X-Men Mutant Apocalypse in 1994. This led to the COTA arcade game, then Marvel Super Heroes, and on from there.

DC had a number of Superman and Batman games in the late 80s and early 90s made in Japan by Kemco, Taito, Sunsoft, then Konami made games of Batman Returns and the 90s Batman cartoons, but DC seemed to move more towards working with US games companies as the Marvel/Capcom games were really taking off.
Replies: >>149016803
Anonymous
6/14/2025, 12:21:57 PM No.149005005
>>149004941
>>149004955
I was about 11-12 when that Spider-Man game came out, and I thought it kicked ass. I'm sure it hasn't aged well, but if you were actually into comics at the time the amount of secrets, alt costumes, unlockables etc that they pulled directly from the comics was wild.
Anonymous
6/14/2025, 12:23:43 PM No.149005018
>>149004955
Playing as Peter and punching enemies off roofs was the best
Anonymous
6/14/2025, 12:27:55 PM No.149005030
>>148999756 (OP)
no, but crossover of the fan bases was not why it was made. both franchises where huge in the 90s. Capcom made street fighter games and xmen fighter games. Naturally, it would be easy to just combine the similar assets. if anything, the mismatch ads to the charm and intrigue
Anonymous
6/14/2025, 12:38:05 PM No.149005059
I'M GONNA TAKE YOU FOR A RIDE
Anonymous
6/14/2025, 12:50:41 PM No.149005093
20250612
20250612
md5: e93896d178835df6d3703189b2f793c1๐Ÿ”
>>148999756 (OP)
>>149000000
>>149000008
> Is there much actual crossover between their fanbases?
https://www.youtube.com/watch?v=R9z0uBUXfX8
Video Game Devs like USA comic books?
Anonymous
6/14/2025, 12:52:58 PM No.149005100
vergil-vs-danny-ketch-devil-may-cry-vs-marvel-judgement-v0-7qnm7v8d3aqe1
post based matchups
Replies: >>149005106
Anonymous
6/14/2025, 12:55:03 PM No.149005106
vergilvsgr
vergilvsgr
md5: 7d24918f0b8eb137f711fd6da76cb674๐Ÿ”
>>149005100
Replies: >>149005178
Anonymous
6/14/2025, 1:00:59 PM No.149005130
>>149004955
I replayed it a few months ago.
Surprisingly decent. Sure, clunky like many early 3 games but I think it still holds up if you can forgive its technical shortcomings.
Anonymous
6/14/2025, 1:13:49 PM No.149005178
the-sons-of-sparda-go-up-against-ghost-rider-who-wins-v0-npc91psw4g3a1
>>149005106
kek. this rivalry just werks. I also want to see Zarathos possessing DMC3 Dante with his Rebellion turning into a chain sword like Ivy from Soul Calibur. Fucking Devil Rider.
Anonymous
6/14/2025, 3:42:15 PM No.149005829
>>149004955
it's a banger game for it's time, and the final boss chase is forever engrained in my mind
Accelฮ”X !!AHtuvclO9e1
6/14/2025, 3:57:27 PM No.149005915
Then Perlmutter took a raging shart and ruined everything with Infinite and nobody at Capcom had the balls to fight back.
Replies: >>149005987 >>149005989
Anonymous
6/14/2025, 4:07:36 PM No.149005987
>>149005915
Capcom were at an all-time low and couldn't exactly afford to fight back against Disney/Marvel who were at the peak of their popularity then
Anonymous
6/14/2025, 4:07:47 PM No.149005989
>>149005915
Capcom could've at least waited 'til Disney bought out Fox. OTOH, that wouldn't have been a surefire guarantee.
Wish Disney and Capcom had renewed their partnership like they did back in the past.
Anonymous
6/14/2025, 4:12:45 PM No.149006035
ryu gets destroyed
ryu gets destroyed
md5: abda12cf7558d9a45eaaa5546fb3a394๐Ÿ”
>love the idea of mvc
>hate tagslop fighters
Why must they do this
Replies: >>149006042 >>149022798
Anonymous
6/14/2025, 4:15:05 PM No.149006042
>>149006035
Marvel Tokon apparently allows you to play as one character with 3 assists without switching, might be interesting
Replies: >>149006145
Anonymous
6/14/2025, 4:25:43 PM No.149006115
c1
c1
md5: fbddec7931d5b87f8307b65fe24e133a๐Ÿ”
>>148999847
Actually, Capcom's first rodeo with Marvel was pic related.
Replies: >>149006249
Anonymous
6/14/2025, 4:27:57 PM No.149006128
IMG_5409
IMG_5409
md5: d8c2393b10d7dc3fab83991127128d96๐Ÿ”
>>149004787
Why do zoomers love such a dog shit medium as gaming so much?
Replies: >>149006190 >>149006210 >>149006635 >>149007071
Anonymous
6/14/2025, 4:29:46 PM No.149006145
>>149006042
That's optional. Pretty sure like fbz, all you have to do is hold an assist button instead of tapping it and that assist tags in as the lead. I'm bettingTokon will be first team to lose their main member loses the match. You WILL be tagging in that case unless you're just locking your opponent down harder than an OG Xbox placed on top of a toddler. Or a t-shirt placed across the back of a housecat.
Anonymous
6/14/2025, 4:30:58 PM No.149006157
ES3wRZ0X0AESRqw
ES3wRZ0X0AESRqw
md5: a41482a79b65d1cfdb2d620aff5aa9ac๐Ÿ”
>>149004010
>>149004166
Bengus is a chad. Don't care if his current art isn't as good.
Anonymous
6/14/2025, 4:35:33 PM No.149006190
>>149006128
Everything has it's place and some things do work together...but gaming elements in novels is pure garbage. The prose is fine....then suddenly there's fucking tabletop statsheet nonsense. And it's worse in audiobooks! Dice-rollers who don't read will not be incited to read just because you kludged dumb gaming shit into an otherwise good book!
Replies: >>149006201
Anonymous
6/14/2025, 4:37:16 PM No.149006201
>>149006190
Reminds me of how ass modern anime has become because theyre all inexplicably set within RPG based tolkien fantasy worlds
Replies: >>149006220 >>149006245
Anonymous
6/14/2025, 4:37:52 PM No.149006210
>>149006128
i cant imagine a worse way to argue your case than with pepe and wojak memes
Anonymous
6/14/2025, 4:39:27 PM No.149006220
>>149006201
there are like a hundred shows a season. literally watch anything else.
you sound like those people that say all comics are capeshit.
Replies: >>149006237
Anonymous
6/14/2025, 4:42:22 PM No.149006237
>>149006220
If its not vidya isekai slop its boring garbo like apothecary diaries. I wanna watch dandandan more tho
Anonymous
6/14/2025, 4:43:29 PM No.149006245
>>149006201
Agree. SO tired of that shit. Isekai as well, because it always goes to the same goddamn setting. Why got a futuristic world like Cyberpunk? Why not a BNA-style anthro world? Why not a futuristic world like Guilty Gear, with high technology and superhuman martial arts? Why always some damn boring mideval Europe with monster and magic Dnd setting?
Replies: >>149006519
Anonymous
6/14/2025, 4:44:27 PM No.149006249
>>149006115
AKTUALLY it was the Arcade Punisher beat em up, which is the goat
Replies: >>149006279
Anonymous
6/14/2025, 4:50:35 PM No.149006279
>>149006249
SAY YER PRWAYERS
Anonymous
6/14/2025, 5:06:34 PM No.149006399
>>149004761
>>149004779
>Tokon

MVC, but remove all of the soul and make it look extra Japanese for no reason. I'm eager to watch Sony lose more money trying to keep it exclusive.
Replies: >>149010603
Anonymous
6/14/2025, 5:20:22 PM No.149006519
>>149006245
>Cyberpunk
>Bna
Those are literally anime that exists so just watch them lol.
Anonymous
6/14/2025, 5:36:13 PM No.149006635
>>149006128
/co/ is unironically the only board I see that's this negative all the time
Replies: >>149008417
Anonymous
6/14/2025, 6:13:13 PM No.149006975
marvel-comics-exec-editor-tom-brevoort-says-hed-rather-a-v0-gVl_Pqoul-XTk21uxcXZIDNxQF9TrGOuPMG8rrD_xhk
>>149000128
>your average gamer doesn't know shit about comics
The comics aren't outsourced hard enough.
Replies: >>149009913 >>149016803 >>149016966
Anonymous
6/14/2025, 6:24:07 PM No.149007071
>>149006128
Unbased retard
Anonymous
6/14/2025, 6:39:33 PM No.149007211
>>149004835
The fuck would they care about similarites when they already have some chars in both of them and Marvel is gearing up for x-men in movies.

The target normie audience pretty much associate any marvel game as being related if it has Spider-man and MCU chars.
Anonymous
6/14/2025, 8:40:14 PM No.149008417
>>149006635
every board is super negative about their topic and moderate to optimistic about other stuff
Anonymous
6/14/2025, 8:51:33 PM No.149008501
>>148999756 (OP)

The crossover is that you weren't alive in the 90s, and thus can't see why these two things got mixed.
Anonymous
6/14/2025, 11:17:46 PM No.149009913
>>149006975
If they like controversy so much why not make a crossover with Crossed.
Replies: >>149012029
Anonymous
6/15/2025, 12:19:56 AM No.149010603
>>149006399
>Sony lose more money trying to keep it exclusive

It's on the PC m8, Sony have been putting their own stuff on Steam to try get Chinabux for years now. Also the Xbox brand is dead and Nintendo fans don't care about fighting games that aren't Smash.
Anonymous
6/15/2025, 12:27:13 AM No.149010668
__steve_rogers_captain_america_and_iron_man_marvel_and_2_more_drawn_by_weibo_7899261198__33114de7ad2e605875c51c6aba27cf8e
Right so my guess for TOKON's starting roster (aside from the ones we already know) is:
Wolverine
Thor
Venom
Psylocke
Black Panther
Doctor Octopus
Thanos
Rocket
Carol (though I have reasons to doubt it)
Dr. Strange
MODOK
Magneto
Electro
Hulk
Ant-Man
Gamora
Silver Samurai
Jean Grey

Then for DLC:
Green Goblin
Deadpool
Sandman
Scarlet Witch
Jubilee
Mysterio

And guest characters if even allowed:
Deku
Spawn
The Mask
Ninja Turtles
Invincible
Jotaro Kujo
Replies: >>149013347 >>149018141 >>149018330 >>149018379
Anonymous
6/15/2025, 1:51:07 AM No.149011493
Generations_Captain_Marvel_&_Captain_Mar-Vell_Vol_1_1_Dodson_Variant_Textless
Anonymous
6/15/2025, 2:37:42 AM No.149012015
MvC2 has the greatest soundtrack in any game ever. if you disagree then you're wrong and probably indian too
even people that don't play fighting games think this is a bop
https://www.youtube.com/watch?v=24kssYOEysU&t=1287s
Replies: >>149016834 >>149016848
Rich Evans 2000
6/15/2025, 2:39:00 AM No.149012029
>>149009913
>Horsecock rapes the Marvel Universe
>Deadpool rapes the Crossed Universe
>Marvel vs Crossed vs Army of Darkness
>Marvel vs Capcom vs Crossed: The Rape of 3 Worlds
(Captcha: p4g4n)
Anonymous
6/15/2025, 4:24:02 AM No.149013347
>>149010668
Guess character spots would be for DB or GG
Replies: >>149016084 >>149018385
Anonymous
6/15/2025, 4:47:41 AM No.149013639
>>148999756 (OP)
Imagine if Bengus made art of the TMNT
Replies: >>149023836
Anonymous
6/15/2025, 4:49:17 AM No.149013658
Two companies at the peak of their powers coming together to make a series of near perfect games.i wonder of this shit will happen again
Anonymous
6/15/2025, 4:51:27 AM No.149013682
I used to think that SNK making a DC game would have given them a run for their money
Anonymous
6/15/2025, 5:26:53 AM No.149014179
>>148999756 (OP)
what the FUCK is chun li doing????
Replies: >>149014769 >>149023824
Anonymous
6/15/2025, 6:11:19 AM No.149014769
>>149014179
About to go into SPINNING BIRD KEEK!
Anonymous
6/15/2025, 7:25:09 AM No.149016084
>>149013347
>DB
That would break the internet
Anonymous
6/15/2025, 8:14:06 AM No.149016803
>>149004978
Imagine a world where DC decided to commission SNK for a fighting game in the 90sโ€ฆ

>>149006975
So their cooperate agenda hasnโ€™t changed in 20 yearsโ€ฆ
Anonymous
6/15/2025, 8:16:54 AM No.149016834
>>149012015
>bringing pajeets up for no reason
brown hands typed this
Anonymous
6/15/2025, 8:18:23 AM No.149016848
>>149012015
MvC2 soundtrack is pretty shit, honestly. Massive downgrade from 1.
Replies: >>149016918 >>149016983 >>149017212
Anonymous
6/15/2025, 8:26:14 AM No.149016918
>>149016848
ur shit
Replies: >>149016955
Anonymous
6/15/2025, 8:30:24 AM No.149016955
>>149016918
I don't know what to tell you anon, MvC2 has a lot of characters and Bengus' art is nice but they cheaped out in pretty much every other area.
Anonymous
6/15/2025, 8:31:18 AM No.149016966
>>149006975
Man I hate and love comics, what the fuck
Anonymous
6/15/2025, 8:33:18 AM No.149016983
>>149016848
you fucking retard, fuck off
Anonymous
6/15/2025, 8:35:17 AM No.149017003
>>148999756 (OP)
I still canโ€™t believe Arcsys keked capcom, the twitch zoomies donโ€™t get how big of a deal that was
Replies: >>149018363
Anonymous
6/15/2025, 8:36:53 AM No.149017028
>>149004976
Is it really that bad? I have a ps1 copy I havenโ€™t cracked but remember enjoying it on the n64 back when it came out
Replies: >>149017167
Anonymous
6/15/2025, 8:47:38 AM No.149017167
>>149017028
It was totally fine for the time.
Anonymous
6/15/2025, 8:51:55 AM No.149017212
>>149016848
they hated him cause he was objectively right
Replies: >>149017803
Anonymous
6/15/2025, 10:08:33 AM No.149017803
>>149017212
Outside of the giant roster, MvC2 is honestly the worst of the series. Every other game has far better levels and bosses. The whole โ€œwe can do 3D nowโ€ is the only creative motivation behind the backgrounds, theyโ€™re just bland generic environments.
Replies: >>149017991 >>149018045
Anonymous
6/15/2025, 10:50:59 AM No.149017991
>>149017803
You don't like being taken for a ride?
Replies: >>149020222
Anonymous
6/15/2025, 11:00:23 AM No.149018028
>>148999756 (OP)
The appeal was more about it being an out-of-left-field thing.
Anonymous
6/15/2025, 11:05:35 AM No.149018045
>>149017803
>worst in the series when Infinite exists
bait used to be believable
Replies: >>149018067 >>149020222
Anonymous
6/15/2025, 11:10:30 AM No.149018067
>>149018045
In fairness to that anon, it's very easy to forget that Infinite exists.
Replies: >>149019663 >>149021042 >>149021765
Anonymous
6/15/2025, 11:29:48 AM No.149018141
>>149010668
Sounds boring. It would be too bad to not have the FF in a 4v4 tag team too.
Also, some niche characters would be nice like Man-Thing for example.
Replies: >>149018258 >>149018329
Anonymous
6/15/2025, 12:10:52 PM No.149018258
>>149018141
I always thought Machine Man would work well in these games.
Replies: >>149018334
Anonymous
6/15/2025, 12:41:36 PM No.149018329
>>149018141
>It would be too bad to not have the FF in a 4v4 tag team too
Yes, that would indeed be a missed opportunity but this is an attempt at predicting which characters will be in it based on popularity and variety. Having all four members there might come across as... A little samey to casuals?
Replies: >>149018918
Anonymous
6/15/2025, 12:42:38 PM No.149018330
MARVEL-s-The-Wonderful Wizard of Oz-the-wizard-of-oz-15616004-1401-2128
>>149010668
Include Dorothy.
Anonymous
6/15/2025, 12:43:50 PM No.149018334
>>149018258
Maybe some never seen before villains.
>Spin-2-Win Whirlwind
>Mole Man who summon Moloรฏds
>Pyro using fire constructs.
>PASTE POT PETE
Its kinda infuriating how people default to the "big villains" like Magneto or Doom.
Replies: >>149022712
Anonymous
6/15/2025, 12:54:36 PM No.149018363
>>148999756 (OP)
>>149017003
The real question about this Marvel souls fighting game is, will it sell good?

The Marvel brand right now is not strong. The only character that has not been tarnished is Spider Man because spiderfags are proud shit eaters, they loved Tranny Mary Jane in the new game so it sold good. But the other Marvel brands I don't see them as strong enough to sell this game.

And another thing worth mentioning fighting series like Marvel vs Capcom never sold that great. They sold respectably but if you think it sold as grandiose of Street Fighter or Tekken sales or the king Mortal Kombat you are deluded. Marvel vs Capcom sold on the novelty of the crossover itself. So its a fair question to ask what happens when its a concentrated Marvel game, can it sell?

Remember for every success like Marvel Rivals you get Square Enix Marvel Avengers. So again the Marvel brand is not a guarantee. This Marvel Souls fighting game can potentially sell disappointingly or worse.
Anonymous
6/15/2025, 12:59:04 PM No.149018379
KH
KH
md5: e34e51b2c16da3734aa1f275f43829a5๐Ÿ”
>>149010668
When it comes to guests the only characters that interest here are Sora and Riku from Kingdom Hearts. Helps that crossing into different worlds is what they're about and Disney owns them like Marvel.

And given the anime cell shaded graphics I want to see how Sora looks in this style. I hate how Kingdom Hearts 4 looks with the ugly realism.
Anonymous
6/15/2025, 1:00:45 PM No.149018385
>>149013347
Arc Sys owns Guilty Gear and their original series so that's fine but Dragon Ball? They would need to get different companies involved and that's a headache.
Anonymous
6/15/2025, 1:09:07 PM No.149018412
Imagine wanting a guest character in a crossover game.
Imagine not wanting Ryu and Morrigan as guests.
Anonymous
6/15/2025, 1:11:40 PM No.149018424
Dragon Ball FighterZ has 44 characters including DLC. There is a very real possibility that this will have a HUGE roster.
Anonymous
6/15/2025, 1:39:14 PM No.149018560
It's a modern ASW fightan, so it'll probably be casualized to hell and back.
Probably gonna have a button for specials, no inputs harder than a DP (if even that), autocombos out the ass, etc.

Ideally, it would be a six-button fighter (L-M-H, A1-A2-A3), but if they're putting emphasis on the 4v4 then we're probably gonna be looking at something closer to BBTAG.
Hell, if it's even remotely close to DBFZ, I'll be surprised.
Anonymous
6/15/2025, 2:58:53 PM No.149018918
>>149018329
Yeah, but imagine a the FF has a super sentai team. Plus, Tokon Doom has the Kirby Krackles, so ASW know their shit too.
Replies: >>149018952
Anonymous
6/15/2025, 3:04:32 PM No.149018952
>>149018918
>Plus, Tokon Doom has the Kirby Krackles
Best use of them I've seen outside comics, I'm buying the game just for that
Replies: >>149018986
Anonymous
6/15/2025, 3:09:47 PM No.149018986
>>149018952
I kinda like how Doom, and by extension the world of Tokon, leans more toward the S.F side of Marvel. I kinda hate the magic push right now.
Anonymous
6/15/2025, 4:49:35 PM No.149019663
>>149018067
>In fairness to that anon
here, just for him, more of the best fucking soundtrack ever
https://www.youtube.com/watch?v=disTEgVO_cU
Replies: >>149019783
Anonymous
6/15/2025, 5:05:36 PM No.149019783
>>149019663
Really bad brass. Problem throughout the whole soundtrack.
Same issue in Mega Man Battle & Chase, thinking about it.
Replies: >>149022959
Anonymous
6/15/2025, 5:29:19 PM No.149019975
>>149000128
They have no reason to.
Anonymous
6/15/2025, 5:58:08 PM No.149020222
>>149017991
I wasnโ€™t the anon that was bitching about the music, I do like a lot of the songs but there is a shame the old chip tunes that had some great themes for the characters were completely unused.

>>149018045
The other anon was right I forgot about infinite and three honestly. I just want to say I do love the game but it wasnโ€™t perfect. Though it does have the most characters and thats really all that matters
Replies: >>149021765
Anonymous
6/15/2025, 7:33:35 PM No.149021042
>>149018067

Gameplay mechanics and the promotional art is pretty great at the time. But those aside, it is painfully a copy paste job with elevator music. All the characters are copy pasted from prior games, the stages some dev cycling through 3D samples with zero connection to any events.

It was the MvCI of its time minus the offensive shillling and social media available so the devs could insult your intelligence.
Replies: >>149021120 >>149022480
Anonymous
6/15/2025, 7:40:11 PM No.149021120
>>149021042
A handful of characters are new, but I mostly agree. It's a very cheap-feeling game - Capcom Fighting Jam is the same way.
Anonymous
6/15/2025, 8:32:59 PM No.149021765
>>149018067
>>149020222
weird that it doesn't show (You)'s for me on that message but anyway, pretty hilarious but also sad that Infinite is forgotten lmao. claiming to forget about 3 however makes me think youre just trolling
Replies: >>149022548
Anonymous
6/15/2025, 9:27:58 PM No.149022480
>>149021042
>It was the MvCI of its time
I don't get this part, aren't we talking about MvCI in the first place? or is this about MvC2?
Replies: >>149023416
Anonymous
6/15/2025, 9:34:11 PM No.149022541
>mvc2 music was good
https://www.reddit.com/r/Fighters/comments/1fhqumv/the_mvc2_music_was_critically_panned_upon_release/#:~:text=Jeremy%20Dunham%20of%20IGN%20described,you've%20ever%20heard%22.

getting rid of WM's theme in favor of elevator music with dumbass lyrics should be proof enough that it was a shit move.
Replies: >>149022959
Anonymous
6/15/2025, 9:34:34 PM No.149022548
>>149021765
No I wasnโ€™t thinking about the 3D entries to the franchise. I like 3 as well though and while I was annoyed by its smaller roster compared to mvc2 I think it was alright. if I remember it went for a three button fighter rather than being a four button one like mvc2 and I wasnโ€™t to pleased with that. But after playing through the whole of the 2D games on the collection I think I just prefer the 6 button lay out of the older games
Replies: >>149022771
Anonymous
6/15/2025, 9:49:07 PM No.149022712
>>149018334
Doc Ock and Green Goblin were both in the works for MVC3, with Ock even getting a model but there were too many technical limitations in the end.
Anonymous
6/15/2025, 9:53:02 PM No.149022771
>>149022548
Marvel 3 is still a 4 button fighter, they just removed punches and kicks and made them ambiguous LMH attacks., which I wasn't thrilled with at first either, but now I'd happily consider it the superior option.
the thing about the earlier 6 button layout is that theyre 2v2 games not 3v3. Marvel 2 and 3 are technically 6 button but two of them are assists alone. trying 3v3 with 6 buttons gets messy very fast, Skullgirls is the only example I know and without macros it's very confusing
Anonymous
6/15/2025, 9:55:27 PM No.149022798
>>149006035
They need to port PS1 MvC because that's exactly what a non-tag MvC is.
Anonymous
6/15/2025, 10:09:49 PM No.149022959
>>149019783
>Really bad brass.
What's that supposed to mean? How is it bad?
>>149022541
>reddit
Okay, this explains some things that are going on itt.
Replies: >>149023007
Anonymous
6/15/2025, 10:14:15 PM No.149023007
>>149022959
It sounds very reedy.
Replies: >>149023563
Anonymous
6/15/2025, 10:33:39 PM No.149023294
>>148999756 (OP)
I want to bury my face in Cyke's crotch
Anonymous
6/15/2025, 10:41:19 PM No.149023416
>>149022480
Anon said MvC2 was worst in the series, another brings up MvCI. In truth both have a lot more parallels in common due to MvCI being considered cheap dog shit with fun gameplay.
Anonymous
6/15/2025, 10:51:37 PM No.149023563
>>149023007
Where does it sound reedy? Why is that even bad?
Replies: >>149023814
Anonymous
6/15/2025, 11:12:50 PM No.149023814
>>149023563
You'll figure it out, bud.
Anonymous
6/15/2025, 11:13:44 PM No.149023824
>>149014179
Winding up for a kikosho.
Anonymous
6/15/2025, 11:14:52 PM No.149023836
>>149013639
Modern Bengus? It would look like shit. Worse than that IDW artist who did the Jennika series where she looked like a skinny frog.