>>149273448 (OP)Ideas
PS1 32-bit/64-bit polygonal style
A style that is akin to old comics with heavy shading like something out of Viewtiful Joe or Elite Beat Agents for a cartoon.
Something like Wayside's style when it was traditionally animated.
Fusion art styles like MLAATR combining 30's/50's design choices like rubber hose stuff, with UPA, and retro futurism stuff.
More of whatever style Stevie and Zoya was from Liquid Television. Kinda looked like the same style I found in this obscure comic called Go-Man.
Anything that is like Korgoth or Motor City.
Hagniss is one comic I have seen that takes direct inspiration from stuff like Doug Tenapel and Rayman which is cool to see in a comic.
Finally, something like Super Fancy Pants Adventures or any general stick figure style. I do not know why no one has decided to do an epic fantasy or sci-fi adventure using that style in order to spend more money on animation itself.
I guess comedy is something TV people are more comfortable with as it costs less and it is universally appealing but I could say the same for action. Maybe it has to do with expressions but I think you could make rules in a style bible where for certain stuff, eyebrows get added, or whatever is changed to suit the desired effect. It just has to be consistent.
It limits the team but then you could focus on stuff like physical comedy or body language in animation instead.
As you can see I like mob faces and simplistic art styles just as much as highly detailed or moderately detailed stuff like Simon Bisley's, Sam Kieth's, or Doug Tenapel's art.