/k/ vidya thread - /k/ (#63908484) [Archived: 573 hours ago]

Anonymous
6/28/2025, 4:41:32 PM No.63908484
1286220_20250622073137_1
1286220_20250622073137_1
md5: 7adea6eab0de781e302e5798a4554074๐Ÿ”
what is /k/ playing these days? I'm still on my naval autism bullshit
Replies: >>63908487 >>63908513 >>63908584 >>63908615 >>63908679 >>63908929 >>63909008 >>63909177 >>63909372 >>63909457 >>63909868 >>63909988 >>63910017 >>63911863 >>63912554 >>63912978 >>63913002 >>63913663 >>63917180 >>63917394 >>63917557 >>63917886 >>63917934 >>63917982 >>63919304 >>63920382 >>63920431 >>63931275 >>63931492 >>63935454 >>63939648 >>63939755 >>63940429 >>63941381
Anonymous
6/28/2025, 4:44:23 PM No.63908487
>>63908484 (OP)
VAMPIRE VAMPIRE VAMPIRE
Replies: >>63908678
Anonymous
6/28/2025, 4:51:28 PM No.63908513
>>63908484 (OP)
The same I played 10 years ago, Project Reality. Squad if I'm feeling for something more shitty.
Replies: >>63909099
Anonymous
6/28/2025, 4:53:26 PM No.63908519
Battle Brothers
HighFleet
Open Transport Tycoon Deluxe
Replies: >>63908900 >>63943718
Anonymous
6/28/2025, 5:03:43 PM No.63908553
TA Escalation. Graphics are old, but the strategy has yet to be beaten.
Replies: >>63909540 >>63922736 >>63925472
Anonymous
6/28/2025, 5:11:57 PM No.63908584
our troops attack as if the minefield was not there
our troops attack as if the minefield was not there
md5: 04370338ac4d488bb2661fcf5b81aeb6๐Ÿ”
>>63908484 (OP)
What's the best naval autism game right now?
I dipped my toes into the waters by playing Highfleet and I fell in love.
Replies: >>63908793 >>63917905
Anonymous
6/28/2025, 5:25:02 PM No.63908605
VTOL VR. Anyone who enjoys military autism and hasn't bought a cheap headset is making a massive mistake with how much better it makes even playing shooters feel, much less a pretty mechanically solid flight sim.
Replies: >>63909051 >>63920436 >>63936446 >>63937367
Anonymous
6/28/2025, 5:27:54 PM No.63908615
>>63908484 (OP)
Armored brigade
Enlisted
War thunder
Replies: >>63908622 >>63908973 >>63911962
Anonymous
6/28/2025, 5:29:49 PM No.63908622
>>63908615
>funding putin's regime
gtfo zigger
Replies: >>63909549
Anonymous
6/28/2025, 5:41:34 PM No.63908654
Harpoon with custom WW3 scenarios (usually with nukes on the ships and subs, because that makes it far more enjoyable).

I played a bit of Nebulous: Fleet Command recently, but it's far too slow for what it's trying to be. Things should be moving kilometers per second, not crawling around.

From what I've seen, Sea Power looks amazing; kinda like Fleet Command with better graphics. It's outside the scope of my toaster, but when this dies, I'll get something that can play it.
Anonymous
6/28/2025, 5:44:20 PM No.63908664
It'sa me, the FNV noob! Well shit, I probably shouldn't have killed the powder gang boss and that furfag from the legion a while back. Apparently I missed out of some quests and XP now kek
Anonymous
6/28/2025, 5:51:53 PM No.63908678
>>63908487
BIRDS AWAY!
Anonymous
6/28/2025, 5:52:04 PM No.63908679
>>63908484 (OP)

> sea power
Watching Russian naval SAM just casually swatting out huge swarms of harpoon and TASM 109 feels so damn fucking cringe to me now.
After Moskva, I can never take slavshit naval-related matters seriously again anymore.
Replies: >>63910561 >>63911962 >>63917188 >>63917269
Anonymous
6/28/2025, 5:59:03 PM No.63908708
I just started the grind to unlock the base model su-27 in war thunder
Replies: >>63908946 >>63908973
Anonymous
6/28/2025, 6:12:10 PM No.63908760
Probably going to get hooked on Mechwarrior 5 again after the DLC drops and all the mods are updated.
Replies: >>63937184
Anonymous
6/28/2025, 6:18:34 PM No.63908793
>>63908584
Sea Power 100% BUT it's early access, the dev team is relatively small, and they're behind schedule on features (like all early access games) so you should probably read up on it before buying. The dynamic campaign feature has been put off until the base features are fully ironed out, though they are actually making progress towards that goal and dev updates look good. AI is kinda dumb sometimes BUT they are working on AI improvements and they want to allow external AI scripting. The workshop is great and there's a fuckton of pretty high quality mods and campaigns, though there's not always campaigns/scenarios that integrate those mods so you'll have to make up your own scenarios if you want all of the mods. Everything is in a pretty simple text-based cfg format so you can easily mod almost all aspects of the game. The price is steep though.
Anonymous
6/28/2025, 6:33:41 PM No.63908844
first deck
first deck
md5: 3282bafc78de363d22ac436832125100๐Ÿ”
Broken Arrow
My first deck <3
Replies: >>63908873 >>63909822 >>63931492 >>63941532
Anonymous
6/28/2025, 6:41:11 PM No.63908873
>>63908844
How is the balance? Looking at some of the vehicle stats it feels like the russian vaporware is a bit too powerful but I haven't played the game
Replies: >>63908920
Anonymous
6/28/2025, 6:45:00 PM No.63908889
naval ops warship gunner
naval ops warship gunner
md5: 3ba51d0a24fbd3585bff7c20be765ddb๐Ÿ”
Soon to be. But as of right now its turok
Replies: >>63909071
Anonymous
6/28/2025, 6:48:26 PM No.63908900
>>63908519
Peak taste.

Personally:
Rainbow Six Raven Shield
Jagged Alliance 2 1.13 with the Vengeance mod
Kingdom Come Deliverance 2 (it's medieval /k/ approved in my book)
Replies: >>63908931 >>63918171
Anonymous
6/28/2025, 6:52:32 PM No.63908920
>>63908873
RU has better winrates in higher elos, but it's about a 48-52% split between US and Russia atm. Biggest complaints other than cheaters are that infantry aren't that great compared to RD or WARNO
Replies: >>63909030 >>63924149
Anonymous
6/28/2025, 6:54:36 PM No.63908929
>>63908484 (OP)

Still playing stock vanilla 1.5.3 Stalker Analmeme. It's addictive af.
Replies: >>63908973 >>63945119 >>63947052
Anonymous
6/28/2025, 6:55:14 PM No.63908931
>>63908900
>Rainbow Six
>Kingdom Come Deliverance 2
You need to go back.
Replies: >>63909022 >>63920376
Anonymous
6/28/2025, 6:58:03 PM No.63908946
>>63908708
>plays russia
>"grind"
You don't know the meaning of the word
Replies: >>63908973 >>63920392
Anonymous
6/28/2025, 7:02:58 PM No.63908973
>>63908929
Based
>>63908946
>>63908708
>>63908615
War thunder sucks. Russians can't into game design
Anonymous
6/28/2025, 7:04:03 PM No.63908977
I've gone back to daggerfall a bit lately, but I've mostly just been playing arma fuckforger and dwarf fortress a lot. I'm pretty keen on Mars Tactics though and I've been diving a bit more into shadow empire now that I'm starting to understand it a bit more.
Anonymous
6/28/2025, 7:13:03 PM No.63909008
>>63908484 (OP)
Ultimate Admiral dreadnoughts
Replies: >>63909018 >>63910579 >>63913002
Anonymous
6/28/2025, 7:16:43 PM No.63909018
>>63909008
>abandonware
>shitty abandonware at that
do you also play flyout?
Replies: >>63909059
Anonymous
6/28/2025, 7:17:39 PM No.63909022
>>63908931
>Outing yourself as a zoomer
Old Rainbow Six was peak /k/. Vegas and Vegas 2 made it mid, then the Siege shit ruined it.
Anonymous
6/28/2025, 7:22:29 PM No.63909030
>>63908920
>cheaters
Are even games like this full of them at this point? God, that's depressing.
Replies: >>63909103
Anonymous
6/28/2025, 7:25:25 PM No.63909038
Having a comfy weekend playing Nuclear Option
Replies: >>63909142 >>63912849 >>63913002 >>63936895
Anonymous
6/28/2025, 7:30:37 PM No.63909051
>>63908605
VR is gay and I refuse to be convinced otherwise until I can plug it directly into my brain. Which I will never do because the glowies will clandestinely upload CP to my mind.
Anonymous
6/28/2025, 7:34:48 PM No.63909059
1724800389283706
1724800389283706
md5: c19fcfee45a33b038c2ebd63fe2a4054๐Ÿ”
>>63909018
Yeah but designing boats it fun.
Replies: >>63912685 >>63913002
Anonymous
6/28/2025, 7:38:28 PM No.63909071
>>63908889
what a coincidence, I'm also playing Warship Gunner 1
I'm finding the early game much easier than I remembered it
Anonymous
6/28/2025, 7:39:14 PM No.63909077
20C3401
20C3401
md5: 665698a00643b730d118b77365bcd100๐Ÿ”
I thoroughly enjoy sea power, it tickles my brain in a way nothing else does at the moment. But after a while of playing it, you realize it's very very formulaic with some of the scenarios
>Get recon up
>Send up EW if you have them and jam everything you can
>Ask every contact on map for identification
>VID every contact that doesn't respond or refuses
>Kill them
>Win
That's 90% of scenarios in a nut shell
ASW is some of the more intriguing scenarios I think.
Also designing scenarios is a lot of fun, made a campaign with the Arleigh Burke mod that involves a US carrier group fighting off the coast of Okinawa, the Philippines, and Taiwan. Might go back to it to keep adding missions when I get the motivation to.
Any suggestions for stand-alone scenarios?
Replies: >>63909096 >>63909199
Anonymous
6/28/2025, 7:45:02 PM No.63909096
>>63909077
How is it compared to Jane's Fleet Command? (if you ever played it). Cause that was my jam back in the day but I am afraid when it comes to meat and bones Sea Power might feel a bit hollow...
Replies: >>63909119 >>63909188
Anonymous
6/28/2025, 7:45:39 PM No.63909099
>>63908513
Squad is so trash compared to pr
Pr is dead now though, itโ€™s only thirdies playing. All us original pr old fags are 75 years old now and have to spend time with our great grand children
>Iโ€™ll never forget running tank squads on kashan
Replies: >>63909112 >>63909158 >>63917211
Anonymous
6/28/2025, 7:46:35 PM No.63909101
Darkest Hour
Darkest Hour
md5: 5bf57a3f11ce3db57109ca2fc243cfd6๐Ÿ”
Ha ha! we sunk the Enterprise!
Replies: >>63912969
Anonymous
6/28/2025, 7:47:18 PM No.63909103
>>63909030
Yeah, they're super common because there doesn't really seem to be any anti-cheat and the Russians and Chinese aren't region locked.
Replies: >>63909794
Anonymous
6/28/2025, 7:51:20 PM No.63909112
>>63909099
Never played pr but I always hear it was way better than squad. I don't know how it could have been having been limited to the bf2 engine, though. Better from a performance and balance perspective easily, but you're still running around in vehicles with hp bars aren't you
Replies: >>63909136 >>63936587 >>63941597
Anonymous
6/28/2025, 7:53:06 PM No.63909119
>>63909096
Never played it, but there's a user made mission pack on the workshop that recreates missions from Jane's fleet command. They're quite simple but good fun.
Sea power is a bit hollow in the regard of things to do other than shoot things and bomb them. You can do search and rescue but that doesn't have any effect in game yet aside from making life rafts disappear and you getting a message saying "picked up survivors".
The AI is lackluster and if a scenario creator wants something more than them just moving from waypoint to waypoint and shooting things to happen, he'd have to script it
Anonymous
6/28/2025, 7:57:05 PM No.63909136
>>63909112
The vehicles had actual hitboxes. You could track tanks and destroy barrels and shoot tires off trucks. Different pen to different spots with different rounds
Replies: >>63909148
Anonymous
6/28/2025, 7:58:30 PM No.63909142
>>63909038
based
Replies: >>63912849
Anonymous
6/28/2025, 8:00:19 PM No.63909148
>>63909136
That's rad. I wonder why offeorld industries decided to go with the absolutely aids vehicle models and operation they did
Replies: >>63909180
Anonymous
6/28/2025, 8:05:03 PM No.63909158
>>63909099
PR was dead for a while, but there's been a bit of resurgence with it, probably because there's been more activity on Youtube let's plays on it. I was pleasently surprised to see multiple servers again after it only having like 2 or 3 for a long time when I checked every now and then. They recently raised over 100k for running it on Kickstarter with a 10k goal. Might have something to do with the drama around gunplay changes in Squad, I fucking hate that there's no CAS in it and the FOB system is retarded compared to PR.

Never was much of a tank autist though, my shit was the Kiowa and Little bird, I was a fucking menace with that shit on Kokan. Well over 70/1 KD often, would just fly really high and then use alt to look down for techies and shit and then swoop down almost vertically and blow that shit up with hydras and even the 50. The CAS huey on that vietnam island map was always good fun too, but much more dangerous. Pulled some magical shit with just transport helis too. Wasn't a bad gunner/driver though and deadly with the right squad as inf too.
Replies: >>63909180 >>63909345
Anonymous
6/28/2025, 8:09:52 PM No.63909177
Kenshi
Kenshi
md5: ef1bb71de7bbe4b6d63235e3575a3e4d๐Ÿ”
>>63908484 (OP)
/k/ but no gunpowder
Anonymous
6/28/2025, 8:11:16 PM No.63909180
kokankiowa 76
kokankiowa 76
md5: c767445216b1e51c2be50c9f91969704๐Ÿ”
>>63909148
I'd recommend checking PR out still if you're interested. Last I played a few months ago it was more active than previously with not just russians playing.

>>63909158 (me)
Also, I still have fucking screenshots from back in the day in PR lmao. This is one of the Kiowa runs on Kokan, fucking lost the round ofc because retards can't hit the cache's, but oh well, I did my part.
Replies: >>63909187
Anonymous
6/28/2025, 8:15:23 PM No.63909187
>>63909180
Holy shit, that game is still going? Is Squad just that shit?
Replies: >>63909195 >>63909202 >>63909345 >>63909814
Anonymous
6/28/2025, 8:15:29 PM No.63909188
>>63909096
That game was my jam. The modding scene for it is probably the most frustrating thing I've ever had to deal with to play a vidya though, I gave up trying to work my way through old forums that required post counts to download files and crusty boomers who wouldn't give out links to non-clan members.
Anonymous
6/28/2025, 8:18:00 PM No.63909195
>>63909187
It's not terrible but it's not great. The vehicles are terribly done. The community is either too autistic or too casual. To make matters worse, they tries to launch an in game store for skins and stuff
Replies: >>63917838
Anonymous
6/28/2025, 8:18:45 PM No.63909199
>>63909077
>That's 90% of scenarios in a nut shell
I mean, in terms of surface combat, that's 90% of surface combat in general. I do hope they add more scripting support and support for stuff like firing warning shots etc. because a lot of the more complex scenarios like policing ops would benefit from them.
Anonymous
6/28/2025, 8:19:23 PM No.63909202
77albarash
77albarash
md5: bd5c85f4ba0c99bd20abe264d764a88c๐Ÿ”
>>63909187
When you've played PR for such a long time, Squad just feels like a sad imitation. PR is something special, mostly pretty old people play it as is expected and most everyone strives for good teamwork.

Pretty sure this round was either warrior or challenger gunner, not too shabby.
Replies: >>63909348
Anonymous
6/28/2025, 8:24:05 PM No.63909212
Battlecruisers
Battlecruisers
md5: 55809e9e51e2e260fdb2ec6dc1419912๐Ÿ”
Anyone play World of Warships?
Replies: >>63920390 >>63937382 >>63940429
Anonymous
6/28/2025, 8:58:42 PM No.63909345
>>63909187
>>63909158
Itโ€™s definitely alive but itโ€™s full of South Americans and Russians now. Not the same community at all
Replies: >>63909378
Anonymous
6/28/2025, 8:59:42 PM No.63909348
>>63909202
I donโ€™t recognize any names are you eu?
Replies: >>63909378
Anonymous
6/28/2025, 9:03:58 PM No.63909372
1729200507520423
1729200507520423
md5: 29d066da4f71e02386fcdaf96cf4e44c๐Ÿ”
>>63908484 (OP)
Dragon Quest III HD Remake: The Crusade against Weeaboos
Anonymous
6/28/2025, 9:05:39 PM No.63909378
Beirut47Tank
Beirut47Tank
md5: ad8415fb65dd46bd57b427ad80c8a7e9๐Ÿ”
>>63909345
I didn't have any trouble finding english servers last I played desu. Sure there's a lot of the thirdies there now since it's what their potatoes can run, but I had fun with competent english players.

>>63909348
Yeah finnish, these were UK servers. These pics are from like 2009 though.
Replies: >>63909393
Anonymous
6/28/2025, 9:10:36 PM No.63909393
>>63909378
Iโ€™ll have to download it again soon and check it out.
We had some Finnish guy (I think) do cas all the time on us servers and he was outed as a cheater.
Did you ever play with viiruselii(?)
Replies: >>63909420
Anonymous
6/28/2025, 9:16:56 PM No.63909420
Ramiel36Kiowa
Ramiel36Kiowa
md5: 948fbdbe55a77ddae48366b118c5c9d6๐Ÿ”
>>63909393
The name is a bit familiar, but don't think so, at least not much. Probably ran a few squads if he played inf, though I mostly hanged out with the UKWF finns like Hubadonical in that last screenshot, was my driver that round. Didn't really do much with other CAS players since I flew solo helis and transports, very seldom did I touch two seaters, jets never.
Replies: >>63909432 >>63909437
Anonymous
6/28/2025, 9:21:12 PM No.63909432
>>63909420
Yeah but you tended to know who you were flying against and their tendencies
I made prwarsโ€™ cas guy my bitch for 2 years straight
Replies: >>63909452
Anonymous
6/28/2025, 9:22:13 PM No.63909437
>>63909420
I remember durand87 haha I think he was in HOG
Replies: >>63909452
Anonymous
6/28/2025, 9:26:06 PM No.63909452
wtf
wtf
md5: 4e0c32ace9562bff99b2233cacd07dd2๐Ÿ”
>>63909432
Not as much as you'd think, some jet players sure were fucking annoyingly good that I'd learn, but you didn't really do air-to-air with kiowas and little birds. Most I'd do is swoop in on a cow dropping troops with the 50. Cobra's and havocs on the other hand dueled it out all the time with the TV guided missiles though lmao.

>>63909437
HOG were good people when I ran into them, solid players.
Replies: >>63909478
Anonymous
6/28/2025, 9:26:34 PM No.63909457
IMG_5440
IMG_5440
md5: 8db3d3dba9d3255fa05a0e5a5e9eb8f1๐Ÿ”
>>63908484 (OP)
Iโ€™m playing Zombie Minecraft
Replies: >>63919342 >>63935251 >>63935719
Anonymous
6/28/2025, 9:32:00 PM No.63909478
>>63909452
Had some fun duels with the havoc and cobra. Good times
Also flying upside down in the Blackhawk while the squad freaks out in local
Replies: >>63909518
Anonymous
6/28/2025, 9:40:59 PM No.63909518
Jabal62Crow
Jabal62Crow
md5: 5a62937fc53ee09cd901e39be863c0d2๐Ÿ”
>>63909478
Yeah the rare times I got into a two seater was as a gunner, those duels got intense when you knew the other side was up. A lot of stalking at max alt trying to get the jump on them and then a frantic dog fight while trying to nail them with the cannon or guided missile.

And lmao the BH upside down flying was amazing, though I preferred the huey. Muttrah was one of my favorites, so much fun memories inserting people in the city, flying at almost street level between the buildings and just pulling the most insane shit to get a squad in an advantageous location. People really appreciated good pilots too and transport was almost as fun as CAS.
Replies: >>63910572
Anonymous
6/28/2025, 9:42:55 PM No.63909523
24860_screenshots_2013-05-19_00009
24860_screenshots_2013-05-19_00009
md5: 7ef9a798256d77e756cbba1b48e31fff๐Ÿ”
PR will forever be peak, but it's a fucking russian/arab wasteland now. Squad will never reach it's heights of content OR community.
>NO DEDICATED BOMB CARS (NO GARY IS INEXCUSEABLE)
>NO HAMAS/ISRAEL CONFLICT
>LESS MAPS AND ONLY BAD ONES (same with vehicles/factions but gonna say PR has been around for 15+ years so Squad gets a bit of a pass here)
>NO INSURGENCY MODE (WHAT THE FUCK ARE YOU DOING DEVS????)
>SQUAD SERVERS ARE 50 STEPS BELOW THE WORST PR SERVER
this one needs explaining so basically Squad is refined to the point of absurdity, the big servers all have people taking a look at squadmaps or whatever for the direction of the flags so there's 0 guess work on where they go, then things are so optimized you are left very little leeway in squad leading in a fun or interesting way its always go here with this much supply set up a fob then keep moving or we'll kick you. I had so much fun on PR because it was loose and unique and NOT fucking tryhard, absolutely the opposite for Squad.
Replies: >>63909530 >>63910572 >>63917858
Anonymous
6/28/2025, 9:45:15 PM No.63909530
>>63909523
I miss HOG and I miss Zeusonic and like Bedbug97 as SLs. I also miss DutchCourage, I used to let him into my transport squads just to listen to his stories.
Anonymous
6/28/2025, 9:47:56 PM No.63909540
26jLxRJ5k0s1WJZh1jubY78P8LxDj5TYu4AiUO_oin0_png_92
26jLxRJ5k0s1WJZh1jubY78P8LxDj5TYu4AiUO_oin0_png_92
md5: ab8621872f67fc12277d019c06c93c52๐Ÿ”
>>63908553
>TA Escalation
based
Anonymous
6/28/2025, 9:50:53 PM No.63909549
>>63908622
Gaijin left Russia 10 years ago.
Replies: >>63911947
Anonymous
6/28/2025, 10:44:27 PM No.63909794
1728917635582188_thumb.jpg
1728917635582188_thumb.jpg
md5: 938483d74fe9cc1f59d696e687b64677๐Ÿ”
>>63909103
The internet is ruined.
Replies: >>63918691 >>63931219
Anonymous
6/28/2025, 10:48:22 PM No.63909814
1740502486858536
1740502486858536
md5: 4fbc30bfb7429f1a0c88f09b7541f7ec๐Ÿ”
>>63909187
>Is Squad just that shit?
Squad was ok earlier in its lifespan, where the players, while not anything special in FPS terms, almost all tried to work as a team and understood that they were a part of a greater whole. But the playerbase got overwhelmed by complete newbies, and the Infantry Combat Overhaul kicked out what few good players remained, and now there's practically no good players or teamwork left. Even the clanstacks are shit now, depressingly enough.
Also a lot more cheaters now.
Replies: >>63911942 >>63911957 >>63922190
Yukari !!DdB37avmezx
6/28/2025, 10:49:17 PM No.63909822
>>63908844
>near future us army deck
>m1a2 baseline being an option
>PAC-2 Patriot
>PIVADS
>Bradley Linebacker
>Commanche
all of this shit no longer exists in the US military arsenal and was replaced years if not decades ago, especially the VADS.
Replies: >>63911957
Anonymous
6/28/2025, 11:00:29 PM No.63909868
>>63908484 (OP)
C&C series, Rising Storm 2, Total War, Stalker, classic Star wars games.
Anonymous
6/29/2025, 12:08:46 AM No.63909988
>>63908484 (OP)
In my CMO scenarios I win 10:1 with Chinese J-20s armed with PL-15s vs American F-22s armed with AMRAAM-D.

I love how reality actually proves me right and that the SCENARIO STANDS

Dual pulse+AESA seeker >>> everything else.
Replies: >>63911962
Anonymous
6/29/2025, 12:16:38 AM No.63910017
>>63908484 (OP)
Reforger pve because I like running supplies. It's nice when you can stay right behind the "front lines"(assuming the server has the linear pve mod) and run supplies to freshly captured objectives.
Replies: >>63918191
Anonymous
6/29/2025, 2:54:38 AM No.63910561
>>63908679
its almost like Russian tech is actually good, nay, excellent, if you just maintain and employ it properly. Retard.
Replies: >>63910596 >>63911911
Anonymous
6/29/2025, 2:59:05 AM No.63910572
4491000.300000191_I_HAVE_ASPERGERS
4491000.300000191_I_HAVE_ASPERGERS
md5: 52d64e8dcfe6d435025477319efb80d1๐Ÿ”
>>63909523
>>63909518
based pr
Anonymous
6/29/2025, 3:01:18 AM No.63910579
>>63909008
rule the waves is 10x better. I knew from the start UA:D was going to fall flat. It would be manageable if the AI ships weren't completely retarded.
Anonymous
6/29/2025, 3:06:37 AM No.63910596
>>63910561
>its almost like Russian tech is actually good, nay, excellent, if you just make up all the statistics and no one ever questions it. Retard.
Anonymous
6/29/2025, 9:58:24 AM No.63911863
quality american engineering_thumb.jpg
quality american engineering_thumb.jpg
md5: 1525ee495e598b46cab2af7b8fc60279๐Ÿ”
>>63908484 (OP)
Anyone wanna play reforger?
It's on sale right now too.
Replies: >>63912525
Anonymous
6/29/2025, 10:20:27 AM No.63911911
>>63910561
No? Devs just buffed slavshit to make it balanced in game, they even gave USSR a paper carrier with AEW planes that never existed even on paper
Replies: >>63911962 >>63917222
Anonymous
6/29/2025, 10:27:09 AM No.63911920
Untitled
Untitled
md5: 2968719c14c4f5b8fafe6bb41b288c01๐Ÿ”
Been gaming like crazy on Broken Arrow

>waahhh vatnik fantasies
Yeah well it wouldn't be a game if it tried to portray reality now would it

>helo insert spec ops teams to hunt SAM sites
>thunder run Ayybrams wreaking havoc
>carpet bombing
>heavy artillery
>coordinate ordinance
>Apaches with popup attack ambushes on armored coloumns
>Delta Force breaching and clearing
>MH60 DAPs laying down ungodly amount of dakka
>Patriots firing half a dozen missiles duelling with HARM missiles
>cruise missiles flying fucking everywhere
>All in the same match

We've got a teamstack going in /vst/ if you like RTS games, it's a good 'un
Replies: >>63911962 >>63931492
Anonymous
6/29/2025, 10:31:57 AM No.63911930
I want another game like RUSE instead of this Wargame/Warno autism that took over military RTS
Anonymous
6/29/2025, 10:40:03 AM No.63911942
>>63909814
>Infantry Combat Overhaul kicked out what few good players remained
Good because Squad was just big maps for COD kiddies with useless MGs since you could just 360 noscope them from 300m with any rifle
Replies: >>63913580
Anonymous
6/29/2025, 10:41:07 AM No.63911947
>>63909549
I still haven't paid them a single cent
They're a Russian money laundering front
Replies: >>63937263
Anonymous
6/29/2025, 10:45:43 AM No.63911957
>>63909814
The cheaters claim in squad always used to be a bit of a stretch, but it's become so fucking blatant now that anyone who says 'there isn't' or 'it isn't as bad as you think' has that weird ass loyalty to a game that's actually shit but they pretend it's not so they don't feel like they've wasted their time playing it. It's BAD bad.
>>63909822
>russian game devs make near future war game
>russian game devs give russia experimental 'ohmygoditsSOadvanced' tech that doesn't even exist or only does on paper
>russian game devs gives the US marines the fucking patton
Who could have fucking guessed. The only real reason US players are keeping the W/L ratio nearly even is because russian players (both russians themselves and russiaboos) are genuine brain dead retards
Replies: >>63912848 >>63913002 >>63942215
Anonymous
6/29/2025, 10:48:31 AM No.63911962
>>63908615
Look up AB2 if you haven't. It overhauled spotting, command chain and it's in 3D.

>>63908679
>I'm angry because I underestimated my enemy's subpar tech and got my ass whooped.

>>63911911
It's an option, so quit crying. Besides, this unlimited budget timeline is not complete without US' SCS, CSGN and UK's CVA-01 and Type 82 spam, and many other.

>>63909988
>cmo
>10:1 win
>proved right
Implessive outcome, have you reported your finding to PLA's Central Military Commission by any chance?

>>63911920
Man I wish it had none of that prototype crap and operated at like platoon level.
Replies: >>63912055
Anonymous
6/29/2025, 11:49:25 AM No.63912055
>>63911962
>quit crying
What? I am just telling you the reality of pidorstanian tech, red navy is only good in games and movies kek
Anonymous
6/29/2025, 3:31:55 PM No.63912525
>>63911863
anyone got any good servers for reforger?
Replies: >>63912648 >>63937248
Anonymous
6/29/2025, 3:43:20 PM No.63912554
>>63908484 (OP)
Fortnite
Anonymous
6/29/2025, 3:51:58 PM No.63912575
>/k/ related
Sea Power, trying to design my first mission
>non /k/
XIV and Rimworld
Replies: >>63917181
Anonymous
6/29/2025, 4:14:43 PM No.63912622
I know the monetization is insanely predatory but I just love call of duty with tanks aka warthunder so much. The dynamics between cas and aa is so interesting after this latest patch there is simply nothing else on the market that scratches the issue warthunder does.
Nuclear option Is also fun as shit I've been enjoying flying at tree top level doing mach fuck hoping I can get my nuke off before someone finds me.
Replies: >>63912630
Anonymous
6/29/2025, 4:16:59 PM No.63912630
>>63912622
Itch*
this is what I get for phone posting
Anonymous
6/29/2025, 4:23:56 PM No.63912648
Best Server
Best Server
md5: 77f15e3fa5a56b0bcdad7303d70c919a๐Ÿ”
>>63912525
WCS is my recommend. They have multiple maps and honestly they are leading the modded Reforger gameplay. There are 75th Ranger PvE servers but its Gmod level larp lmao. Darkhorse is another one similar to WCS I believe but just go find all WCS servers and favorite them. Except Gogland, fuck that map.
Replies: >>63912700
Anonymous
6/29/2025, 4:34:41 PM No.63912685
>>63909059
>the Super-Lexington class
Anonymous
6/29/2025, 4:42:07 PM No.63912700
>>63912648
>WCS players and server hosters hate milsim'ers
>in the milsim game
>mindless zergs onto point
>supply raped 24/7 by 'i wanna be special forces :3' cunts taking enough supplies to fortify a company for a week
>people playing music over voip
>half the soviet team are memers who don't give a fuck about working together
>half the US team are retards/black people who have no clue HOW to even work as a team, let alone want to
>people ripping bongs over platoon cause 'heh it's cool right?'
lol na, I'ma stick to closed ops thanks
Replies: >>63912805
Anonymous
6/29/2025, 5:14:19 PM No.63912805
>>63912700
which unit are you in?
Replies: >>63912809
Anonymous
6/29/2025, 5:15:31 PM No.63912809
>>63912805
A very special, secret one called 'actually having friends and doing ops together'
Replies: >>63912834
Anonymous
6/29/2025, 5:22:56 PM No.63912834
>>63912809
how do i apply?
Anonymous
6/29/2025, 5:27:44 PM No.63912848
>>63911957
>but it's become so fucking blatant now
people accuse other of cheating with the wrong idea, the problem is not cheaters using aimbots or shit like that, the problem is the shit ass engine they use for their game put whoever has the best PC in favor.
if you play with a 1080p resolution, everything past 150m turn into pixels, if you play in 4k resolution everything is pristine clear and you can immediately tell who is what without using a scope, in PR you have that strong fog blocking your sights past 500m because the bf2 engine can't render anything beyond it, in squad that doesn't exit, so you just need one dude with a strong PC and a pair of binocs and the mf turn into a AWACS for everyone on ground, there's also the "ghosting" issue, this one is just retards that can't join their friends squad in the opposite team so they give them everyone's position through discord or ts so the match end quickly and give them a chance to join their fuckbuddies.
Anonymous
6/29/2025, 5:28:23 PM No.63912849
>>63909038
>>63909142
Wish I had someone to teach me how to git gud
Anonymous
6/29/2025, 5:53:03 PM No.63912969
>>63909101
looks neat
Anonymous
6/29/2025, 5:54:35 PM No.63912978
>>63908484 (OP)
I like battlestation pacific
Anonymous
6/29/2025, 6:00:35 PM No.63913002
Marauder and Friends
Marauder and Friends
md5: 660e87fd8a938040ee337e85a08b6bbd๐Ÿ”
>>63908484 (OP)
I've been replaying C&C Generals. Some custom campaigns set in Iran that have aged like a fine wine that I don't remember where I got them from.
>>63911957
>The only real reason US players are keeping the W/L ratio nearly even is because russian players (both russians themselves and russiaboos) are genuine brain dead retards
Sounds like the Steel Division issue all over again?
>>63909008
Shame the devs were and still are complete spergs.
>>63909059
>Those funnels
>Some guns have poor sector of fire
Surprised its not a French flag on the end?
>>63909038
Nuclear Option seems quite comfy. Not sure how it is online though or how much replayability single player would have?
Replies: >>63917427
Anonymous
6/29/2025, 8:14:11 PM No.63913580
>>63911942
Machine guns are completely useless now. Time to kill is faster with a rifle than with a machine gun. It's faster to put two rounds with a rifle on a target than it is for most machine guns.
Only the MG3 still functions as a machine gun.
Replies: >>63913605 >>63924046
Anonymous
6/29/2025, 8:21:03 PM No.63913605
>>63913580
I can tell you either never squad lead or don't play MG. You can use real life squad tactics to good effect now with the ICO and MGs. If you lay a base of fire with the rest of the squad flanking or a 3 man team or whatever, it's incredibly effective. Especially with a fob or hab deep in the woods that an elevated MG has eyes on or near that can suppress and kill. It's harder than it was though, by a lot. Shooting on the move is basically not possible, 1 on 1 engagements are also incredibly hard with a heavy slow to fire MG. I will say tho, if I get MG I'm usually topping the kills within my Squad, so id say they aren't worthless.
Replies: >>63913619
Anonymous
6/29/2025, 8:24:08 PM No.63913619
>>63913605
>You can use real life squad tactics to good effect now with the ICO and MGs.
This "good effect" is worse than just having one additional rifleman.
>If you lay a base of fire with the rest of the squad flanking or a 3 man team or whatever, it's incredibly effective.
No it's not. Suppression is useless and doesn't even exist for picture-in-picture scopes. All a rifleman has to do is pop out and headshot you in one go. That's it. The machine gun needs to actually be capable of killing people effectively for its suppression to be worthwhile, but only the MG3 can do that.
Anonymous
6/29/2025, 8:32:17 PM No.63913663
>>63908484 (OP)
Can someone explain to me how to play Sea Power? I have an okay idea of how to move units around, but thats about it. Basically stay on EMCON until the enemy is in range of your ASM's and launch everything before they do?
Replies: >>63917022 >>63917135
Anonymous
6/30/2025, 2:58:58 PM No.63917022
>>63913663
Watch some ryu1940, he made a good introduction tutorial for landfags like you
Anonymous
6/30/2025, 3:40:23 PM No.63917124
Should I buy a new gun, or a new PC and a vr headset?
Replies: >>63917130 >>63917143 >>63917170
Anonymous
6/30/2025, 3:43:35 PM No.63917130
>>63917124
Depends on your needs. I mean if you have no gun, or the gun you're looking at fills a need, then get the gun. Like if you need a pocket pistol for summer, then go and get that thing.
Replies: >>63917349
Anonymous
6/30/2025, 3:44:42 PM No.63917135
2025063
2025063
md5: b73aae72f3c08717473247a6a4e9068a๐Ÿ”
>>63913663
It's mission dependent in regards to what you're supposed to do, and also depends on what resources you have available.
>SAG vs SAG (no aircraft available)
Send out ASW helos if you have them to scout for ENY surface ships. Get PID and then fire away, making sure you're ready for possible counter fire from them. Occasionally flip on the radars of one of your vessels preferably 12-15 NM ahead of your formation as a radar picket just to make sure there isn't any AShMs or planes coming towards you.
>Carrier group versus [anything]
Send up recon, EW, and 6-8 fighters immediately. Find the enemy and kill them with strike planes once you find them. Ezpz.
>Anti submarine warfare
With a surface fleet, space your ships out about 6nm from one another on line with each other in the direction you want to go. Choose one to go flank speed for 10-15 min then stop and listen. While that one is listening, move the others up or past it. Google successive/alternate bounding
Replies: >>63917166
Anonymous
6/30/2025, 3:46:11 PM No.63917140
Ready Or Not 2023-12-31 23-44-26_thumb.jpg
Ready Or Not 2023-12-31 23-44-26_thumb.jpg
md5: 1ff0c5c8fee237b8eb4d02d5d5009077๐Ÿ”
I've been replaying my heavily modded release copy of Ready or Not. I'm a bit annoyed about the censorship that's gonna happen in the upcoming patch, since I was planning on updating the game then to see all the new levels and shit.
Replies: >>63917913
Anonymous
6/30/2025, 3:48:45 PM No.63917143
>>63917124
buy league of legend skins
Anonymous
6/30/2025, 3:58:17 PM No.63917166
Screenshot_20250630_155749_Chrome
Screenshot_20250630_155749_Chrome
md5: f0a48c94dad331688e2e2f6c3ed97ef6๐Ÿ”
>>63917135
>Anti submarine warfare (cont.)
The above implies you have no helicopters or ASW planes available. If you do, you can drop buoys alternating above/below the thermal layer (if one exists) along your course to try to sniff out any subs. If you find one, you can refine the location of the contact with either active sonobuoys or a MAD pass, then kill it at your leisure. Drop torpedoes in their baffles and they are 99% screwed. What works for me (and works in real life) is to establish sonar contact with the sub via passive arrays on the ship, then use ASW aircraft to refine and kill. Irl it saves resources, in game it saves performance because sonobuoys lag the game like hell. Do this whenever you think there's subs in the area.
>Sub vs SAG (in this case assume you're in a 688 class)
Establish contact by being above the layer. Plot their course (heading and speed, if they're moving at 12 knots at 180ยฐ, draw a line from them, 12nm long, pointing at 180ยฐ. That point is where they will be in 1 hour. Rinse/repeat for where they'll be in 2, or 3, etc)
Creep in to a position along the SAGs plotted course and then lie in wait about 10-12nm away. Once they pass you and you're in the baffles, launch your torpedoes. gg
>Sub vs sub
Hear the other guy first and shoot first. If you have wire guided torpedoes, dog leg them (shooting at a bearing off target, then when the torpedo is far enough from your own sub, turn it onto course with the target) to avoid counter-fire torpedoes hitting you. Never use active sonar. Not worth it.
>SEAD
Jam, jam, jam, and jam.

I'm sure I'm forgetting stuff but that's the QRD for most things
Anonymous
6/30/2025, 4:00:50 PM No.63917170
PC Gun
PC Gun
md5: f8dd0a06b63abb15d043a4e397148e30๐Ÿ”
>>63917124
What about a gun that's also a PC?
Anonymous
6/30/2025, 4:05:07 PM No.63917180
>>63908484 (OP)
Nuclear Option and GHPC are the only two worth mentioning. WoT, WoWS, and WT should all burn to ashes along the demonic entities behind them.
HighFleet too is peak kino, a shame it's so limited despite its immense potential. I hope the dev doesn't get mobik'd.
Replies: >>63940575
Anonymous
6/30/2025, 4:05:29 PM No.63917181
image0-240
image0-240
md5: 1dfbda85224bb008b6f1785c6e5acdc9๐Ÿ”
>>63912575
>trying to design my first mission
Wait until you get bogged down in the fuckery that is making triggers manually via the .ini because the in game editor has only a 1/3 of what is actually in the game for mission scripting
>Spend 2 hours meticulously adding weather changes, scripting attacks, and setting up conditions
>Open in in-game editor
>Wipes all manually edited changes
Anonymous
6/30/2025, 4:08:48 PM No.63917188
>>63908679
what you saw is reality. uss stark should have stopped the two exocets, but it didn't.
Replies: >>63917200
Anonymous
6/30/2025, 4:12:51 PM No.63917200
>>63917188
and to add, Gravely was recently saved by an absolute last second CIWS on full auto against a sea skimmer.

naval warfare is hard, even when you're aware and ready.
Anonymous
6/30/2025, 4:16:50 PM No.63917211
>>63909099
RIP in Mesarkoni. I still remember playing Insurgency as the British and watching a column of warriors get butt fucked by that Semi truck with the GBU strapped to the 5th wheel. Someone in my squad yelled something like "Optimus prime just committed jihad!"
Anonymous
6/30/2025, 4:22:18 PM No.63917222
>>63911911
The slav shit in Sea Power isn't really buffed. They're just assuming historical capabilities and that everything is brand new. Moskva that sunk was a poorly maintained derelict at that point in its life. In fact the Soviet forces in SP easily get their shit pushed in if they get detected. Their submarines suck at staying quiet. Their entire doctrine was missile spam, and if they get a chance to fire you're fucked.
Anonymous
6/30/2025, 4:24:45 PM No.63917229
Screenshot_20250630_161910_Blue Clover
Screenshot_20250630_161910_Blue Clover
md5: d427b4d0d100ba054ae7205868975b42๐Ÿ”
Not sure why they're deleted but I agree with you anon
People seriously underestimate just how insanely difficult it can be to kinetically destroy incoming AShMs, especially sea skimmers. DECM is your best friend, and sometimes that isn't enough.
Say what you want about the Soviets/Russians, but they had (likely still have, to an extent) some seriously gifted engineers, especially in the rocketry field. SS-N-12s, SS-N-19s, and AS-4s are all extremely capable missiles and would absolutely ruin your day if a salvo gets fired at you.
Anonymous
6/30/2025, 4:37:13 PM No.63917269
>>63908679
that's because you're looking at reality and not paper stats. stark should have been able to down a couple of exocets. moskva a couple of swtichblades. gravely recently almost ate a c-802, but was saved at the last second by ciws. on the other end, mason downed 4 of 5 c-802s with sm-2s and decoys.

what things can do isn't always what they do, because there's human and mechanical elements involved, and both need to be working well to succeed. in simulations, both usually are.
Anonymous
6/30/2025, 4:39:09 PM No.63917278
HECUelevator
HECUelevator
md5: 54661616a6e2d1439c13e562f7a426af๐Ÿ”
Doing my Bi-annual Black Mesa Source runs. Right now I'm still doing the main campaign, enjoying that Surface Tension warzone goodness.
After this, probably DAMOCLES, Azure Sheep and Blue Shift. Depends on whether my BMS itch has been scratched by then or not.
Replies: >>63926994
Anonymous
6/30/2025, 4:53:30 PM No.63917349
8FA8FF40-6748-46E4-B4FE-898C5C8D90EE
8FA8FF40-6748-46E4-B4FE-898C5C8D90EE
md5: 602aab4362af2feafced622c87fc57f5๐Ÿ”
>>63917130
I dont own a gun. The โ€œโ€โ€โ€โ€โ€œneedโ€โ€โ€โ€โ€โ€ an HK mk23 would fill is being kewl and making holes in paper.
Anonymous
6/30/2025, 5:07:09 PM No.63917394
microprose-tabbing-tabby-boat-crew-02
microprose-tabbing-tabby-boat-crew-02
md5: 265d4aaa9f8c17cd859663072e9e67d5๐Ÿ”
>>63908484 (OP)
Boat Crew
Replies: >>63937296
Anonymous
6/30/2025, 5:16:33 PM No.63917427
>>63913002
Nuclear option is like Arma with plenty of user created missions getting uploaded all the time
Anonymous
6/30/2025, 5:48:00 PM No.63917557
>>63908484 (OP)
Quasimorph
Noita
Tactics Ogre
Anonymous
6/30/2025, 7:02:35 PM No.63917838
>>63909195
>It's not terrible but it's not great. The vehicles are terribly done. The community is either too autistic or too casual. To make matters worse, they tries to launch an in game store for skins and stuff
That's still incredibly disappointing, had a lot of fun with early squad doing stupid shit.
Anonymous
6/30/2025, 7:06:59 PM No.63917858
>>63909523
>game ruined by metafaggotry
Such is life.
Anonymous
6/30/2025, 7:12:52 PM No.63917886
20250628200346_1
20250628200346_1
md5: 5951a5ca956a61ceb99e0b7a05497638๐Ÿ”
>>63908484 (OP)
I've been running an Arma 3 KP Liberation campaign for a group of friends. I'm 'DMing' one official session a week, some pickup play with fewer plays against smaller objectives here and there. Slowly liberating Altis.

We finally have a pretty good roster of heavy equipment. A couple MBTs, APCs, support vehicles, a SPAAG, a attack helicopter, and CAS aircraft.

Tonight we capture Pyrgos.
Replies: >>63917899 >>63917932
Anonymous
6/30/2025, 7:15:53 PM No.63917899
>>63917886
BTW Arma 3 is the best it has ever been in 2025.

There are a ton of great PvE options now if you don't want to get into large organized play or sweatlord milsim PvP.

Dynamic Recon Ops for small, quick play coop missions.

KP Liberation and Antistasi Ultimate got persistent campaigns.
Replies: >>63917932
Anonymous
6/30/2025, 7:17:33 PM No.63917905
>>63908584
I'm achin for a minen'
Anonymous
6/30/2025, 7:19:30 PM No.63917913
>>63917140
>censorship
What are they doing?
Replies: >>63918117 >>63939586
Anonymous
6/30/2025, 7:23:10 PM No.63917932
>>63917886
>>63917899
>BTW Arma 3 is the best it has ever been in 2025.
Is it because most the retards have moved onto Reforger?
Replies: >>63917975
Anonymous
6/30/2025, 7:23:51 PM No.63917934
seafie collection
seafie collection
md5: f5bb560054cfa5e02fa54f8afe0e01f9๐Ÿ”
>>63908484 (OP)
Is Helldivers 2 /k/?
Replies: >>63917942
Anonymous
6/30/2025, 7:25:21 PM No.63917942
>>63917934
Is fun, but I wish there were longer form content in it.
Replies: >>63917964
Anonymous
6/30/2025, 7:29:00 PM No.63917964
>>63917942
Yeah I get you. Past the item unlock incentives, the game is kind of samey at endgame unless you purposefully handicap yourself or create personal challenges. But it's a nice break from my usual PvP haunts, especially when I drop down to help new players
Anonymous
6/30/2025, 7:34:36 PM No.63917975
>>63917932
I don't play public servers.
Replies: >>63917984
Anonymous
6/30/2025, 7:36:06 PM No.63917982
Screenshot 2025-06-30 193508
Screenshot 2025-06-30 193508
md5: f5626a8846ca4a33fd1e9ddd71a6df1f๐Ÿ”
>>63908484 (OP)
I can recommend this, it's like 5 bucks on Steam currently. Basically a low pixel version of DayZ, just better. Feels exactly like a more fleshed out version of the old arma 2 dayz mod, with a lot more mechanics and content.
Anonymous
6/30/2025, 7:36:26 PM No.63917984
>>63917975
The private milsim fags are arguably the biggest bunch of retards around
Replies: >>63918039
Anonymous
6/30/2025, 7:50:22 PM No.63918039
>>63917984
I only play with my friends. They might be retards but they're my retards and I love them.

Sorry about your life.
Anonymous
6/30/2025, 8:08:42 PM No.63918117
>>63917913
They're watering it down for console babies. Can't have schizo dong flapping about in my gritty, realistic, American Police simulator.
Anonymous
6/30/2025, 8:23:09 PM No.63918171
>>63908900
cringe
Replies: >>63920376
Anonymous
6/30/2025, 8:26:16 PM No.63918191
>>63910017
Holy fuck I didnโ€™t know PvE was a thing. I usually just play official Conflict lobbies but I get blown up every time I try to do a supply run. What lobbies and modpacks are you playing?
Replies: >>63919313 >>63919322
Anonymous
6/30/2025, 8:53:48 PM No.63918306
surprise motherfucker_thumb.jpg
surprise motherfucker_thumb.jpg
md5: 3a4dd698c92844c12d25d1514efe2200๐Ÿ”
>no one to play with
>choose the only path left open to me
>become a sniper faggot
>snipe sniper faggots
Anonymous
6/30/2025, 10:43:16 PM No.63918691
>>63909794
webm stopped to early
that absolute horror at the end
Anonymous
6/30/2025, 11:51:07 PM No.63918944
anyone want a co-op campaign buddy for Warno?
Replies: >>63920408
Anonymous
7/1/2025, 1:19:27 AM No.63919304
20250624_135448 (1)
20250624_135448 (1)
md5: 2ee7ef831aaa7325caf1cf518be548b0๐Ÿ”
>>63908484 (OP)
Arma Reforger (NA1 New Everon)
OSRS

Just upgraded my GPU for the first time in almost 10 years. The GTX 1060 6GB has been by far the best price per performance I've ever seen for a computer component. It's unreal how solid that entire line was.
That said, I wanted to play Reforger at a respectable frame rate in 2025 now that I'm not a poorfag anymore.
Anonymous
7/1/2025, 1:23:28 AM No.63919313
>>63918191
I usually play on 82nd's anizay pve server, it's pretty good. The jannies do a good job of keeping the trash out and they also listen to mod suggestions pretty regularly. Modlist is here:
https://www.battlemetrics.com/servers/reforger/33980428
Replies: >>63919322
Anonymous
7/1/2025, 1:27:45 AM No.63919322
>>63919313
>>63918191
Different anon, how does PvE in Reforger work?
I also like drinking and running supplies. On the Russian side it really immerses me in their beautiful culture.
Replies: >>63919367
Anonymous
7/1/2025, 1:35:14 AM No.63919342
>>63909457
I've decided to make a run without any zombies but with bandits popping up now and then. Read earth abides and I'm craving for lonely survival games that takes place in large urban sprawls.
Replies: >>63935251
Anonymous
7/1/2025, 1:41:58 AM No.63919367
>>63919322
So your team starts at a fob with a few trucks and humvees and minimal supplies, the designated objectives kind of fan out in one direction and you go around capping them. Enemies will normally only spawn at active objectives and supply caches(there's a mod called linear pve, not sure how much this changes that behavior). You'll also come across random enemy patrols and they'll counterattack objectives after they've been capped(i think there's a time limit in the code for how long they'll try to counterattack). So basically the active objectives will progress around the map in a mostly linear fashion, so the team can basically just push from point to point. That's why I like running solo delivering supplies, the progression of active objectives will almost always have a supply cache nearby, so you can deliver a truckload right after they cap it and build the relevant structures. Plus you'll get people saying stuff like "ZOMG ANON YOU DA BEST THANK YOU SO MUCH" when they see you pull up in the truck lol.
Replies: >>63919380
Anonymous
7/1/2025, 1:47:20 AM No.63919380
>>63919367
Reforger, or bar minimum arma 4 BETTER have an AI high command for pve conflict in native
Replies: >>63919407
Anonymous
7/1/2025, 1:55:27 AM No.63919407
>>63919380
If they keep going down the crossplay route, I doubt they will. Shrimply because pvp is just too popular with the console kiddies.
Anonymous
7/1/2025, 5:57:55 AM No.63920263
cs source gun game
it's fps crack, i can't stop
Anonymous
7/1/2025, 6:34:17 AM No.63920360
Kill me
Kill me
md5: e1d50827464d55f911b63b79e224b1a2๐Ÿ”
I've been playing UAD. Games jank, but a lot of fun. Me and the Brits are throwing long lances at each other in the Caribbean.
Not sure what hull this is, I think dreadnought 3, but the greeks were kind enough to donate it. A pretty good demonstration of what all forward can do you for you.
Anonymous
7/1/2025, 6:46:54 AM No.63920376
>>63918171
>>63908931
>Shitting on Raven Shield
Zoomers are thoroughly incapable of lurking and learning.
Anonymous
7/1/2025, 6:48:04 AM No.63920382
>>63908484 (OP)
day of defeat: source
Anonymous
7/1/2025, 6:51:24 AM No.63920390
>>63909212
Not since they removed RTS carriers
Anonymous
7/1/2025, 6:51:49 AM No.63920392
>>63908946
USSR has a big tree, so yes, it is a grind.
Anonymous
7/1/2025, 6:56:34 AM No.63920408
>>63918944
what timezone/hours would you be available to game?
any interest in 10v10 teamgames too?
Anonymous
7/1/2025, 7:08:10 AM No.63920431
1737243962406171
1737243962406171
md5: bb3ef3be26f56fc5c733e7114372471c๐Ÿ”
>>63908484 (OP)
Been playing Starbound with a bunch of gun autism mods like FFS and GIC.
Replies: >>63937397
Anonymous
7/1/2025, 7:11:56 AM No.63920436
>>63908605
10000% this, VTOL and tactical assault VR are the only video games I play anymore and I canโ€™t get enough of them.
Considering upgrading my vive for a bigscreen beyond 2, thoughts?
Replies: >>63935049
Anonymous
7/1/2025, 6:10:16 PM No.63922190
>>63909814
I honestly only ever fucked with the starship troopers mod.
I will say i really like the SFX if not much else in that game
Anonymous
7/1/2025, 6:54:51 PM No.63922486
are there any john wick simulators yet?
Replies: >>63923246
Anonymous
7/1/2025, 7:29:34 PM No.63922736
>>63908553
BAR scratches that itch for me.
Replies: >>63925472
Anonymous
7/1/2025, 8:42:24 PM No.63923246
>>63922486
Hotdogs, Horseshoes, and Hand Grenades?
Anonymous
7/1/2025, 9:01:45 PM No.63923392
Not particularly /k/ related but I've been playing a good deal of Star sector lately when my buddies haven't been on valheim.
Built up a very strong industrial capacity at this point and I'm starting to get the urge to go a conquering ever since the league started getting aggressive in their pitches about joining. Should I go carrier heavy since I have a bunch of blueprints of top tier small craft or cruiser spam as I normally do?
Replies: >>63926379 >>63927221 >>63931134 >>63931157
Anonymous
7/1/2025, 10:54:09 PM No.63924046
>>63913580
That's because the kiddies cried hard enough the rifles got turned back into lasers
I won't touch Squad with a 10ft pole simply because it's not PR and never will be
Anonymous
7/1/2025, 11:13:26 PM No.63924149
file
file
md5: 5c3efbb2ab5d6134aa8058032420021b๐Ÿ”
>>63908920
APS is OP af and vehicles in general are too stronk. I fucking hate sideshotting a bmp1 with an abrams and the fucking thing not going up in flames
AA is too strong and missile intercepts are fucking retarded at the rate they are happening
Why the fuck do I have stealth aircraft if they are fucking spawnfucked by an s300? What the fuck even is that

>look at the fucking names
Replies: >>63924176 >>63929814
Anonymous
7/1/2025, 11:18:06 PM No.63924176
>>63924149
R*ssian cope games, never ever.
Anonymous
7/2/2025, 4:07:42 AM No.63925472
>>63908553
>>63922736
they're good but you can't replace SUPCOM in my heart
Replies: >>63926371 >>63936597
Anonymous
7/2/2025, 8:25:07 AM No.63926371
>>63925472
In all fairness, it's more of a total annihilation successor than a SUPCOM one, which is fine by me since I like TA more.
Anonymous
7/2/2025, 8:27:54 AM No.63926379
>>63923392
>not particularly /k/ related
>the game where you build min/max fuckoff ships with the ideal weapons layout
>the game where private ownership of nukes is considered 'the ideal fighting meta'
>the game where you can smuggle guns, mechs and marines (alongside organs lmao) to jihadi pirates
>the game where you can wage some nasty as fuck guerrilla warfare against a larger foe to cripple and bring them down to make the toe-toe fights easier
>not particularly /k/ related
Feel no shame friend, Starsector is about as /k/ as it gets, just because there's no big flashy gun or 'ohmygod realistic gun control FPS :D' bullshit doesn't mean it doesn't belong. For the same reason as battletech is /k/ and so is arma, starsector is /k/
Anonymous
7/2/2025, 11:36:52 AM No.63926780
Give it to me straight: I work full time, got a wife and a kid. Is there a snowball's chance in hell of finding enough time to git gud at DCS?
I wanna fly the Phantom so bad but I really think my life doesn't have enough spare time for that.
Replies: >>63926788 >>63930637
Anonymous
7/2/2025, 11:43:12 AM No.63926788
>>63926780
I haven't done DCS in something like a decade, but the Phantom should be relatively easy given its age
If you don't have fancy systems you can't fuck it up too badly
Anonymous
7/2/2025, 1:37:04 PM No.63926994
download (2)
download (2)
md5: 1db86839015d4ca41e74f8a5d160310e๐Ÿ”
>>63917278
Is there any mod that turns the marine into your pic related 2000's era grunt? I don't like the tacticool highspeed spec ops they were going for in vanilla black mesa. Like the FAST helmet they are wearing doesn't even exist until 2009 and judging by the technology present, black mesa incident happened in the year 2000. Those Marine's gears are way too anachronistic for the setting.
Replies: >>63936226
Anonymous
7/2/2025, 3:00:40 PM No.63927221
>>63923392
>Not the first run
>also not doing a meme run

Go carrier you pussy nothing but talons and piranhas, carry cruise liner to cover crew losses, the league's puny flak must be fed so much meet it's flux overloads
Anonymous
7/2/2025, 5:35:44 PM No.63927892
Frontlines
Frontlines
md5: f85f22a551e20db58e6d05b262af349f๐Ÿ”
This game aged like wine especially with the heavy use of drones.
Anonymous
7/2/2025, 11:00:33 PM No.63929801
2642680_20250516194938_1
2642680_20250516194938_1
md5: 6511e414503b9948f029bfa7da24c3af๐Ÿ”
Half Sword demo is a top tier medieval combat game, I can't wait for the full release.
Sprocket is also fun but too barebones right now.
Anonymous
7/2/2025, 11:05:04 PM No.63929814
>>63924149
>Noob cant into SEAD

Sad! Many such cases!
Anonymous
7/3/2025, 1:51:36 AM No.63930527
Is STALKER 2: Heart of Chornobyl fixed yet? I really want to play it but I hear its full of bugs so I've been waiting for it get fixed
Replies: >>63930591 >>63930608
Anonymous
7/3/2025, 2:07:04 AM No.63930591
>>63930527
It's been actively worked on. Just had a big patch with a couple news guns (mosin, and a 1911) as well as mutant looting, and more A.I. updates and the big one is the first iteration of mod support. I'll be honest it still has some ways to go in certain places, but the devs have been consistent with updates and listening to feedback. Well worth checking out again if it's been awhile or it's on sale.
Anonymous
7/3/2025, 2:11:48 AM No.63930608
>>63930527
Wait atleast 5 more years before bothering with it. It doesn't offer anything over the original trilogy both vanilla and modded right now.
Replies: >>63930621
Anonymous
7/3/2025, 2:19:57 AM No.63930621
>>63930608
5 years is a crazy number. Pick something more realistic next time. official Mod support just came out, so obviously it's going to be far behind a game from 2007 that has had a consistent modding scene to this day.
Vanilla stalker to stalker 2...? That is a much bigger statement for you to back up.
Replies: >>63930684
Anonymous
7/3/2025, 2:24:55 AM No.63930637
>>63926780
define "git gud", you can get to a decent level of proficiency in very little time, but if we're talking you want to be very competitive in PVP that's gonna take a much more significant time investment (and you'll need to get trackIR for it). Older jets like the Phantom actually take more time to get to a minimum level of proficiency because there's less automation involved. You do get Jester though, which reduces the workload significantly. You can peruse chuck's draft manual if you want to get a feel for it https://www.patreon.com/posts/phun-phriday-104554379 . Modern jets are way easier to get initially proficient in, but they've got more systems making them harder to get fully proficient in.
As long as you're just looking to do PVE I think you'll probably have enough time, PVP will depend on how gud you want to get.
Anonymous
7/3/2025, 2:36:42 AM No.63930684
>>63930621
>5 years is a crazy number
S2 is gonna get 2 dlcs in the next 2-3 years with smaller updates in between them including those for the SDK. It's not unrealistic for the game to be considered "done" after 5 years as Cyberpunk is still getting updates to this day. As for vanilla OG vs vanilla S2 I truly don't think the latter offers anything worthwhile over the original trilogy besides better graphics etc. I guess the new map is "better" but I personally don't like how every location feels like a Fallout4 dungeon now.
Replies: >>63930742
Anonymous
7/3/2025, 2:39:02 AM No.63930695
20250407002832_1
20250407002832_1
md5: c1eedf25c6ccd42700b0a75e6d009109๐Ÿ”
if it fits I sits
Replies: >>63932071
Anonymous
7/3/2025, 2:48:51 AM No.63930742
>>63930684
The question was not "is it done" it was "is it fixed yet". To which my answer is in many ways yes. It does still have many issues that need work. Loot variety is a huge one for me. Stash space and management is atrocious. But A.I. has had significant work over the last few months. It isn't a full scale A life, but it's night and day compared to when it came out. Modding support being in it's infancy is a huge step up. UE5 while proving messy is getting better understood and that should help make modding a quicker process. I believe the game is totally playable now, but with some annoying and frustrating aspects still. I would speculate at a year if you really wanted a high degree of polish.
Will we ever get things like vehicles or completely custom campaigns and maps? That stuff is at least 2+ years imo.
Anonymous
7/3/2025, 4:21:40 AM No.63931060
UNRC mooks
UNRC mooks
md5: da5c3063bc7c2754da2f6dff89bbcca6๐Ÿ”
I've been trying to finish reverse collapse lately. Its a great game but holy fuck are some of these levels near impossible. I can't even imagine trying to play the OG game where ammo was a pickup too.
Replies: >>63934479 >>63944487
Anonymous
7/3/2025, 4:40:01 AM No.63931134
>>63923392
>league
Tach lances and emp heavy cruisers/capitols with a shit ton of bomber should be fun. I made my Ziggy into an extreme range suppressor with tach lances, maulers and needlers so nothing can get away
Anonymous
7/3/2025, 4:40:20 AM No.63931136
Starsector. The combat and fleet building is extremely addicting.
Anonymous
7/3/2025, 4:45:56 AM No.63931157
Untitled
Untitled
md5: e8c931c67c4c3368ea56960c63311534๐Ÿ”
>>63923392
Condor (or drover) spam with support doctrine is funny if you wanted to carrier spam.

I am a suicidal aggression enjoyer personally.
Replies: >>63931174
Anonymous
7/3/2025, 4:52:39 AM No.63931174
>>63931157
Tempest/medusa combo is GOAT
>omen
You're a sick fuck
Anonymous
7/3/2025, 5:03:52 AM No.63931219
>>63909794
The only downside of jeets getting online is the bongs forced english on them.
They could be like the chinks and stay to their own sites but the bongs ruined everything.
Anonymous
7/3/2025, 5:20:22 AM No.63931275
dcsaerobatics41225_thumb.jpg
dcsaerobatics41225_thumb.jpg
md5: b4fea027eca5b839b877a8eacd306d4a๐Ÿ”
>>63908484 (OP)
DCS World mostly
Replies: >>63943586
Anonymous
7/3/2025, 5:50:44 AM No.63931435
image
image
md5: a6b5ae7d07fdd3007dc17646895370e2๐Ÿ”
Crash design to get a warship in orbit after finding a space capable alien civilization adjacent to Sol.
They weren't instantly hostile though, thankfully.
Replies: >>63931448
Anonymous
7/3/2025, 5:54:07 AM No.63931448
>>63931435
We keep arms because arms keep us honest
Anonymous
7/3/2025, 6:05:54 AM No.63931492
>>63908844
>>63911920
>>63908484 (OP)
Broken arrow, it's my first RTS and it's been really good so far but it's quite hard to understand everything so I just play the M1A2 zerg rush strat
Anonymous
7/3/2025, 10:31:51 AM No.63932071
>>63930695
Are those all VLS launchers on that deck?
Replies: >>63932076 >>63932090 >>63934488
Anonymous
7/3/2025, 10:36:12 AM No.63932076
>>63932071
Well, on the front is a 155mm railgun
Anonymous
7/3/2025, 10:42:20 AM No.63932090
>>63932071
It has 48 VLS. I think they can either hold cruise missiles or SAMs
Anonymous
7/3/2025, 11:05:45 AM No.63932136
Been inbetween vidya for awhile, not sure what to play. Thought about starting an X-COM Files playthrough, the progression in that megamod from low level paranormal investigators to Delta Force motherfuckers zapping aliens is kino. I love the destruction of the OpenXcom engine, can't think of another game like it. I've noticed I've got a sorta hard limit when it comes to games, after 80 hours of playing a certain piece of vidya I drop that shit for at least 6-12 months before playing it again.
Replies: >>63943709
Anonymous
7/3/2025, 9:42:21 PM No.63934479
reverse-collapse-code-name-bakery_2021-09-15_001 (1)
>>63931060
>RCBG
Jefuty not winning the mendo bowl was fucking retarded man.
Anonymous
7/3/2025, 9:45:40 PM No.63934488
>>63932071
Yeah, the small hatches are for SM6 equivalents. The larger hatches are for AShMs. She also has 4 CIWS mounts which are way to fucking accurate if you ask me and a pair of IR guided missile turrets. The Dynamos are right bastards if they're far out from shore
Anonymous
7/3/2025, 11:24:46 PM No.63934889
20250703035451_1
20250703035451_1
md5: cdd1da13b40060f9a2f7be371fe7a8e3๐Ÿ”
>8 Piledriver ballistic missiles diving down at mach 4 is not enough to break through the air defense of a single carrier with a corvette escort
How to kill?
Replies: >>63935041
Anonymous
7/3/2025, 11:56:16 PM No.63935041
>>63934889
As with most ships in NO
Pick a supersonic plane of choice,
Load as many kingpins as possible
Drop to 5-10m off the deck
GO FAST
Dump rockets
???
Watch shit explode and sink
Replies: >>63935145
Anonymous
7/3/2025, 11:57:53 PM No.63935049
>>63920436
Waiting to see if they fixed the lenses since the original BSB might as well as have had fresnel lenses instead of pancakes with how bad the edges were. I've actually been just using a Quest 3 as an upgrade from my Index for a while now, even for PCVR and for 400 bucks, it's really hard to argue there is a better value.
Anonymous
7/4/2025, 12:16:23 AM No.63935145
>>63935041
How do we feel about toss bombing PABs in the Vortex? I think you can get 10x 125kg bombs internally and it has like a 0.01m RCS from the front
Replies: >>63936289
Anonymous
7/4/2025, 12:37:10 AM No.63935251
>>63909457
>>63919342
Game is super cozy with guns of 93 mod and turning up the gun spawns
Replies: >>63935615
Anonymous
7/4/2025, 1:22:35 AM No.63935454
willypete_thumb.jpg
willypete_thumb.jpg
md5: 83ff080a36a5bb1aa714c0af9dd3a730๐Ÿ”
>>63908484 (OP)
Hideous Destructor
Replies: >>63935543 >>63936539
Anonymous
7/4/2025, 1:35:32 AM No.63935520
OIP (5)
OIP (5)
md5: b86cdc09519e3494786f751d4fa680a0๐Ÿ”
>realistic ballistics and bullet drop
>no crosshairs, you gotta use iron sights like a big boy
>most players are equipped with mosins and k98s, SMGs and MGs are reserved for specialists or squad leaders
>mgs have to change barrels under sustained fire, ironsights and scopes have to be adjusted over 100m
>milsim tier tanks and transports included in the game with crew and fully simulated interiors
>have to use platoon & squad level tactics to win matches, no COD free for all firefights
>no HP or regen health, if you get shot center mass you just die. you can only survive glancing shots or wounds to the extremities and you can bleed out slowly
>you will still mostly die from enemy artillery and watch your guy's arms and legs fly off into the air
Replies: >>63935554 >>63936526 >>63936959
Anonymous
7/4/2025, 1:39:30 AM No.63935543
>>63935454
based
Anonymous
7/4/2025, 1:41:35 AM No.63935554
>>63935520
>devs that treat their community like complete shit
>fucked over a fan made vehicle expansion that caused the mod creator to delete all his content being made for the game
>manipulated a map contest so friends of staff would win and got caught lying about it
>decided people are not allowed to run their own private servers how they see fit
Never support Tripwire
Anonymous
7/4/2025, 1:54:54 AM No.63935615
>>63935251
This. After the first 50 hours of being slapped around I adjusted the settings to less zombies, slightly better spawn, and more starting points. Still challenging but way less grinding and aggravation.
Anonymous
7/4/2025, 2:25:25 AM No.63935719
>>63909457
This shit is so retarded is borderline infuriating, you can't lift a fucking box without knowing carpentry? Get fucked.
Anonymous
7/4/2025, 4:27:51 AM No.63936168
20250703191738_1
20250703191738_1
md5: 2644f9df79ae8ec03ca944df3e67c43c๐Ÿ”
WHAT IS THIS NIGGER DOING
Anonymous
7/4/2025, 4:50:35 AM No.63936226
>>63926994
The Dover IBH helmets existed back in 1995, sure the crye cut like pants are odd, but the helmet surprisingly period correct.
Anonymous
7/4/2025, 5:11:01 AM No.63936289
>>63935145
I've tried it a few times, it CAN work, but I've had better luck with the low level attacks. The radar SAMs are fucking GOOD. If it's jammed you can probably get 3-5 of the bombs to hit through the CIWS fire then
Replies: >>63936391
Anonymous
7/4/2025, 5:39:41 AM No.63936391
suboptimal_thumb.jpg
suboptimal_thumb.jpg
md5: 6962df1acc88ce1b97f12acda3681e88๐Ÿ”
>>63936289
>mach 1 toward a corvette while 10m off the water
>pull up at 10km and release all 10 of my bombs
>get blown up by a carrier providing cover fire
>no kill confirmation on the ship
>only get one hit marker for... a RAM-45 missile?
What the fuck happened here? Did my bomb run into a SAM mid-air? Disappointed and baffled.
Replies: >>63937181
Anonymous
7/4/2025, 5:48:49 AM No.63936416
IMG_9411
IMG_9411
md5: d8ec9e8c96cb0817c62215cb7fb9c467๐Ÿ”
Total War
Replies: >>63936477
Anonymous
7/4/2025, 5:55:56 AM No.63936446
>>63908605
If you have a VR capable machine with a joystick, get Elite Dangerous for 15 dollaroonis
Probably one of the best VR experiences even if you barely play the actual game, and what nearly all other sit down VR flight sims base their controls and movements off of.
Replies: >>63937924
Anonymous
7/4/2025, 6:04:53 AM No.63936477
>>63936416
Easily my favorite in the franchise
Replies: >>63936964
Anonymous
7/4/2025, 6:15:15 AM No.63936526
>>63935520
>no crosshairs, you gotta use iron sights like a big boy
We have been playing a different game. That was true at release but everyone has a scope for their Mkb 42 (and why use anything else if you're max level) by now
Replies: >>63937079
Anonymous
7/4/2025, 6:16:57 AM No.63936539
>>63935454
The worst ADS implementation I have ever witnessed
Replies: >>63936897
Anonymous
7/4/2025, 6:26:33 AM No.63936587
>>63909112
>you're still running around in vehicles with hp bars aren't you
So is Squad, or idk if it changed, but they also had a HP-based vehicle system for a long ass time. PR vehicles were ruined by vehiclebabby devs who were asshurt about their killing machines not being impervious
>bug results in AT weapons being able to kill vehicle crew without destroying the vehicle
>based and realistic
>some snooty cunt goes "not as intended" and "fixes" it
>let's make APCs require two LAT hits too and the RPG-7 can't hit shit anymore because I say so
Anonymous
7/4/2025, 6:28:20 AM No.63936597
>>63925472
Sanctuary: Shattered Sun may fill that void.
I lovve TA, and BAR looks awesome but I yearn for the SuupCom feels.

Or maybe just something like World in Conflict. There are still servers for that.
Replies: >>63936744 >>63937183
Anonymous
7/4/2025, 7:08:49 AM No.63936744
>>63936597
Modded TA was some of the most fun I had as a kid on the computer
Anonymous
7/4/2025, 8:11:05 AM No.63936876
tarantula_thumb.jpg
tarantula_thumb.jpg
md5: 56cbce18cb253e375757f68e630d4695๐Ÿ”
Anonymous
7/4/2025, 8:17:05 AM No.63936895
>>63909038
really been enjoying it, but I hope they give modders more tools soon. it'd be nice to play around with a more diverse roster and more maps.
Anonymous
7/4/2025, 8:17:36 AM No.63936897
>>63936539
https://youtu.be/VcAFtpF01l8?si=abXNzemn6BQoN016&t=247
What about this
Anonymous
7/4/2025, 8:46:29 AM No.63936959
>>63935520
cant wait for Black Orchestra and '83
Anonymous
7/4/2025, 8:47:52 AM No.63936964
>>63936477
It feels empty sometimes
Anonymous
7/4/2025, 9:50:08 AM No.63937079
>>63936526
Mkb isn't available on every map and usually only a single player, max 2, per team can equip it
Replies: >>63937243
Anonymous
7/4/2025, 11:00:07 AM No.63937181
>>63936391
The amount of times I've dumped ordinance and gotten shwacked because something hit the released bomb or missile is honestly absurd.
Replies: >>63937243
Anonymous
7/4/2025, 11:02:20 AM No.63937183
>>63936597
TA was cool, but I've slowly grown to dislike it. Every game that promises a spiritual successor to SUPCOM is instead a TA clone which just doesn't play the same and it irks me a lot now
Replies: >>63937236
Anonymous
7/4/2025, 11:04:17 AM No.63937184
>>63908760
>new MW5 dlc
Damn I thought they shifted everything g to clans now. Guess it makes sense to use the new assets for the old game.
Anonymous
7/4/2025, 11:32:37 AM No.63937226
20250704020737_1
20250704020737_1
md5: 95406492a02fb38ed3ce47a815724cda๐Ÿ”
Do pylons increase RCS even after you've fired the weapon mounted on them? In any case, this is a pretty comfy loadout for anti-air, still a lower RCS than an Ifrit / Compass / Revoker without externals. The single mounts for Scimitars have less radar return than Scythes, but they are the same for the double mounts, oddly enough. 8x Scythes is pretty good BVR capability, especially when you fire two at one target but in different directions, so the enemy can't notch both missiles at the same time. Is there any indication whatsoever for when your missile goes active and doesn't need your guidance anymore? 6x IRMs are good not just for dogfights and ambushes, but shooting down enemy missiles. Stratolaunches especially, since there is sometimes just not enough time to turn away.
Replies: >>63938536 >>63938890
Anonymous
7/4/2025, 11:37:05 AM No.63937236
>>63937183
Shattered Sun is made by people that made and modded SupCom, I'd say it has a good chance.
Anonymous
7/4/2025, 11:40:00 AM No.63937240
20250704020856_1
20250704020856_1
md5: 2bc7eaad443b70f228ce7140f43fd9d9๐Ÿ”
I like this loadout for A2G
>PAB-125s destroy anything short of hardened shelters and cost nothing
>PAB-80 glide bombs are perfect against IR-SAMs because they have no signature and can be launched well out of range
>Kingpins are good against radar SAMs because they are very fast, four of them can usually overwhelm defenses
>MMR or Scimitar for self defense, can't decide which
Replies: >>63937421
Anonymous
7/4/2025, 11:41:59 AM No.63937243
>>63937079
Yeah then you get deleted by the nolifes that do have them and who have their graphics set to minimum with no shadows
A mistake of a game >>63937181
Anonymous
7/4/2025, 11:47:34 AM No.63937248
>>63912525
ArmaConflict

They are doing a WW2 event at 5pm today too.
Anonymous
7/4/2025, 11:57:21 AM No.63937263
>>63911947
brb, going to buy some more premium vehicles.
Anonymous
7/4/2025, 12:11:54 PM No.63937296
>>63917394
Really want to like it because I love WW2 boat combat, but I can't get over the Unity Low Poly Asset Pack style. Bomber Crew at least had some charm in its graphics.
Anonymous
7/4/2025, 12:50:55 PM No.63937355
expeditionaryforces
expeditionaryforces
md5: 029cae2163a1d11721621f92d0cfdd15๐Ÿ”
anybody tried the new dlc for arma3?
Replies: >>63937414 >>63938536 >>63939603
Anonymous
7/4/2025, 12:53:51 PM No.63937367
>>63908605
I have owned vtolvr for a year and haven't played it yet. VR is an off/on thing where I will play for weeks and then stop all VR for months.
Anonymous
7/4/2025, 12:59:01 PM No.63937382
>>63909212
That game is far too two dimensional which makes the gameplay repetitive as you make the same decision on the same map. I also cannot be arsed to return especially when they shuffled the tech tree.
Anonymous
7/4/2025, 1:03:33 PM No.63937397
>>63920431
>Starbound
That game is why I will never preorder again. Thankfully it stopped me from spending $40 on scam citizen.
Replies: >>63938462
Anonymous
7/4/2025, 1:14:13 PM No.63937414
>>63937355
I creamdotapied it for a while until the update reset the access codes. It's okay. The Hunter MRAPs with autocannons are really fun to spawn into other scenarios, like the Western Sahara one (use SSPCM to gain zeus powers in any mission). As for the mini campaign, the first mission is fun the first time. The 2nd one is a vehicle mission that I only wanted to play once, and the 3rd level was something I replayed like 15 times because it's a shooting gallery.
Anonymous
7/4/2025, 1:15:53 PM No.63937421
>>63937240
Isn't this game (nuclear option) early access? Why do you like it?
Replies: >>63938536 >>63938570
Anonymous
7/4/2025, 3:56:14 PM No.63937924
>>63936446
I still have no idea what I'm supposed to do in it after getting my Anaconda modified.
Anonymous
7/4/2025, 6:06:38 PM No.63938462
robonungun
robonungun
md5: 87156a514329d4c675e86f636e6e3f5f๐Ÿ”
>>63937397
Luckily I bought it for $3 on sale several years ago, definitely one of those wasted potential games that needs a lot of mods to be fun. But they do make it pretty fun. FU is always a necessary mod but the dev is really autistic, and deliberately makes his mod incompatable with lewd mods.
The source code leak a couple years ago has lead to some breakthroughs, like guns with limited ammo and reload animations that aren't extremely intensive scripts that make the game crash. It's just to bad the dev for FFS disappeared before the source leak.
Replies: >>63938510
Anonymous
7/4/2025, 6:17:08 PM No.63938510
>>63938462
>deliberately makes his mod incompatable with lewd mods.
lmao, what happens when you run sexbound with it? I remember that it ran fine for me
Replies: >>63938545 >>63938588
Anonymous
7/4/2025, 6:21:21 PM No.63938536
>>63937226
To my understanding yes. I'm pretty sure the game doesn't even recognize a weapon release as reducing RCS. I'd have to check with the devs on discord or something.
>>63937421
Yeah it's EA. However, like with Nebulous fleet command the devs have been continuously updating over time and have already delivered a decent product. These devs also seem to know what optimization is and if this was a AAA game it would be like 30gb instead of 2.
>>63937355
I bought it near instantly due to the LPD. I've been struggling to get CUP's LHD separated from requiring the other 30gb of bullshit. I think it's a great edition to the game
Replies: >>63940191
Anonymous
7/4/2025, 6:22:17 PM No.63938545
>>63938510
Oh God it's the fucking rape sector bullshit all over again
Replies: >>63938705
Anonymous
7/4/2025, 6:26:10 PM No.63938570
>>63937421
It's early access, yes. The game is the right blend of technical autism, and arcade QoL, much like War Thunder. Unlike WT however NO is not made to extort exorbitant amounts of money through frustration, but offers very good experience at a very low price. The game is perfectly playable and enjoyable as it is, but somewhat lacks content, as there's not many missions, and even less tutorials. That said, you can make your own missions and even host your own server. This game is basically the jet counterpart of GHPC, as they both fill the same kind of user-friendly sims niche. Being early access is kind of the only way these games can be made, as they're very small studios with no corporate ties that can't afford the entire upfront investment of development of such expansive games, and thanks to the lack of leeches in the system they can focus on making great but accessible sims instead of military flavored Skinner boxes.
Anonymous
7/4/2025, 6:29:13 PM No.63938588
1748773795080567
1748773795080567
md5: d4a867221971a789a347b085bf4d4836๐Ÿ”
>>63938510
I think it just crashes on startup, but only with the original sexbound, if you run a forked version instead it works fine.
Anonymous
7/4/2025, 6:48:23 PM No.63938705
>>63938545
Do I even want to know?
Replies: >>63939132
Anonymous
7/4/2025, 7:29:21 PM No.63938890
>>63937226
A recent patch made expending pylon munitions reduce your RCS but not to the smooth baseline I believe, here is the full text however
>Aircraft RCS now decreases when external weapons are expended.
>Aircraft drag now decreases when external weapons are expended.
Before it only reduced mass
Anonymous
7/4/2025, 7:56:34 PM No.63939017
20170219111416_1
20170219111416_1
md5: 2b5ee8551a7a44fb9a2b55b277f5daaf๐Ÿ”
Replies: >>63939185 >>63939505 >>63942888
Anonymous
7/4/2025, 8:15:06 PM No.63939132
>>63938705
The dev behind a old mod called take no prisoners eventually took over maintenance of a bunch of classic but 'dead' mods. He however found out that someone made a fork of his original mod.
Take no prisoners was pretty basic after a battle you might recover some of the crew. You could sell off the enlisted and lower officers at shops but you could also ransome, execute or free the officers to adjust standings with various factions.
Rape sector decided to let you have a struggle snuggle with those officers. Or slowly develop a mutual relationship with them. You had options. You can also do this to various story important NPCs at stations which is honestly a huge thing because you can gain enough relation with faction contacts now who would normally be hostile. OG mod author throws a hissy fit at this and puts crash code into all mods he's maintaining to trigger at a random time if it detects rape sector. Mind you he's a retard and since rape sector is a fork of take no prisoners it will still trigger is you used the original mod. So now people's multi month long saves are getting bricked and people are upset all while this dev is bragging about doing such and that anyone using rape sector deserves this. Game devs step in and then nuke his ass from orbit.
Anonymous
7/4/2025, 8:24:57 PM No.63939185
20170219111801_1
20170219111801_1
md5: 2b0f5f07e6d7402e8a1b78630d2f9ab8๐Ÿ”
>>63939017
Replies: >>63939505
Anonymous
7/4/2025, 8:26:01 PM No.63939189
20170316064415_1
20170316064415_1
md5: 1bc5db636c5452aef0097f94d1b0f4d9๐Ÿ”
Anonymous
7/4/2025, 8:26:18 PM No.63939192
Been playing some vietnam war. Looks a lot like ravenfield but pretty fun due to the large dynamic map and a lot of systems going on. If you play US you will get napalmed by friendly airstrikes a lot.
Anonymous
7/4/2025, 8:28:25 PM No.63939202
20170318041629_1
20170318041629_1
md5: 02c9c732a9c0631e1892702986a813ba๐Ÿ”
Anonymous
7/4/2025, 8:29:29 PM No.63939209
UNITA tank
UNITA tank
md5: 04fee17b87b2dd68699626532cd758af๐Ÿ”
Anonymous
7/4/2025, 8:32:55 PM No.63939229
What are Arma 3 and Reforger like as PvE helo sims? I like the Hind in DCS but once you've mastered flying the thing the actual gameplay is pretty barren
Replies: >>63939373
Anonymous
7/4/2025, 9:04:04 PM No.63939373
>>63939229
a3 was great for that but you missed the golden time by about a decade.
Flying in reforger is still pretty cool but finding a good pve server can challenging
Anonymous
7/4/2025, 9:15:11 PM No.63939420
In a few years the Ukraine war sims are going to be crazy
Replies: >>63939505
Anonymous
7/4/2025, 9:33:33 PM No.63939505
fucking T-62
fucking T-62
md5: 38c51f23111c97dffd3030f36770adec๐Ÿ”
>>63939017
>>63939185
That game made me despise the T-62, peak kusosensha, kusosen?

>>63939420
I know that Arma Reforger and CtA: Gates of Hell already have ukraine war mods, feels weird.
Anonymous
7/4/2025, 9:45:45 PM No.63939586
>>63917913
on 5 of the 24 total maps they are removing graphic nudity and depiction of CSAM. like on the narco map they still have the brutally mutilated undercover agent who got caught, but he's wearing underwear now instead of being buck naked. still has his nose and eye removed tho lmao
Anonymous
7/4/2025, 9:49:31 PM No.63939603
>>63937355
arma 4 needs to keep the grounded near future setting and have much more integrated amphibious content
Replies: >>63939622 >>63940063 >>63941277
Anonymous
7/4/2025, 9:51:51 PM No.63939615
short sortie_thumb.jpg
short sortie_thumb.jpg
md5: 201b2c29c22dbedf8a89dce6a821fe09๐Ÿ”
Anonymous
7/4/2025, 9:52:32 PM No.63939622
>>63939603
I'm a pessimist so I think we're either getting modern Eastern Europe OFP/Arma 2 style or modern desertslop
Replies: >>63940063
Anonymous
7/4/2025, 9:58:11 PM No.63939648
>>63908484 (OP)
Polybridge 2
Anonymous
7/4/2025, 10:22:14 PM No.63939755
>>63908484 (OP)
Ready or Not
Replies: >>63943089
Anonymous
7/4/2025, 11:30:44 PM No.63940063
Screenshot 2025-07-04 142934
Screenshot 2025-07-04 142934
md5: c741bb19e482c69288ce2645da7061df๐Ÿ”
>>63939603
>>63939622
From everything i read/heard it's keeping the late 80's setting of Reforger but expanding content and systems greatly. Makes the most sense really as mods are filling in everything before and after.
Replies: >>63940080 >>63940183
Anonymous
7/4/2025, 11:35:47 PM No.63940080
>>63940063
So it's OFP
I don't hate that but don't exactly love it either
Anonymous
7/4/2025, 11:59:17 PM No.63940183
>>63940063
actual retardation. the base game should have the most advanced setting possible, with native support for drones, point defense weapons, UGVs etc. stuff that would be more difficult to mod in

modders can make their ultra 4k PAGSTs or whatever, like they always do
Replies: >>63940299
Anonymous
7/5/2025, 12:01:48 AM No.63940191
>>63938536
Has nobody made a standalone LHD mod from CUP? I'm honestly surprised
Anonymous
7/5/2025, 12:20:53 AM No.63940299
>>63940183
Everyone had a bitch fit about Arma 3 doing drones though?
Replies: >>63940323
Anonymous
7/5/2025, 12:25:41 AM No.63940323
>>63940299
they should always make the most technically difficult setting for the default. others can add in more content, but it's much more difficult to construct and integrate game systems.
Replies: >>63940397
Anonymous
7/5/2025, 12:39:27 AM No.63940397
>>63940323
True but that doesn't stop the playerbase being massive faggots and going full retard to the point that the devs stop developing content and features cause they want to play eternal 2008 Afghanistan.
Replies: >>63941277
Anonymous
7/5/2025, 12:45:57 AM No.63940429
20250413130555_1
20250413130555_1
md5: 18c649a4d383e6299c980fe7b9f2cb74๐Ÿ”
>>63908484 (OP)
UBOAT is pretty great. I only wish there was more variation on enemy ships like in Silent Hunter-series with its mods. It kinda hurts the immersion when you try to sink Royal Oak and you see Nelson-class battleship in your periscope.
>>63909212
Been playing since beta but nowadays i only play every now and then and when my friend wants to play. I had that friend over like 4 years back and we were shitfaced drunk so i showed him lucky as hell absolute curbstomb of a 6 kill Fubuki game and ever since then he got hooked in the game too and we play it occasionally so much that i think heยดs better than me at this point when it comes to certain parts of the game.
Even if I stopped playing the game altogether I would still keep it installed because its a pretty good place to look for reference (rigging etc.) when im building my scale model ships.
Anonymous
7/5/2025, 1:20:33 AM No.63940575
2ff9fd2840e7086a9e534f749e2d2978a2fd3a6c
2ff9fd2840e7086a9e534f749e2d2978a2fd3a6c
md5: e1fa3cc676e26dad9330457643a0c2ef๐Ÿ”
>>63917180
>GHPC
I'm a big fan of the amount of autistic research time they put into figuring out how those janky transitional thermal sensors that the Marder had actually worked.
Replies: >>63941366 >>63941554
Anonymous
7/5/2025, 4:14:44 AM No.63941277
23482349290420942
23482349290420942
md5: c4fcba6224553f15832092c7c0639d35๐Ÿ”
>>63939603
I don't like near future content because it gets so laughably outdated in 10 years and ultimately more resembles combat from 5 years prior to it. Like A3 aside of a few things was more like 2009 era warfare. For god's sake it took until 2021 to get an explosive drone

>>63940397
It's eternal Ukraine war now. Also what you should understand is ultimately they don't want modern war, they want to play DayZ crossed with American Sniper. All the WCS ones have zero zilch drones, no thermals (I think that maybe a technical issue rather than deciding to not have them), but what it does have is silenced x16 optic rifles everywhere so every single game just becomes bushwookie DayZ. And I am fairly sure if they ever get thermals modded in the sniper players will make those servers not run it just as they don't get drones because
>Hur dur people will just stand around at HQ using drones
As opposed to hide in a bush and plink at fodder-players.

Vietnam, WW2 (starting to appear as a server in tests) are amazing and the GWOT stuff is better because of lack of silencers, but I guess they are wanting the spirit of 2008 Afghanistan because it's just snipe snipe snipe nothing else. I wouldn't mind it if we had the means to counteract bushniggers but instead it's 2026 era scopes (minus thermals) yet 1945 style solutions for rooting out snipers.

I would be mad but the rice fields and dunes and soon hedgerows are my habibi so I am happy.
Replies: >>63941367
Anonymous
7/5/2025, 4:47:44 AM No.63941366
>>63940575
yeah this is cool as fuck, hopefully they're going to have workshop support
Anonymous
7/5/2025, 4:47:47 AM No.63941367
>>63941277
WCS is vastly overated. I recommend taking your own rudder and finding servers that match what you want. Even Vanilla has its virtues.
Replies: >>63941397 >>63941419
Anonymous
7/5/2025, 4:51:53 AM No.63941381
>>63908484 (OP)
Marvel Rivals, I shoot acorns at people and go bingbingwahoo.
Anonymous
7/5/2025, 4:55:14 AM No.63941397
>>63941367
vanilla shits on the modded servers content/quality wise, it just sucks fucking dick because console players are absolutely clueless retards and the era it's in isn't the most exciting (but still interesting! underrated for sure). the best part of the modded modern ukraine and wcs bullshit are the sound mods, excellent stuff. worst part is the suppressors, closes all discussion of a 'good fight' and makes it some dogshit bush camping tree scan bullshit, first man who moves loses. it's immersive in some cases but in a game sense it's fucking terrible.
Anonymous
7/5/2025, 5:02:59 AM No.63941419
>>63941367
Yup, it's why I am into armaconflict. I've tried WCS and it just becomes 99% tedium 1% exciting. The best time I had in the Ukraine war era servers was a night time attack on a hospital, so you couldn't just plink off at a distance. It's not that I mind sniping it's that
>x10 or higher magnification
>Silencer
This is the biggest one, it means no way of reliably detecting, you have to go back to WW2 style 'rouse the guy from the forest on foot'. It lets the little nigger think he's the protagonist of the game because one guy can lock down an entire base unless you send people out to beat him out.
>No modern means of counteracting it like thermals or drones (and mortars have to use archaic methodology)
>Removing trees is finnicky, seems like rocketry is the best way to remove it while other explosives don't.
>Oh and no actual ballistics to worry about except range. No wind, none of that.
So it's timmy's point and click sniping. A fucking dragunov is the same magnification as an ACOG, so I'm not going to mind that. And again, it's the safe-space nonsense that you have all this modern kit except the kit that'd help counteract sniping.

It'd be like if you had modern Abrams tanks but removed anything more powerful than HEDP.

The big issue I have with arma conflict is the aversion to AAS, because while that's fine on Insurgency (the map has limited points so you can strongpoint) on Vietnam you take one point you can reach 6-7 others so it's just lots of little pointless skirmishes.
Anonymous
7/5/2025, 5:41:11 AM No.63941532
1736225983163378
1736225983163378
md5: 7375f1ff9024af7b806e9bbc77b5d7de๐Ÿ”
>>63908844
>vatnigger clan made game
Replies: >>63941649
Anonymous
7/5/2025, 5:48:55 AM No.63941554
>>63940575
May favorite part of that game is the audio. Your crew starting calm and then rapidly descending into near panic as the enemy armor crests the hill on your flank is fucking perfect.
>Gunner, Sabot, tank!
>Identity!
>On the way
To
>left LEFT LEFT LEFT! TAAAARGET!
>IDENTIFY
>ON THE WAY!
Anonymous
7/5/2025, 6:04:54 AM No.63941597
>>63909112
Squad suffers from the production quality and modern engine curse, where assets quality and complexity, combined with code complexity (because the base engine is intended to be able to any kind of game from an RPG to an open world shooter) means that adding new assets or features requires more time and skill than on games with low poly models, shitty textures, a simple animation system and an engine with narrow scope.

Compare how features are implemented in Squad vs PR to see what I mean. The production quality bar for a feature in PR is way lower - people will accept a jank and buggy interface hacked together from vanilla BF2 pieces to do something like toggle view modes or build things, but they expect properly made menues and hotkeys and stuff for Squad.

It's like modding for Morrowind vs Skyrim. Something with the scale of something like Tamriel Rebuilt simply isn't feasible for Skyrim because it takes so much more work to create assets of a technical quality that won't stick out as shit in Skyrim than it does for Morrowind.
Replies: >>63941646
Anonymous
7/5/2025, 6:24:27 AM No.63941646
>>63941597
I love Squad and I think it's a really good homage to what made PR great, but it falls so short in many many ways. UE4 was one of those ways, and I'm really crossing my fingers that UE5 will be a breakout for them. I think the controversial ICO change was desperately needed, it's way less severe than PR's model (seriously go back and try it, it's unconceivably hard comparatively) but it's leagues better then the retarded tech demo aim model they had, and people say the performance on 5 isn't terrible but we'll see. After 10 years, the PR devs and players who left to make Squad have done a 5/10 job so far, it's not the replacement we hoped it would be, but it's not a complete failure either. Time is on their side with that chink money injection and if UE5 means more community made modded content (that's actually good like the aus faction) then they can just buy those up for fast firing updates. They're in competition now with Reforger I feel like so these next few updates will be very telling for Squad's future.
Replies: >>63941720 >>63942361
Anonymous
7/5/2025, 6:27:06 AM No.63941649
>>63941532
>January 19 2022 interview on Ukraina.ru (a Russian state-controlled outlet) โ€“ Chekmaev, named as Broken Arrowโ€™s story writer, describes a campaign set in the โ€œLDNRโ€ (the self-declared Russian-backed republics) and frames the U S. as the side that escalates the conflict by flying nuclear-armed bombers; he warns players that โ€œescalation never stops.โ€ Many see the language and choice of outlet as aligning with Kremlin narratives.
>dev seen in a youtube video waving Z flag

whew, lad
Anonymous
7/5/2025, 6:46:27 AM No.63941693
night nook_thumb.jpg
night nook_thumb.jpg
md5: 2261be7f896c2d7f320c2e9f7c8a8338๐Ÿ”
Anonymous
7/5/2025, 6:53:03 AM No.63941720
>>63941646
The problems that ICO was meant to address were real and needed to be addressed, but the implementation just wasn't there. Shitting on deployed MGs and ARs by turning them into rapid firing muskets like that other anon talked about was, frankly, unforgivable and really bad for gameplay and balance. The base Squad game, for me, stopped scratching the PR itch when they babbied out on vehicles and massively boosted their survivability, cut their ticket cost and trimmed their respawn timers, with some vague handwavey excuses. Watching the same transport helicopter (on my team) repeatedly land with half the enemy team shooting it on light layers and surviving, even limping back to base after taking LAT hits, ended the game for me. Uninstalled at the end of a round where it happened, and I'm not coming back. At this point most of the problems that PR was originally conceived to fix in Battlefield gameplay are worse in Squad than they were in vanilla BF2 (or subsequent BFs) like MGs being useless, anemic AT and AA weapons and small penalties for losing vehicles making vehicle usage stupid and immersion breaking and so on. I think OWI saw money on the table trying to take some of the casual market off DICE when BF started bombing and jumped for it. You might as well be playing BF or something at this point, the realism, punishments for unrealism and incompetence and enforced pacing just aren't there anymore.
Replies: >>63944794
Anonymous
7/5/2025, 10:14:41 AM No.63942215
>>63911957
Thats honestly not why the US has heaps of outdated equipment. It's to fill a roster with alternative equipment or provide an equivalent to Russian systems. Russia just flat out has more and "better" SHORAD simply because the US just doesn't do SHORAD. Why would we when the air force can do that for me and is a lot more effective generally speaking? In a game however it sucks when your heavy armor deck has absolutely no SPAA since you already gave two specs the avenger and the CRAM mounted on a truck can't move and shoot. So you want something different so they throw a M163 in there since its at least usable and makes sense. There is a good deal of experimental/near made up US systems too particularity in the stryker and spec ops decks
Anonymous
7/5/2025, 10:39:30 AM No.63942262
20180428_105413
20180428_105413
md5: 72dfaf9506645fd928bc826cf9054058๐Ÿ”
So basically no one is having fun playing games online anymore.

: (
Anonymous
7/5/2025, 11:31:32 AM No.63942361
>>63941646
>After 10 years, the PR devs and players who left to make Squad have done a 5/10 job so far,
No shit, because they got all the worst devs and their forum cocksuckers
Anonymous
7/5/2025, 4:13:06 PM No.63942888
>>63939017
game ?
Replies: >>63942995 >>63943447
Anonymous
7/5/2025, 4:44:55 PM No.63942995
>>63942888
yes, it's a game
Replies: >>63943020
Anonymous
7/5/2025, 4:49:41 PM No.63943020
>>63942995
faggot
(verification not required)
Anonymous
7/5/2025, 5:14:03 PM No.63943089
>>63939755
all my hope was in this, but they messed up. so many things that swat 4 did much, much better, more than 20 years ago.

i wish they would have understood swat 4 better. but every level just turns into multiple, heavily armed suspects and that's it. optimization sucks, too. and every enemy feels the same, no matter if heavily armed tweaker who's robbing a gas station, or paramilitary terrorists. they all have perfect aim and reaction time and behave identically.
Anonymous
7/5/2025, 5:15:26 PM No.63943093
intravenous 2 is pretty good
Anonymous
7/5/2025, 6:12:00 PM No.63943353
here he comes_thumb.jpg
here he comes_thumb.jpg
md5: e994f6de090feaf58d0b71623d980fe3๐Ÿ”
reforger is better than arma but playing solo is suffering
Replies: >>63943460
Anonymous
7/5/2025, 6:23:49 PM No.63943413
Currently playing Ultimate General: Civil War.
Union side of course, I don't associate with losers.
Anonymous
7/5/2025, 6:31:50 PM No.63943447
Ran into enemy infantry at night_thumb.jpg
Ran into enemy infantry at night_thumb.jpg
md5: 9bbf91888faaceb64b3bf4edea656e2b๐Ÿ”
>>63942888
SABOW
Replies: >>63943460
Anonymous
7/5/2025, 6:33:09 PM No.63943453
coordinated fire_thumb.jpg
coordinated fire_thumb.jpg
md5: f583d9c63633b2c017edbc5af9392a2a๐Ÿ”
Anonymous
7/5/2025, 6:34:38 PM No.63943460
Like Fish in a Barrel
Like Fish in a Barrel
md5: 193f3d9f15ac5c8dd7c7d52e095ac120๐Ÿ”
Turns out having retarded AI in games is an advantage when it comes to reenacting meat wave assaults

>>63943353
lel, I really should consider getting it one day. Only ever heard good things about its current state.

>>63943447
I.e. Steel Armor: Blaze of War
Anonymous
7/5/2025, 7:05:23 PM No.63943586
rly
rly
md5: 0a5fe0e636a76c29ea77d8eebc8d5057๐Ÿ”
>>63931275
>The total size of DCS World, including all modules and terrains, can reach or exceed 1 terabyte (1000 GB). A base install with the free content is around 170-200 GB
Replies: >>63943859
Anonymous
7/5/2025, 7:34:31 PM No.63943709
>>63932136
I'd advise against diving headfirst into X-Com Files without doing a refresher of a run or two on the base game. The mod's hard and can fuck your run over due to the various trap research options and gated progressions due to research. Also completing some missions early like knocking out some of the early factions before you complete or at least gotten all the research and stuff you can from them can wind up softlocking you. Plus it's can be pretty punishing if you lose your vets due to having a pretty poor way of having to grind your rookies up to a usable level.
Anonymous
7/5/2025, 7:37:06 PM No.63943718
>>63908519
Man I want a game with a setting and similar concept to Battle Brothers but in autistic detail.
Basically low fantasy MekHQ
Anonymous
7/5/2025, 8:15:37 PM No.63943859
if it fits i sits_thumb.jpg
if it fits i sits_thumb.jpg
md5: 1aec2fc0c7ae78652c4ce00e83c97c76๐Ÿ”
>>63943586
The only flight sims I have installed at this point are Cliffs of Dover Blitz and Nuclear Option because they are 20 and 2 gigs respectively.
Replies: >>63944264
Anonymous
7/5/2025, 9:50:04 PM No.63944264
>>63943859
Optimization is a fucking lost technology to modern AAA studios.
Anonymous
7/5/2025, 10:42:02 PM No.63944487
300px-RC_CG_end2_1
300px-RC_CG_end2_1
md5: ddfe12c7464baafcd8a1dce7f2396b17๐Ÿ”
>>63931060
Stealth missions will make you want to pull a jefuty if you trip an alarm
Anonymous
7/5/2025, 11:57:44 PM No.63944794
9283489328424
9283489328424
md5: 330492964672c0fe24bccda4b6dc9900๐Ÿ”
>>63941720
I'll spare bitchingat squad beyond just one remark, but at this point every tactical shooter should have intermediate stance adjustments a'la A3/Reforger because their absence in a real ride-or-die kind of game just makes me pic related.

In some run and gun bullshit I don't care, but in pixel-hunting RL simulation combat having the goldilocks of
>Too high to shoot over while crouched, too low to get anything but your fucking knees and thighs covered if standing
kind of cover is A G O N Y

Also at that point being able to rest any gun, not just bipods, should be as mandatory as leaning. Preferrably the RS/Ro style where it's not 'locked in' like a bipod. I think A3 also had that where you could rest a gun on a surface or really -rest- it. The latter locked, the former was just proximity.
Replies: >>63944863 >>63945271
Anonymous
7/6/2025, 12:14:57 AM No.63944863
>>63944794
It used to be much much worse. Many of the placed windows inside of houses in Squad were JUST a bit too high, so crouching wouldn't let you aim through it, and standing would expose way too much of your body. That along with the insane degree of movement with the leaning made precise window peaks so hard it almost wasn't worth doing. I agree with you wholeheartedly, more degree of movement for an infantry focused shooter, why the fuck isn't that something you implement right away.
Anonymous
7/6/2025, 1:21:58 AM No.63945119
1751722714560516
1751722714560516
md5: 79230af55e8575c56515db1ec45b346a๐Ÿ”
>>63908929
Based, fuck GAMMA. I tweak it with the soundscape overhaul so mutants aren't complete ninjas. And the soundtrack expansion of course.
Pic related is my current loadout. I wish I had a bigger backpack.
Replies: >>63945133 >>63945782 >>63946441
Anonymous
7/6/2025, 1:24:58 AM No.63945133
>>63945119
>fuck GAMMA
Agreed, can't stand it either.
Played it for a bit to come to the realization that the mod is just concentrated kusoge
Anonymous
7/6/2025, 2:05:43 AM No.63945271
>>63944794
Reforger's mounting is so smooth for most practical use cases. You do at times need to adjust stance to get the right height and it still has some weird places where you can't quite find a mounting spot despite the terrain/object looking perfectly capable. I also love how you can slide your weapon horizontaly while remaining mounted. Window sills and fence lines show this best. But it's so intuitive and practical if your sightlines are slightly blocked you can just scoot it along till you get a view. Squad just feels archaic in comparison.
Anonymous
7/6/2025, 4:34:06 AM No.63945782
>>63945119
I hate that so many stalker mods try to make it into tarkov. I want to be a poor as fuck slav armed with the latest and greatest of 1975 powered by radiation and alcohol poisoning
Replies: >>63945917
Anonymous
7/6/2025, 5:40:33 AM No.63945917
>>63945782
Isn't that gamma?
Replies: >>63945958
Anonymous
7/6/2025, 5:57:55 AM No.63945958
>>63945917
GAMMA combined the tedious shit of the misery -> anomeme pipeline with gun maintenance tedium that even /k/ wouldn't tolerate (shoot 90 rounds? Your gun is now broken). Russians just love to eke blood out of a stone when it comes to time wasted on horseshit I guess.
Anonymous
7/6/2025, 9:26:32 AM No.63946441
>>63945119
my biggest gripe with gamma is making artifacts worthless. I found it amusing that the most OP one I could find (one that converted your psi health to actual health at a ridiculous efficiency) was one of the few that was left untouched from anomaly.
Anonymous
7/6/2025, 2:38:13 PM No.63947052
147400
147400
md5: 0a538b7f10af9533d2a5ce81373b752b๐Ÿ”
>>63908929
>still only uses one CPU core in AD 2025