>>63946764 (OP)Quadruple gun turrets, like those on the French Richelieu-class or Dunkerque-class battleships, are a mixed bag. They pack a punch, cramming four guns into one turret, which maximizes firepower for a given displacement and keeps the ship’s length down—key for fitting into docks or navigating tight waters like the Panama Canal. The French used them to concentrate eight 15-inch or 13-inch guns in just two forward turrets, leaving room for heavy armor and decent speed. Sounds great, right?But there’s a catch. Packing four guns into one turret is asking for trouble. Mechanically, they’re complex—more moving parts, more chances for jams or breakdowns. If a single turret gets knocked out (say, by a lucky hit), you lose half your main battery, unlike twin or triple turrets where the loss is less catastrophic. Dispersion can also be an issue; the guns are so close that their blasts interfere, making accuracy trickier than with twins or triples. The French mitigated this with delay coils, but it wasn’t perfect. Plus, the weight of a quad turret puts serious strain on the ship’s structure and machinery.Compare that to the US Navy’s Iowa-class with three triple 16-inch turrets: spread the risk, simpler mechanics, and better firing arcs. Quads look cool and save space, but they’re a gamble—high reward, high risk. If you’re fighting a duel where one hit can decide it, quads might bite you in the ass.What’s the thread’s take? Anyone got data on quad turret reliability from WWII? Or is this just a “rule of cool” debate?