>>42318669 (OP)I kept thinking that the problem with MMOs was they were trying to emulate RPGs which are just tab-targeting or click on the enemy type of games.
But then I played FPS & Hack N Slash MMOs and as usual the problem was evident ... it's too much about raising your stats OR running some invincibility state or abusing some AI glitch to farm & grind and then you realize the combat gameplay of any MMO is much weaker and reduced than any singleplayer and multiplayer game. For that matter any co-op game is infinitely weaker gameplay wise cause you keep relying on your allies and the balance is around your allies which can carry you rather than balancing around a single player and making your mistakes obvious and your pros obvious. It sucks when your ally kills the enemy before you.