Thread 42356964 - /mlp/ [Archived: 441 hours ago]

Anonymous
7/14/2025, 8:18:38 PM No.42356964
1359645577647
1359645577647
md5: 9f1078f7b54683f8bc7ab03406f337c8🔍
I learned there was an official MLP D&D game, I went through it, and it's very bad. Which was obvious from the first page when the author says he's watched all the episodes with his little daughter, it's okay, he only watched the show because of his little daughter, he's not one of these cringe losers. But I looked at it because I was going to make my own FIM pen and paper game. I've been making D&D ripoffs since I was just a little filly, even littler than ya'll. But I never really thought of making one of FIM, /mlp/ made one, but that was pretty bad, it was clearly someone who knew Dungeons and Dragons and just tried to put that with FIM.
One really important thing is that characters are randomised, I think that is a must for pen and paper RPG you need characters to be generated as randomly as possible, it actually makes you more connected with the character and way more immersed into the world. No story is more difficult to have randomised characters in other than MLP. How do you randomise the colours and Cutie Mark of Ponies?
I think you can put Cutie Marks into 12 categories, roll for a category, and then within that category get a cutie mark. The category you get itself has traits, the Nature category lets you understand animal chatter. The Food category means any food your produce restores life points. Agriculture, Magic, and Weather are categories available only to a specific of the three pony types. That's working out well. But for Colours, I have 20 different colours listed you can roll at random, and you roll for coat, then eyes, then hair, and you can roll again for hair highlights as much as six different times. Of course you're probably not going to get good matching colours, you're going to end up looking like Daisy! Or Treehugger. "I like Treehugger!" her coat should be brown.
But the fact ugly ponies exist, yeah maybe you get an ugly pony maybe not. The coat and mane/tail colours more often will be fine random, but maybe then you also have a highlight option that makes sense for the colour of your mane, since most highlights are just different shades of the hair colour but not always.

Something to think about for sure. Think on it throughout the week, for sure.
Replies: >>42357620 >>42357637
Anonymous
7/14/2025, 8:42:35 PM No.42357058
pinkie pie limestone pie-s
pinkie pie limestone pie-s
md5: d4c986eb0e760faaa5681bfc170de4fb🔍
Of course each category would have 20 cutie marks which gives you 240 cutie marks. That's quite enough. But I'm not sure you could come up with 20 Cutie marks for the Magic category. Star Cutie Mark could mean good at classical academic magic and a Swoosh Cutie Mark could be more magician tricks stuff and then there's a Swirl but that's just three.

The official game has this "friendship token" system which requires COUNTERS, red alert! We got a counters in a pen and paper game! Go outside and collect pebbles so you can play my game! Set them up on the table! And you use them to change things. Yes, you use these counters to change the outcome of rolls and even entire events and the world, you give them to the dungeon master and he has to change events and situations for you. And that's a "role-playing game". A game where Bic Mac has a lower body stat than Applejack.
You can't have "Body" be one whole stat. Normally I would do Brawn and Flexibility, or Finesse. But for MLP you do Muscle and Elasticity, that Elasticity really carries the cartoon feel don't you think. Also you get Friendship tokens by making friends, because people think making friends is magic, that's why later on they felt the need to reform people, no, friendship is magic, the friendship the fellowship of friends is what's magic.

I was thinking the game, I know that pen and paper games the problem is the mechanics need to be fun in terms of monster dungeon stuff, in case the dungeon master can't create an actual story. Maid RPG is not fun unless the people make it fun. "Roll 1d6 to see how well you're preparing this rice" "3" "Alright.... 3." Real dialogue from a video of people playing it. But You could have fun in Ponyville with the right storyteller and situations that's what it really comes down to. And the only job the pen and paper game has is making the characters in that case, and making them with random personalities and things. To make things interesting. With quirks, how many people will make their character's blind unless it's a random creation. And a blind character lends itself to many great situations.

I just wanted to let everypony know, I really didn't like Tails of Equestria and if you could let Hasbro know that, that would be greaaaat.
Anonymous
7/15/2025, 12:05:07 AM No.42357620
1751382087791151
1751382087791151
md5: 757ec92820368871670fbbae318b1483🔍
>>42356964 (OP)
This idea is shit, I think the Renegade Games ttrpg does an alright job with interesting mechanics, they even have a Knights of Canterlot supplemental book if you suck and want it to be more dungeon crawl-y d&d stuff. Any changes you could want can pretty easily be homebrewed.
Replies: >>42357666 >>42357714 >>42359117
Anonymous
7/15/2025, 12:08:44 AM No.42357637
>>42356964 (OP)
I didn't read your post, also the MLPTTRPG is cute and fun so you're wrong.
Replies: >>42357679
Anonymous
7/15/2025, 12:17:35 AM No.42357666
>>42357620
Which idea is bad? The randomised characters? Randomised characters are a must. If you design your cutie mark, you are not living in a different world from MLP. And that's the problem. You're in a "why did you choose this cutie mark?" even if you're suppose to pretend you didn't. It's interesting to receive a cutie mark the way you would in the actual show, a cutie mark you didn't create.
You cannot create a character in a pen and paper game unless it's random. It's not real character creation otherwise. It's not real roleplay as far as I am concerned. And I can get into why it's important but doesn't really matter I'm going to finish my game regardless, as soon as I can make sure no one generates overly ugly characters.
Rolling a pony character and having "okay I have to play as an arrogant Earth pony who has this cutie mark" that's fun, to get a new pony to have to play.
Anonymous
7/15/2025, 12:20:36 AM No.42357673
Which idea is bad? The randomised characters? Randomised characters are a must. If you design your cutie mark, you are not living in the MLP world. And that's the problem. You're in a "why did you choose this cutie mark?" world, even if you're suppose to pretend you didn't design it. It's interesting to receive a cutie mark the way you would in the actual show, a cutie mark you didn't create.
You cannot create a character in a pen and paper game unless it's random. It's not real character creation otherwise. It's not real roleplay as far as I am concerned. And I can get into why it's important but doesn't really matter I'm going to finish my game regardless, as soon as I can make sure no one generates overly ugly characters.
Rolling a pony character and having "okay I have to play as an arrogant Earth pony who has this cutie mark" that's fun, to get a new pony to have to play.
Anonymous
7/15/2025, 12:22:47 AM No.42357679
>>42357637
I'm talking about Equestrian Tails. You guys are talking about another game, I guess there's TWO official MLP D&D games for some reason. I never even thought to look for another after Equestrian Tails.
If the other one is actually good then yeah I wouldn't have to make my own game, but I'll see. Well either way for me making the game is the fun part it's not like I'll ever play any of these with people.
Now, if you want to help create a way to have a randomised pony, then you can do that. Not that I want or was asking for help, /mlp/ is just my blog is all.
Replies: >>42357794
Anonymous
7/15/2025, 12:36:07 AM No.42357714
equestria map (2)
equestria map (2)
md5: 078e936d1e288fdac34b614aed24c28d🔍
>>42357620
And I don't know why someone would want mlp "dungeon crawling", that's the opposite of what I said.

Mechanics are only for that. At least when you're already in a premade fantasy world. The MLP world already exists. You in a sense don't need anything to pretend to play in that world other than a pony, and someone to tell a story and setup situations. Which I've never liked the idea of using official campaign stuff, a dungeon master should create his own thing.
The only thing a game in this case needs to do is help you to have a character that fits the world, a random character. At least if the dungeon master is super smart they can make an interesting game without any real need of slowing down to do math. But most times that's not going to happen and some people don't want that so you do need a list of actions and die rolls and stats and actions per turn. Yes.
And well I am going to read this OTHER official MLP pen and paper game, and when I'm finished I'll come back tomorrow so I can complain about it too! I can already see it contains the Hasbro Toy map so that's -1 point off. That map is non-canon totally to season 1 and even up to season 3 they contradict it.
Anonymous
7/15/2025, 1:03:03 AM No.42357794
renegade mlp ttrpg
renegade mlp ttrpg
md5: 554ded048288619065a8a6214990f413🔍
>>42357679
ToE uses 5e as a framework, Renegade's uses E20. If you can find a copy of Renegade's rulebook you'll find that their version of the TTRPG is significantly more approachable for new players while still having plenty of room to accommodate depth for older ones.
Replies: >>42357882
Anonymous
7/15/2025, 1:37:17 AM No.42357882
1886618__safe_artist-colon-nemo2d_applejack_fluttershy_pinkie+pie_spike_twilight+sparkle_dragon_earth+pony_pony_unicorn_friendship+is+magic_g4_my+little+pony-co
>>42357794
ToE uses 5e? You mean Fifth Edition D&D? because I don't think ToE is close to any Dungeons and Dragons game. I'm not sure what you mean by Renegade's game being more approachable for new players. Because Tails of Equestria is already written for little girls, the large RPG market of little girls. But no I can't find the Renegade books, I only found the ToE books from /mlp/ desuarchive. But the "e20 system" I don't know why we need these universal systems. It takes a very short time to create a "system" specific for what game your making.

You just have that one page of the PDF? I can see in that page it mentions levels and healing spells. I thought we were past levels now, we're going backwards, levels should not be in pen and paper games. Just use experience points directly to increase stats or the die type roll itself, and needed when learning a new spell. Or Whatever kind of way you want to do it, levels are very unnecessary. "4th level 19th level spells" I know Trixie says she's the highest level unicorn, but I don't think she meant in some game mechanic way. Game mechanics are part of the roleplay they should fit the theme.
And see, my idea is to have ponies with Food cutie marks capable of making food that can restore energy, and ponies with a medical cutie mark that can heal. That feels more MLP to me, and maybe that's a thing in their game too. A healing spell yeah I guess you'd probably have a healing spell, it would be something you have to learn from a special rare magic book, you know the way Twilight learns spells. But just looking at these pages I just can tell it's overly complicated and not very MLP like, I think. If people like it that's great.
So thank you for showing me that, I would still like to read the book. I just like creating these games anyway so I was just posting about that.
Replies: >>42357886 >>42357916
Anonymous
7/15/2025, 1:42:27 AM No.42357886
nmm
nmm
md5: 00b7ef0258ce710c871b97a331eaabe5🔍
>>42357882
You're a schizo. I will let you believe you've "won" because you're legitimately insane and arguing with you is a waste of my time.
Replies: >>42357916
Anonymous
7/15/2025, 1:55:56 AM No.42357916
>>42357882
I also want to say instead of experience points you can have a achievement feat type system where accomplishing a major strength related situation increases your strength. I hate experience points just because it's just another horrible burden to put on players. I'd almost rather not have any growth in that way. Which is also why random characters are best, you might happen to be super strong or really weak. Some characters will be better than others. Because is there really any joy in "numbers go up!" the fun is the situation the dungeon master creates and how you deal with that.

But I haven't thought of an MLP FIM specific style of stat growth.

>>42357886
I'm glad I've won something.
>Toughness
I might use that instead of muscle.
Anonymous
7/15/2025, 5:31:00 AM No.42358279
et
et
md5: c4044cf76d17c55f05c261026863fe69🔍
I'll keep everypony updated on my progress, every single day, to share my enjoyment. But if all these parasprites keep invading my threads then I am not going to bother!

Cutie Marks I think are solved. Obviously I have much more written out for each category, I went through the Cutie Pox episode for Cutie Marks, You know they really do add every cutie mark to Applebloom that she does, even the tightrope walking she has a tightrope bar, but there's a scene where she is doing math on a blackboard but there's no cutie mark related to that that appears on her, at least I didn't see one. Also so many of the cutie marks as I've said simply aren't very good, I mean a lot of the cutie marks that appear in the show aren't exactly well thought out to be practical right.
But COLOUR is not solved. Never fear my faithful fans. I need to get past Character Creation. I need to due the Character sheet before anything.
Also, I want to do 1d6 as the average die stat. Yes it's annoying because only 1d4 is behind, with 8, 10, 12 ahead. But you can do 1d4 (-1) so on, which you have to anyway for really weak things. Is that ugly? Yes. But rolling six-sided dice feel better to roll than eight-sided, it's just a fact. You still have "1d4 (-2)" to "1d12" for the typical pony stat range. Ugly, but better.
Anonymous
7/15/2025, 2:56:34 PM No.42359093
nice ooh
Anonymous
7/15/2025, 3:03:20 PM No.42359117
>>42357620
Honestly the Renegade game was pretty fun to run and my players even said it was pretty solid. I'd love to actually run a full game instead of a one shot with them, but one of my players keeps dipping to other locations every other month.