>>509221366 (OP)Man I remember hitting this place in For the Alliances raid achievements. I was leading those on a scheduled time frame every weekend. My server was very heavily Alliance (probably 80/20), so they couldn’t really stop us. Word got out about it and we’d fill up quickly, sometimes having to turn people away. Fun times.
One Christmas weekend, when a bunch of kids were off of school, we had 4 1/2 full raid groups (that’s 40 people per raid group, plus some stragglers) run into Orgrimar only to be met by 4 Horde raid groups. So it was easily 350 players just randomly blasting each other. The NPC’s were taken down almost instantly (with me tanking as a Gnome warrior), but we just kept nuking each other and laughing. It ended up crashing the server with no clear winner.
Unregimented, free form gaming will always be top tier. Wow was special in that way. If you’d come late to the game, or weren’t a top tier player, there was forgotten content just waiting to be discovered. Some places even required prerequisites (like finishing other in game content) that weren’t obvious.
There was nothing in game telling players to raid the other factions main cities and kill their leaders. There’s no quest chain leading to it, at least not one that seems important. And it can’t be done alone.
I always hoped gaming would take queues from WoW and head into a direction were players had to discover what to do, but it’s still pretty rare.