>>510164838Hereโs a hypothetical scenario: you are a piece of shit living in a high-security bunker with an armed guard outside
I show up and I kill your armed guard
Now, you are not dead. You have suffered no consequences. It was just your guard I killed. Thatโs what heโs there for. So you hire another guard, problem solved.
I show up and I kill your new armed guard.
Well, shit happens. Armed guards die. Youโre still safe. Just hire a new armed guard.
I show up and I kill your new armed guard.
How long do you imagine this can go on for? In some sense, it can go on forever, because itโs not like you take chip damage every time I off a guard. But the thing is, sooner or later, youโre gonna have a very hard time getting someone to agree to armed guard duty for you. You know, given their habit of constantly dying.
If the power structure relies on agents to enforce its whim, killing those agents threatens the structure. Even if those agents are not themselves โresponsibleโ for the bad things the power structure dictates, the structure cannot function if nobody is willing to be its agent, and the less willingness there is, the less leverage the structure actually has.