4chanik Quest Adventure - /qst/ (#6242930) [Archived: 207 hours ago]

Anonymous ID: Q7pz8OaP
5/17/2025, 5:50:48 AM No.6242930
dungeon_master
dungeon_master
md5: 1a016f33497ed1ce8eb9edb791cdf45c🔍
4chanik Quest Adventure is a chat-turn-based Dungeon crawler and open world adventure quest simulator that's similar to D&D and other games. Each board post can be a different world but ultimately revolves around some sort chat-turn-based experience.

How to Play:
Anyone can play 4chanik. Always reply with your Character Sheet and the specific image that relates to your current adventure. Any player can start. Simply reply to any previous image and message and begin there.

Death:
Players can restart anytime after death. Simply reply to which image you want to start from.

Post your Character Sheet like this:

(Name)
> STR: _
> AGI: _
> WILL: _
> TOUGH: _
> HP: _

> Weapon: (choose 1 type)
> Armor:
> Item:
> Coins: 0

> [2-sentence backstory]

---

You have 6 stat points total to spend across:

Strength (STR): Boosts melee attack rolls.

Agility (AGI): Boosts dodge rolls and ranged attack rolls.

Willpower (WILL): Boosts magic damage (wands/spells).

Toughness (TOUGH): Reduces incoming damage

Health Points (HP): Your total life. Recovers fully after each fight.

---

Combat Rules

Weapons (Pick One):

1-Handed: 1d6 (roll a 6 = +1 bonus)

2-Handed: 1d6 (roll a 6 = reroll & add result)

Bow: 2d6, pick the lower roll (AGI adds to it)

Wand: 1d6 (WILL adds to the result)

Armor: Reduces damage taken by –1 per piece. Starts at 0.

Items: Found during the dungeon. Used in key moments (e.g., potions, elixirs, keys, artifacts).

Gold: Starts at 0. Can be used to bribe, buy, or trade.

---

Gameplay Flow

1. I post an image of a room, trap, or enemy.

2. You reply with:
A. Character Sheet
B. What you do (attack, run, sneak, inspect, etc.)

3. I then garher your information and use dice roller to calculate your score and then narrate what happens.

Death:
Players may restart anytime after death. Simply reply back to a previous image with your character sheet and respond to a action.
Replies: >>6243071 >>6243324
Dungeon Master ID: Q7pz8OaP
5/17/2025, 5:58:24 AM No.6242934
c5b3f01985355a26327c3be2eaf39716
c5b3f01985355a26327c3be2eaf39716
md5: 5d875b90f1b497d8bffb9ba23589f4b8🔍
You descend into the Catacombs of the Weeping Saint, where torchlight flickers against slick stone walls carved with weeping angels whose eyes have been violently scratched out. The air reeks of rot and incense, and shattered coffins hint at something clawing its way out. In the silence of a vaulted chamber, a bone-clad priest rises from a pulsing pool of black ichor, clutching a censer that exhales violet flame. As shadowy figures stir in the alcoves, a whisper crawls into your mind—cold, wordless, and full of dread. Something ancient has awoken, and it is watching.
Dungeon Master ID: Q7pz8OaP
5/17/2025, 5:59:57 AM No.6242935
images-15
images-15
md5: 765a6795c15d11648ad9f9ff6faebb17🔍
You come across a heavy, rotted door half-swallowed by the stone around it. Black iron hinges groan with every shift, and a faint breath of air seeps through the cracks—damp, cold, and strangely sweet, like spoiled perfume. Carved into the wood is a symbol: a closed eye weeping blood. The handle is a rusted ring clenched between the teeth of a skeletal face. Something waits beyond, silent but aware. What do you do?

>Roll to open door?
>Wait for others to maybe show up?
>Knock at the door?
Replies: >>6242975
Anonymous ID: Q7pz8OaP
5/17/2025, 6:02:13 AM No.6242938
unnamed
unnamed
md5: 80f0d131fe93e9fae01b5b5fe3835335🔍
Example
> STR: 3
> AGI: 0
> WILL: 0
> TOUGH: 1
> HP: 2

> Weapon: 1-Handed Slave Whip
> Armor: (start with none)
> Item: (start with none)
> Coins: 0

Example is an escaped slave from the dusty coalmines of Niggtoria. He's heard rumors of a dungeon near by.

"I'll wait for others to show up".
Anonymous ID: 78hFcTY9
5/17/2025, 6:50:52 AM No.6242958
Well hello there QM, did they decide to nuke you instead of deport you like the last guy?
Replies: >>6242961
Dungeon Master ID: kOrKIs90
5/17/2025, 6:59:12 AM No.6242961
>>6242958
What?
Are you here to play or what?
Replies: >>6242962
Anonymous ID: 78hFcTY9
5/17/2025, 7:01:27 AM No.6242962
>>6242961
Oh you're running this both on /tg/ and /qst/ at the same time, I thought a mod deported you here. Well I'll make a character later
Replies: >>6242964 >>6242966
Dungeon Master ID: Q7pz8OaP
5/17/2025, 7:12:40 AM No.6242964
>>6242962
Oh I see. Yeah, I decided to switch it to Quest board, because I just learned about this board and felt it aligned better with this board. I'm still playing it out for the other guy, but once he dies I'll just delete the post. I was gonna tell him to switch over, but he's already getting kind of deep, so I figured I didn't want to kill his progress.
Dungeon Master ID: Q7pz8OaP
5/17/2025, 7:13:46 AM No.6242966
>>6242962
You can make a character or join the other post.
Anonymous ID: iwbzq6s1
5/17/2025, 7:35:22 AM No.6242975
1743940834230386(1)
1743940834230386(1)
md5: b7bb02b522eb99efd230460e7fcc11f8🔍
>>6242935
Saki
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 1

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0

Saki's tired of the overly "affectionate" teachers in martial arts school. She's here to train and maybe to get cute clothes.

>Knock at the door?
Dungeon Master ID: Q7pz8OaP
5/17/2025, 7:46:35 AM No.6242983
medieval_dungeon_room_by_lmushrooms_d74cb9e-fullview
medieval_dungeon_room_by_lmushrooms_d74cb9e-fullview
md5: 22e1323abf2e75bd142c0dcac917b858🔍
Saki raises a hand and knocks twice on the iron-bound wooden door—thoom-thoom—the sound echoing through the corridor before fading into silence. Pressing her ear to the damp wood, she catches faint, ragged breathing and the subtle creak of something massive shifting within. Then, with a groaning wail, the door slowly creaks open, revealing a round chamber bathed in cold, pale light seeping through a cracked ceiling above. Dust floats in the still air like restless spirits. At the room’s center lies a pile of human remains. Saki moves forward into the dread filled Dungeon room.

>Search the room?
>Rest and reset stats?
>Wait for others?
Replies: >>6242999
Saki's Teacher ID: iwbzq6s1
5/17/2025, 8:08:21 AM No.6242999
>>6242983
Saki
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 1

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0

>Search the room?
SAKI: Ok, let's see what we have here :D ( Rummages without a care in the world)

(Btw, OP. Expect my posting to be very slow. I want and will make drawings of her in the dungeon)
Replies: >>6243002
Dungeon Master ID: Q7pz8OaP
5/17/2025, 8:17:25 AM No.6243002
88de6b521114209af0ee12c4e0941b9e
88de6b521114209af0ee12c4e0941b9e
md5: 6295dccb316467a46f1e52a923a7e0b1🔍
>>6242999
Saki steps lightly into the chamber, boots silent on the cold stone as her eyes scan the gloom. Careful not to disturb the chained figure, she circles along the outer edge of the room. Near a crumbled column and half-buried skull, something catches her eye—a thick, dust-caked leather-bound book wedged beneath broken debris. Its cover is marked with a faded sigil: an eye pierced by a dagger. As she lifts it, the chains on the slumbering giant rattle faintly, but it does not stir. The book is warm to the touch, humming faintly, as if holding back a voice eager to speak.

>Read the book?
>Drop book and keep searching?
>Rest and reset stats?
>Wait for others?


Hey no problem, take your time. BTW, I've decided to make a discord dedicated to this sort of thing. https://discord.gg/29u67Dt6ZK

I was just testing this on 4chan and realized I could do this on discord too. I'll still do this on 4chan to attract more members. Feel free to join, but discord is new.
Replies: >>6243008
Saki's Teacher ID: iwbzq6s1
5/17/2025, 8:45:09 AM No.6243008
Saki finds a book
Saki finds a book
md5: cc26c36c81b32c77e80ac6c787962b18🔍
>>6243002
Saki
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 1

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0

>Drop book and keep searching?
SAKI: I'm not here to read, I want to kick things and get something to wear (sightly flustered). I'll get into this book later (Drops the book and continues her search with renowned enthusiasm)

(I only use Discord on emergencies, like 4chan dying, but thanks anyways)
Dungeon Master ID: Q7pz8OaP
5/17/2025, 9:15:02 AM No.6243019
images-17
images-17
md5: cdd68d7eb09266ea49d4721429df6b18🔍
Saki drops the book with a loud, echoing thud that shatters the silence like a war drum. The noise stirs something beyond a nearby rotted door—suddenly it bursts open, and a filthy, staggering figure lurches out. A dungeon slave, gaunt and reeking of ale and decay, stumbles into the chamber. Chains drag behind him, and a broken goblet dangles from one trembling hand. His eyes are wild, unfocused—caught between madness and intoxication—as he snarls, “Who’s makin’ all that godsdamned noise?” before nearly tripping over his own feet.

>Attack the Drunk Dungeon Slave?
>Dodge and retreat back to the Dungeon Entrance
>Scream and hope he runs away?
Replies: >>6243022
Saki's Teacher ID: iwbzq6s1
5/17/2025, 9:42:55 AM No.6243022
>>6243019
>Scream and hope he runs away?
SAKI: Would be very rude of my part to kick this poor sick man (she's sad for the man). He needs help, not violence! But I'm not here for that now, I lack time and funds... I better scream to make him flee ( starts screaming autistically)
Replies: >>6243024
Saki's Teacher ID: iwbzq6s1
5/17/2025, 9:43:59 AM No.6243024
Saki screams
Saki screams
md5: 675a387f31e3241934ab52a9092ed0c4🔍
>>6243022
AAAAAAAAAAAAA
Replies: >>6243029
Dungeon Master ID: Q7pz8OaP
5/17/2025, 10:09:38 AM No.6243029
360_F_810365713_H5vEE73HUMMpw17OX2N53WMZ2tu2IfQ3
360_F_810365713_H5vEE73HUMMpw17OX2N53WMZ2tu2IfQ3
md5: e1ff7cbf57d8fa8d689f12f02f9758a5🔍
>>6243024
The dungeon slave stumbles backwards with shock from Saki's scream. A brutal crack is heard, and the Slave's lifeless body is now laying against the cold stone floor. Saki watches in tense silence, then cautiously approaches. She kneels beside the corpse, rifling through the filthy rags and crusted pockets, but finds nothing—no keys, no coin, not even a scrap of food. Just the sour stench of old ale and wasted breath.

>Search the room again?
>Press on through the door the Slave came from?
Replies: >>6243039
Saki's Teacher ID: iwbzq6s1
5/17/2025, 10:49:57 AM No.6243039
The door
The door
md5: bf99052cf12405b7a63321d38f6da304🔍
>>6243029
>Press on through the door the Slave came from?
SAKI: Uhh... It wasn't my fault (tries to reassure herself). I better press on, I doubt there's treasure here in the first room, it was probably looted ages ago (amazed by her cunning reasoning, Saki crosses the door with renowned enthusiasm)
Replies: >>6243241
Saki's Teacher ID: iwbzq6s1
5/17/2025, 11:03:45 AM No.6243044
(I win XP for killing the drunkard, right?)
Anonymous ID: XXvOYQqF
5/17/2025, 1:19:05 PM No.6243071
tegaki
tegaki
md5: 4af2bd3f9928f65e603ee84d799436ee🔍
>>6242930 (OP)
Gigachad
> STR: 3
> AGI: 0
> WILL: 0
> TOUGH: 1
> HP: 2

> Weapon: 2-handed giant spoon called Chadivus
> Armor: (start with none)
> Item: (start with none)
> Coins: 0

He felt bored. As a result, he decided to explore the dungeon.
Replies: >>6243087
Wuxian !!GJKcB9SNEuWID: 1JIPBLJW
5/17/2025, 2:09:47 PM No.6243087
tegaki
tegaki
md5: 163fc308a7400e1b2c36380af48eb2a1🔍
>>6243071
Gigachad
> STR: 3
> AGI: 0
> WILL: 0
> TOUGH: 1
> HP: 2

> Weapon: 2-handed giant spoon called Chadivus
> Armor: (start with none)
> Item: (start with none)
> Coins: 0

He felt bored. As a result, he decided to explore the dungeon.

>Knock at the door
Replies: >>6243242
Dungeon Master ID: Q7pz8OaP
5/17/2025, 8:27:53 PM No.6243241
images-16
images-16
md5: fe05fe6d5d5df3b77b3b173813e9fdb9🔍
>>6243039
Saki stands up over the Slave’s mangled corpse, feeling a strange surge of power flow through her. She closes her eyes, selects an Attribute to absorb, and rises without a word, leaving the body behind. Pushing through the now-broken dungeon door, she steps into a decrepit, shadow-choked hallway. The air is stale, thick with the scent of mildew and old blood, and the silence is almost oppressive. The corridor stretches far into the darkness, its end lost in gloom.

> Search the hallway?
>Keep following the dark corridor?
>Wait for the others?
Replies: >>6243251 >>6243261
Dungeon Master ID: Q7pz8OaP
5/17/2025, 8:28:55 PM No.6243242
images-19
images-19
md5: fb0d8bf438659d2043179e5a0c7e9e78🔍
>>6243087
As Gigachad knocks on the heavy dungeon door, it suddenly blasts open with a thunderous force, launching him backward into the damp stone wall. From the swirling dust and splinters emerges a wild-eyed, half-naked goblin, screeching like a lunatic, its wiry frame glistening with sweat. It stomps forward in a frenzied rage, brandishing a rusted blade in one hand—while the other hand clutches his ragged buldged loincloth doing a poor job concealing a disturbingly oversized, chubby growth that swings with every step like some grotesque badge of honor.

Chode Goblin
> STR: 1
> AGI: 0
> WILL: 0
> TOUGH: 2
> HP: 3

> Weapon: 1-handed Rusty Dagger
Armor: None
Items: None
Gold: 2

>Attack Chode Goblin?
>Dodge and try to run away?
>Shit yourself and hope the smell runs off the Chode Goblin?
Replies: >>6243263
Saki's Master ID: iwbzq6s1
5/17/2025, 9:01:22 PM No.6243251
>>6243241
How many points does she absorb? One point?
Replies: >>6243253
Dungeon Master ID: Q7pz8OaP
5/17/2025, 9:10:51 PM No.6243253
>>6243251
Yes
Saki's Master ID: iwbzq6s1
5/17/2025, 9:26:57 PM No.6243261
Perfectly safe path
Perfectly safe path
md5: 10ab2b29c790fb4dd52d537d763b24f5🔍
Then I take one of HP
>>6243241
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 1 (+1)= 2

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0
>Keep following the dark corridor?
SAKI: Hmm hm hmm (hums carefree)
Replies: >>6243274
Anonymous ID: XXvOYQqF
5/17/2025, 9:27:30 PM No.6243263
tegaki
tegaki
md5: cef3d941162a65406b07eb96f3383ec3🔍
>>6243242

> Attack Chode Goblin with Chadivus

Roll 1d6
Replies: >>6243284
Dungeon Master ID: Q7pz8OaP
5/17/2025, 9:46:19 PM No.6243274
trap-vector-lettering-isolated_374761-521
trap-vector-lettering-isolated_374761-521
md5: e571175f391f72b9c4d78e30419bad3d🔍
>>6243261
Saki chooses to press onward, her footsteps echoing softly through the silent, crumbling corridor. But as she crosses a faint line of dust on the stone floor, a click echoes—sharp and final. Without warning, the grinding sound of ancient stones begins to rumble from the walls. Slowly, ominously, the corridor begins to narrow as the walls on either side inch inward, stone scraping against stone with dreadful force. She now has only minutes to act before she’s crushed. The air grows tense, heavy with urgency.

>Search to disarm the trap?
>Sprint to the end of the corridor?
>Look for a hidden mechanism or passage?
>Cry for help?
Replies: >>6243278
Saki's Master ID: iwbzq6s1
5/17/2025, 9:52:16 PM No.6243278
null
md5: null🔍
I'm not going to make a drawing just to die at the next turn, I want to see what happens.
>>6243274
Saki
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 2

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0

>Sprint to the end of the corridor?
SAKI: Huff huf Huff..
Dungeon Master ID: Q7pz8OaP
5/17/2025, 10:10:20 PM No.6243284
null
md5: null🔍
>>6243263
Gigachad grits his teeth, dust still settling on his shoulders as he launches forward with a furious roar. He swings his weapon with primal strength at the frenzied Chode Goblin—the die clatters and lands on a 5. His blade cleaves deep across the goblin’s shoulder, tearing through sinew and bone. The goblin howls, staggering back with a spray of dark, oily blood, barely able to keep its balance.

In a final act of desperation, it lashes out with its rusted dagger—but rolls a pitiful 2. Its strike sails through empty air, weakened by pain and panic. Gigachad sidesteps easily, and the goblin stumbles forward, collapsing in a twitching heap. Its grotesque form spasms once... then lies still.

With the battle over, Gigachad claims a hard-earned Attribute of his choice, his muscles swelling with newfound strength—or perhaps his mind sharpening, depending on what he chooses.

He searches the goblin’s filthy corpse and finds nothing of value—just a crumpled, crusty piece of parchment bearing a crude, childlike drawing of a naked woman. Disgusted, Gigachad lets it flutter to the floor and straightens up, breathing deep in the silence that follows.

> Move to the next room?
> Wait for others?
Replies: >>6243288 >>6243291 >>6243332
Anonymous ID: iwbzq6s1
5/17/2025, 10:17:42 PM No.6243288
>>6243284
Chode? More like CHADed
Replies: >>6243293
Dungeon Master ID: Q7pz8OaP
5/17/2025, 10:24:33 PM No.6243291
null
md5: null🔍
>>6243284
Saki wastes no time. Heart pounding, she bolts down the dark corridor, the sound of grinding stone growing louder behind her with every desperate stride. Dust rains from the ceiling as the walls slowly press inward, threatening to turn the hallway into a tomb.

Just as the space tightens to a claustrophobic squeeze, the stone beneath her gives way—a hidden trapdoor collapses, and she plummets into the darkness below, landing with a splash in waist-high, filthy water. The stench hits her instantly: rot, mildew, and something far worse. Soaked and seething, she pushes herself upright, grit in her teeth and rage in her eyes.

A faint torchlight glimmers ahead, illuminating a narrow tunnel snaking forward through the muck.

>Continue forward through the tunnel?
>Search the water for hidden items or danger?
>Cry for help?
Replies: >>6243320
Dungeon Master ID: Q7pz8OaP
5/17/2025, 10:25:38 PM No.6243293
>>6243288
I should of called it a Gooner Goblin
Dungeon Master ID: Q7pz8OaP
5/17/2025, 10:33:24 PM No.6243301
Oops, Saki I accidentally replied to myself. Continue like usual. Your art awesome btw.
Replies: >>6243320
Saki's Master ID: iwbzq6s1
5/17/2025, 11:00:44 PM No.6243320
null
md5: null🔍
>>6243301
Thank you, the gif is obviously not mine though.
>>6243291
Saki
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 2

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0
SAKI: Uggh, this is so disgusting! I better slow down and proceeded carefully from now on, this dungeon is full of dangers I'm not familiar with (Probably one of the worst days in Saki's life, her whole being yearns for a bath)
>Search the water for hidden items or danger?
Replies: >>6243330
Anonymous ID: 8u8zwCFM
5/17/2025, 11:11:05 PM No.6243324
null
md5: null🔍
>>6242930 (OP)
>Super Battle Droid
A lone android of tall and silver stature marches forth with an arm blaster held forth.

> STR: 2
> AGI: 1
> WILL: 0
> TOUGH: 1
> HP: 2

>Weapon: Arm Blaster (same as Bow)
>Armor: N/A
>Item: N/A
>Coins: 0

The droid kicks down the door to the dungeon.
Replies: >>6243337
Dungeon Master ID: Q7pz8OaP
5/17/2025, 11:17:42 PM No.6243330
null
md5: null🔍
>>6243320
Saki narrows her eyes and plunges her hands into the murky dungeon sewer, grimacing as her fingers sift through sludge and debris. Just when she’s about to give up, her hand closes around something solid—a small gold ring, half-buried in the muck. She pulls it free, wipes it on her sleeve, and slides it onto her finger. It fits perfectly. A flicker of hope lights her eyes—maybe, just maybe, her luck is shifting.

Then—plop.
A subtle, unnatural sound echoes from the far end of the tunnel.

She freezes.

Turning slowly, she sees only darkness... silence. But then, a ripple in the water. Something is moving—just beneath the surface, and it’s coming closer.

>Stand your ground and prepare for possible combat?
>Try to escape the sewers?
>Throw your ring at it?
>Call out for help?
Replies: >>6243349
Anonymous ID: XXvOYQqF
5/17/2025, 11:19:17 PM No.6243332
null
md5: null🔍
>>6243284

Gigachad
> STR: 3
> AGI: 1
> WILL: 0
> TOUGH: 1
> HP: 2

> Weapon: 2-handed giant spoon called Chadivus
> Armor: (start with none)
> Item: (start with none)
> Coins: 0

Being based, Gigachad stretches a bit to become more agile. Knowing that waiting is for boring people, Gigachad impulsively moves to the next room.
Replies: >>6243345
Dungeon Master ID: Q7pz8OaP
5/17/2025, 11:29:00 PM No.6243337
null
md5: null🔍
>>6243324
With a deafening crash, the Dungeon Entrance door explodes inward as Super Battle Android stomps through the threshold, sensors flickering and gears whining like a brain-dead robot. Smoke and splinters settle around him as he scans the chamber with cold, mechanical precision.

In the center of the room stands Gigachad, muscles gleaming, his Giant Spoon still dripping with goblin blood. The two lock eyes—one a towering machine of war, the other a sculpted alpha of raw giga meat and willpower.

Tension charges the air like a storm waiting to snap. Gigachad looks annoyed by the robot.

Attack Gigachad?
Party up with Gigachad?
Search the room?
Replies: >>6243355
Dungeon Master ID: Q7pz8OaP
5/17/2025, 11:38:14 PM No.6243345
null
md5: null🔍
>>6243332
From Gigachad's delay response, he brushes dust from his shoulders and steps toward the next doorway, the ground trembles beneath his feet. From the ruined entrance stomps forth the **Super Battle Android**, its frame humming with synthetic menace, eyes glowing with cold intent.

The two lock gazes—flesh and chrome, testosterone and titanium.

A brief silence passes between them, thick with possibility.

>Attack Robot?
>Ignore the Robot? and assert dominance by doing your own thing? >Continue searching for the next room? showing you don’t fear the tin can?
>Ask the Robot to team up?
Saki's Master ID: iwbzq6s1
5/17/2025, 11:44:01 PM No.6243349
null
md5: null🔍
>>6243330

Saki
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 2

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0

>Try to escape the sewers?
SAKI: I-I can't fight in water! (she's terrified) I better get out of here! I need solid ground to throw my kicks!
Replies: >>6243356
Anonymous ID: 8u8zwCFM
5/17/2025, 11:49:16 PM No.6243353
null
md5: null🔍
>Super Battle Droid

> STR: 2
> AGI: 1
> WILL: 0
> TOUGH: 1
> HP: 2


>Weapon: Arm Blaster (same as Bow)
>Armor: N/A
>Item: N/A
>Coins: 0

>Party up with Gigachad
After a few brief moments, the droid lifts its arm blaster upwards then towards its shoulder. It's as if the droid, upon observing the disposition and figure of Gigachad, is expressing a measure of respect.
Replies: >>6243355 >>6243362
Anonymous ID: 8u8zwCFM
5/17/2025, 11:50:16 PM No.6243355
>>6243353
Sorry, I'm replying to >>6243337.
Dungeon Master ID: Q7pz8OaP
5/17/2025, 11:54:17 PM No.6243356
null
md5: null🔍
>>6243349
Saki doesn't waste a second. She pushes through the filthy sewer water, legs churning as she moves toward the faint glow ahead. The sound of sloshing and distant dripping fills the tunnel, but her focus is locked on the torchlit door at the end of the passage. Just as she reaches it, water ripples behind her again—something moves.

She spins around, Iron Boots drawn and ready for battle—
—but a fat sewer rat pops its head above the surface, squeaks, and scurries into a crack in the stone. Saki exhales slowly, tension easing, the ring on her finger catching a flicker of torchlight.

She turns back to the door, now looming silently before her.

>Knock at the door? (Might be polite... or attract trouble.)
>Check if it’s open? (Stealthier, but could be locked or a trap.)
>Call out for help? (If someone’s beyond... they’ll know she’s here.)
Replies: >>6243378
Dungeon Master ID: Q7pz8OaP
5/17/2025, 11:59:24 PM No.6243362
null
md5: null🔍
>>6243353
Super Battle Android lowers its Arm Blaster, servos whirring down as it extends a cold, metallic hand toward Gigachad. Its voice buzzes with artificial calm:

Super Battle Andriod: “Proposal: Temporary alliance. Objective: Survive dungeon. Eliminate threats. Acquire loot.”

The air is still as Gigachad slowly turns, sizing up the chrome juggernaut. Muscles tense, jaw clenched, he stares at Android waiting to give him a response.

>Wait for Gigachads response.
Replies: >>6243374
Anonymous ID: XXvOYQqF
5/18/2025, 12:11:38 AM No.6243374
null
md5: null🔍
>>6243362

Sensing the epicness of this potential duo, gigachad nods and his eyes glow red temporarily because he just does that.

> Gigachad accepts
Saki's Master ID: iwbzq6s1
5/18/2025, 12:15:08 AM No.6243378
null
md5: null🔍
Was the ring jus a normal ring? No bonus or anything?
>>6243356
Saki
> STR: 3
> AGI: 1
> WILL: _
> TOUGH: 1
> HP: 2

> Weapon: Iron Boots (I suppose you could take it as two handed weapon)
> Armor: Only a dress
> Item:
> Coins: 0

>Call out for help? (If someone’s beyond... they’ll know she’s here.)
SAKI: Hello, is someone there that could help me? (Her tone is quite high and denotes fragility). I fell in the sewer and I need a bath...