Anonymous
3/20/2025, 8:47:23 AM
No.1009725
>>1009724
I'm curious, what do you estimate your IQ is (not what a test tells you)? How many works last year did you create for yourself, that you didn't do for money, solely for a study, or put in a portfolio?
The posturing and appeals to popularity are boring. I'll offer an internal critique of your following statements, granting that there's a 'pecking order':
>there def is a pecking order how much goes into each artform and how much is possible to explore within it.
>Like how 3D eclipses 2D not because it is always superior, but because how any 2D is just a subset of 3D.
>Or how film is a higher media than photography because any photography is a subset of film and could be presented as such, while the inverse isn't true.
Claiming representational subsets isn't saying anything. A digital 3D product is subordinate to a painting by an old master because the painting requires both a mental model of nature (representation skill) and careful consideration of its depiction to make it beautiful. To use your argument about how easy sculpting is: To plot figures in space you import models and put them in the scene, you can move them as you please and iterate freely. To do so for a painting requires careful consideration and knowledge of perspective, composition, form, etc. and moving a figure requires a mental reprojection of the subject and how it affects and is affected by the environment.
I'm curious, what do you estimate your IQ is (not what a test tells you)? How many works last year did you create for yourself, that you didn't do for money, solely for a study, or put in a portfolio?
The posturing and appeals to popularity are boring. I'll offer an internal critique of your following statements, granting that there's a 'pecking order':
>there def is a pecking order how much goes into each artform and how much is possible to explore within it.
>Like how 3D eclipses 2D not because it is always superior, but because how any 2D is just a subset of 3D.
>Or how film is a higher media than photography because any photography is a subset of film and could be presented as such, while the inverse isn't true.
Claiming representational subsets isn't saying anything. A digital 3D product is subordinate to a painting by an old master because the painting requires both a mental model of nature (representation skill) and careful consideration of its depiction to make it beautiful. To use your argument about how easy sculpting is: To plot figures in space you import models and put them in the scene, you can move them as you please and iterate freely. To do so for a painting requires careful consideration and knowledge of perspective, composition, form, etc. and moving a figure requires a mental reprojection of the subject and how it affects and is affected by the environment.