>>1009940
> of all the art I know of it's the hardest act to follow.
> The patience and perseverance you need
Again you're still omiting the most important question in this regard:
> Do you mean trying to imitate it yourself? I would expect most of this detail to come from professionally photographed hq pbr textures.
A lot of beautiful photorealistic art I see comes from using ZERO handmade assets.
You literally go download 3d scans of objects from sketchfab, arrange them together, do cool lighting, and voila - beautiful and deep photorealistic scene.
Here is what I mean:
https://www.youtube.com/watch?v=A3GXMqTmlyU
I'm not sure if someone's even trying to imitate that by hand and if there's even point in doing so.