>>1010259
Funny story, bith game dev and animation comapnies prefer 3d production pipelines because it's easuer to do revisions. Although it kinda is a difference of perspective due to peoduction scale. In 3d you can change different parts (shape, materials, animation) without affecting others, its very modular so revisions are easy, but there's more work up front. Like, if a character for which you have a minute of animation needs different clothes, in 2d everything has to be redrawn, while in 3d you mostly just rework the mesh.

Anyway, you make it pretty clear in your terms that refunds are only for a no-show, if work is delivered and you can prove it they can go fuck themselves. Also they pay at least part of it up front. Then to minimize the risk they won't like it ypu involve them at all stages because earlier changes are easier and if they fail to give feedback until after delivery then they can also go eat dicks and/of have to pay extra.