>>1020709
>Also your topology is kinda sloppy. You can smooth them out with this.
>Vertex > Smooth Vertices
>I like to make a shortcut for it, select my vertices, and press it a few times so my quads are more evenly spaced.
After seeing it in a bunch of videos, I've moved to using the sculpting tools Smooth brush with the surface setting or Slide Relax while holding shift to smooth vertices. I don't have a tutorial off hand but I think I saw it in a Grant Abbitt vid where he talked about face sets in a modelling video.

might be auto-dubbed
https://youtu.be/Li1IPY6t55Y?t=141