Anonymous
10/25/2025, 5:07:36 PM
No.1020881
>>1020857
Disconnected meshes cannot be stripe-rendered in single call and would require either multiple rendering calls or non-stripe iteration, which in turn will require larger buffers for GPU to iterate over during rendering.
Disconnected meshes cannot be stripe-rendered in single call and would require either multiple rendering calls or non-stripe iteration, which in turn will require larger buffers for GPU to iterate over during rendering.