>>150875570
>Did you ever read the interview with the game's director on where he got the inspiration for the design
I never actually read the interview despite hearing about it plenty over the course of my years. I generally try to stick as close to what the main material itself says while trying to not be influenced by side material unless the material was explicitly created as a side piece released alongside with the main material, so I just never felt like I needed to read it.
Not that there's anything wrong with using that interview as part of a perspective or anything. My autism just prioritizes my experiences first and foremost that I wouldn't feel genuine to myself if I used the interview. Besides its hard for me to keep track of events, stacking more info would just confuse me even more lol.