>>11350038
I've tried it with Deep Realms by creating my own worlds. Works pretty well as long as the world text you start with sets things up properly. The trick is that you have to be descriptive with everything, since the machine isn't gonna know what you mean or what you're picturing. So for example: "One day while you were bored in your room, [object] appears. This [object] allows you to [insert main thing the object does here]. It can also do [this thing], [this thing], and also [this thing]. What will you do?"

And you can go from there. I like to add a bit more like "You go [here] to test it out" to the world text because it saves credits. If it doesn't get the prompts completely right, you can edit what it spits out to correct things, and it'll follow your edits during the next prompt.

The images it makes alongside it can vary, but you can turn them off if you go to the world's settings and "edit mods". You can also go into the settings for that mod and change the aspect ratio or give it style instructions.