>>11411898
>>11411903
I can see why it was delayed for so long. I would have done the same thing if I publicly went around proclaiming to be making the "greatest size game ever made" and my proof of concept was dial turning and standing in front of the microwave waiting for it to finish.
There's a lot of bugs which is to be expected with anything today but these ones pretty much kill any playthrough. Which then means you have to sit through the long introduction all over again because these dumbasses can't figure out a skip. Like every time you need to reload the tower either through loading a save or coming back from the arena, all the items are missing and the game restarts the tutorial but now you are missing all the drives you need in order to progress past it.
The main giant chick has a goofy ass, toothless smile and just cycles through the same animations. At first I was impressed but thanks to the bugs I had to watch repeat the same shit dozens of times which quickly got annoying. Your dialing frequencies and waiting an annoying amount of time just for a chance to get a shitty pan zoom jpg. Then once you have enough of those a giantess may show up, walk around randomly then leave.
The arena sucks too. Just play Lethal Fantasy. It's the same shit but does it a lot better and the dev at least knows how to update regularly. Here the giantess just walks around at random and grows until she outgrows the arena and becomes stuck in an animation loop.
Had Lajest not spent so much of his time shitting on other size artists, devs, and games while stroking his own ego and promising how this pre-alpha alone was going to blow to competition out of the park, I would say this game has promise to be alright. But knowing who is working on this I give it 4 months until it's abandoned.