>>2945759
Yeah, that's why people said start small with easier stuff and work your way up to learn and experiment. Have a proven baseline with essential features that you can fall back to if needed, then think about what should be changed or is a nice-to-have.

A simpler design that has less complexity / more reliability is much easier to diagnose, fix, modify, or replace later on in the project (lower cost of change, higher design freedom). Things can and will go wrong and you should set yourself up to make it as easy as possible to fix (hint: dont use hundreds of motors)