It is inevitable, Rust is poised to obliterate C++ as the systems programming language of choice, and the writing is already carved into the silicon. C++ has become a grotesque relic of committee-driven bloat, drowning in its own incoherent patchwork of legacy syntax, undefined behavior, and bolted-on features that pretend to be “modern”. The so-called “modern” C++ standard library is a monument to verbosity and inefficiency, riddled with leaky abstractions, footguns, and template metaprogramming monstrosities that make even seasoned engineers weep. Memory safety? Rust bakes it into the type system. Zero-cost abstractions? Rust doesn’t just promise them.. it enforces them with rigor. Every new “feature” C++ adopts is a pale, twisted shadow of something Rust already did better, cleaner, and with compile-time guarantees. C++ isn’t even fast anymore - modern compilers wade through layers of STL and virtual dispatch hell to produce binaries that barely edge out managed runtimes like C# or JVM-based languages. Meanwhile, Rust compiles to lean, predictable machine code, driven by fearless concurrency and ownership semantics that make segfaults and data races relics of a less enlightened age. The age of Rust is not coming... it has already begun, and C++ is staggering, bloated and broken, into irrelevance.