Anonymous
6/22/2025, 5:35:27 PM
No.105671727
>>105671701
It also depends on kernel preemptibility.
In the end it doesn't matter, because all modern games are triple buffered, your monitor is always several frames behind.
It also depends on kernel preemptibility.
In the end it doesn't matter, because all modern games are triple buffered, your monitor is always several frames behind.