>>105994734
Ah, I misread. A multiplayer sandbox with either a "build your own" adventure or player other templates. The primary vanilla game server will be like an RPG with an adventures guild, shops, etc. But we have a fully destructible world so there is a minecraft-ish experience, and maybe you toggle a feature like "enable zombies at night", etc- giving you your own experience between everything you can set. Or maybe you build a roguelike dungeon server and host that. Clients will connect and experience "your creation". The game server is authoritative, but even that is intended to be a toggle (saves us some CPU cycles on security checks) in case it was just you and friends playing.