>Like WONT FIX HAHAHAHA 16 bit binaries being able to run.
Wine
Is
Not an
Emulator

That is literally the full name of the application and has been since day one. Wine works by providing a compatibility layer for Windows system libraries and running the application as is. If there would be problems caused by loading the instructions into a buffer and throwing an instruction pointer at them, then your compatibility problems are beyond the scope of Wine. What's that? A 64-bit Intel CPU in long mode doesn't run 16-bit instructions? No shit. Maybe you should get an emulator for that, because WINE IS NOT A FUCKING EMULATOR.

Or, you know, get a 32-bit patch. Plenty older games have that.

And no, it has nothing to do with "hurr no hackers". It's totally outside of the scope of the application and always has been. What you are asking requires translating the instructions into something else, which is not what Wine does.