Anonymous
8/23/2025, 7:16:45 PM
No.106359543
>>106359527
it varies on the game. its either available in-game, only available in the engine.ini config, or needs to be forced through software like drivers/proton.
for example some modern AAA games have a vram usage meter, the lower vram usage means less bandwidth usage. but that meter may not even be accurate to begin with or they hide options like above. in a gacha these commands all affect bandwidth for example
[/Script/Engine.RendererSettings]
r.StaticMeshLODDistanceScale=0.3
r.Kuro.KuroBloomStreak=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.AmbientOcclusionMaxQuality=100
r.Shadow.RadiusThreshold=0.02
r.Shadow.MaxCSMResolution=1024
r.Shadow.MinResolution=1024
r.Shadow.PerObjectShadowMapResolution=1024
r.Shadow.PerObjectResolutionMax=1024
r.Shadow.PerObjectResolutionMin=1024
r.DetailMode=2
r.MaterialQualityLevel=1
r.KuroMaterialQualityLevel=1
r.ViewDistanceScale=2
foliage.LODDistanceScale=2
foliage.DensityType=2
r.Streaming.MinBoost=4.0
r.SSR.Quality=3
r.SSR.MaxRoughness=1.0
r.SSR.HalfResSceneColor=0
r.LightShaftDownSampleFactor=1
a.URO.Enable=0
HISMBatcher.Enabled=1
HISMBatcher.MaxPoolSize=512
Kuro.CppEffectSystem.UseLowMemoryPlayerEffectLruCapacity=false
r.Kuro.Foliage.GrassCullDistanceMax=25000
r.Kuro.NpcDisappearDistance=15000
wp.Runtime.SoraGridBlackListHeight=15000
wp.Runtime.OverrideMultipleRuntimeGridLoadingRangeValues=100&400&300&600&1500&4000&250&400&500&250&650&800&850&1250&90&120&150&250&80&280&200&200&1000&4000&75&120&200&900&1250
r.RayTracing.LoadConfig=0
it varies on the game. its either available in-game, only available in the engine.ini config, or needs to be forced through software like drivers/proton.
for example some modern AAA games have a vram usage meter, the lower vram usage means less bandwidth usage. but that meter may not even be accurate to begin with or they hide options like above. in a gacha these commands all affect bandwidth for example
[/Script/Engine.RendererSettings]
r.StaticMeshLODDistanceScale=0.3
r.Kuro.KuroBloomStreak=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.AmbientOcclusionMaxQuality=100
r.Shadow.RadiusThreshold=0.02
r.Shadow.MaxCSMResolution=1024
r.Shadow.MinResolution=1024
r.Shadow.PerObjectShadowMapResolution=1024
r.Shadow.PerObjectResolutionMax=1024
r.Shadow.PerObjectResolutionMin=1024
r.DetailMode=2
r.MaterialQualityLevel=1
r.KuroMaterialQualityLevel=1
r.ViewDistanceScale=2
foliage.LODDistanceScale=2
foliage.DensityType=2
r.Streaming.MinBoost=4.0
r.SSR.Quality=3
r.SSR.MaxRoughness=1.0
r.SSR.HalfResSceneColor=0
r.LightShaftDownSampleFactor=1
a.URO.Enable=0
HISMBatcher.Enabled=1
HISMBatcher.MaxPoolSize=512
Kuro.CppEffectSystem.UseLowMemoryPlayerEffectLruCapacity=false
r.Kuro.Foliage.GrassCullDistanceMax=25000
r.Kuro.NpcDisappearDistance=15000
wp.Runtime.SoraGridBlackListHeight=15000
wp.Runtime.OverrideMultipleRuntimeGridLoadingRangeValues=100&400&300&600&1500&4000&250&400&500&250&650&800&850&1250&90&120&150&250&80&280&200&200&1000&4000&75&120&200&900&1250
r.RayTracing.LoadConfig=0