Trying to use the inotify bindings in odin for hotreload of shader code Inotify_Event :: struct {
wd: Wd,
mask: bit_set[Inotify_Event_Bits; u32],
cookie: u32,
len: u32,
name: [0]u8,
}

how do you read the name here? Are you supposed ot transmute it to a cstring ptr?