Can a professional game be developed fully on Odin or is it just more like a hobby language, if that makes any sense?
If I'm an unexperienced junior, desperately in need of a job, I should just focus on C++ instead, right?

I don't understand why I can lay out the logic of this but yet can't just force myself to take the correct desition.
I kinda want to "take refuge" in gamedev as some sort of programming for the sake of the craft; while still trying to get a job doing C++ or other shit (trying to avoid webdev).

I am just so very confused, overwhelmed, paralyzed, and feeling hopeless