Anonymous
10/24/2025, 3:58:27 PM
No.106994095
>>106993809
>>106990964
>>106990842
I have been seriously testing your UI and wanted to share some feedback.
-The interface could benefit from reorganization and a more neutral visual approach.
-The vintage pixelated aesthetic is visually distracting and gets in the way of the workflow.
If I were developing AniStudio, my core design principles would be:
>Good UI design is transparent.
The less it interferes with the workflow, the better it serves its purpose.
>The interface should be seamless and stay out of the way.
When the UI itself becomes the focus, like Comfy where users spend excessive time organizing nodes and untangling connection lines, it detracts from the actual goal of generating, that is a failure of interface design.
>The best interfaces prioritize the core task
Users should be focused on generating , not fighting with or navigating around the tool itself.
>The workflow should feel effortless
The user's creativity must flow without the UI becoming an obstacle.
>>106990964
>>106990842
I have been seriously testing your UI and wanted to share some feedback.
-The interface could benefit from reorganization and a more neutral visual approach.
-The vintage pixelated aesthetic is visually distracting and gets in the way of the workflow.
If I were developing AniStudio, my core design principles would be:
>Good UI design is transparent.
The less it interferes with the workflow, the better it serves its purpose.
>The interface should be seamless and stay out of the way.
When the UI itself becomes the focus, like Comfy where users spend excessive time organizing nodes and untangling connection lines, it detracts from the actual goal of generating, that is a failure of interface design.
>The best interfaces prioritize the core task
Users should be focused on generating , not fighting with or navigating around the tool itself.
>The workflow should feel effortless
The user's creativity must flow without the UI becoming an obstacle.