Anonymous
9/8/2025, 4:41:22 PM
No.23508734
>>23508713
And so? Many people just look at the graphics and, if they don't see all the brand new stuff, they're not interested. This is something Bandai should know, new sages are always received with more interest.
BUT before deciding whether this game is a failure or not, you should take into account the production costs, because profitability is measured by how much the game cost to produce.
SRW Y is undoubtedly a game that takes a lot of archive material and tries to clean it up. Quite blatantly, 60-70% of the units in the game are zero-budget. SO, It wouldn't even be that strange if SRW Y brought in more revenue than SRW 30, given the fact that it probably cost much less to make.
But we don't have that data and Steam is not indicative.
However, the saga has still been around for over twenty years. Do you really think we'd still have SRWs if Bandai didn't make a profit from them? If they even made a new engine, it means they have the intention to make at least some more SRW games
And so? Many people just look at the graphics and, if they don't see all the brand new stuff, they're not interested. This is something Bandai should know, new sages are always received with more interest.
BUT before deciding whether this game is a failure or not, you should take into account the production costs, because profitability is measured by how much the game cost to produce.
SRW Y is undoubtedly a game that takes a lot of archive material and tries to clean it up. Quite blatantly, 60-70% of the units in the game are zero-budget. SO, It wouldn't even be that strange if SRW Y brought in more revenue than SRW 30, given the fact that it probably cost much less to make.
But we don't have that data and Steam is not indicative.
However, the saga has still been around for over twenty years. Do you really think we'd still have SRWs if Bandai didn't make a profit from them? If they even made a new engine, it means they have the intention to make at least some more SRW games