Bathic
!!sSe0FFeUzGe
(ID: lfZF6n4Y)
9/16/2025, 11:38:53 AM
No.6306970
>Announcements
Welcome back (slightly delayed) to Drowned Quest Redux. This might be the last time I ever write that. Wow! I'll have a lot more to say at the end of the thread, so sit tight. Also, this will be a long thread. There's no way I can get through everything in a month. There is a moderate chance I will take a break in the middle, and also a moderate chance I'll have scheduling issues and be unable to update a few days a week. We're just going to go with the flow. You guys trust me by now, right?
Anyway, we're at the end of the quest. Let's get on with it!
>Schedule
One a day, occasionally more if the first one was short. There may be sporadic half-updates (no options) if I start writing too late in the evening, sorry in advance. I am in the PST timezone.
>Dice
We use a 3d100 roll over degrees of success system with crits. The base DC is 50. Modifiers may be applied to the roll or to the DC as relevant. The # of rolls that match or exceed the DC determine the result. Probabilities may be found in the Dice and Mechanics pastebin.
The degrees are:
0 Passes = Failure
1 Pass = Mitigated Success
2 Passes = Success
3 Passes = Enhanced Success
0/1/100 = Critical Success / Critical Failure / Critical Success [regardless of other rolls]
>Mechanics
The (typical) MC has a pool of 15 Identity ("ID"), which may be considered both HP and the measure of her current sense of self. It may be lost through physical, metaphysical, or emotional damage. It may be regained through write-ins, designated options, and at reasonable narrative points, including sleep. It may be spent on a flat +10 bonus to rolls, as well as on more elaborate metaphysical effects. Dropping to 0 ID is bad.
>Archive
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=drowned%20quest%20redux
>Fancy archive (PDF of 1-49)
https://drive.google.com/file/d/1oLmqHfggqd2rYQdTFPEer1GlQ9k1LhlX/view?usp=sharing
>Twitter
https://twitter.com/BathicQM
>Pastebins
https://pastebin.com/u/BathicQM
>Recaps
https://docs.google.com/document/d/1VPJwXzTpv4lO_t6R3jA32NLbKjdIZjtJlRFsWQgBMnM/edit?usp=sharing
>Ask the characters (or the QM)...?
Uhh... maybe I'll do some stuff after the quest ends. No promises. Thanks for everyone who submitted questions over the years!
>"Redux"?
This quest is a loose sequel to the original Drowned Quest, which ran for eight short threads in 2019. Reading the original may help with context in very early Redux threads, but is not required.
>I have a question/comment/concern?
Tell me!
Welcome back (slightly delayed) to Drowned Quest Redux. This might be the last time I ever write that. Wow! I'll have a lot more to say at the end of the thread, so sit tight. Also, this will be a long thread. There's no way I can get through everything in a month. There is a moderate chance I will take a break in the middle, and also a moderate chance I'll have scheduling issues and be unable to update a few days a week. We're just going to go with the flow. You guys trust me by now, right?
Anyway, we're at the end of the quest. Let's get on with it!
>Schedule
One a day, occasionally more if the first one was short. There may be sporadic half-updates (no options) if I start writing too late in the evening, sorry in advance. I am in the PST timezone.
>Dice
We use a 3d100 roll over degrees of success system with crits. The base DC is 50. Modifiers may be applied to the roll or to the DC as relevant. The # of rolls that match or exceed the DC determine the result. Probabilities may be found in the Dice and Mechanics pastebin.
The degrees are:
0 Passes = Failure
1 Pass = Mitigated Success
2 Passes = Success
3 Passes = Enhanced Success
0/1/100 = Critical Success / Critical Failure / Critical Success [regardless of other rolls]
>Mechanics
The (typical) MC has a pool of 15 Identity ("ID"), which may be considered both HP and the measure of her current sense of self. It may be lost through physical, metaphysical, or emotional damage. It may be regained through write-ins, designated options, and at reasonable narrative points, including sleep. It may be spent on a flat +10 bonus to rolls, as well as on more elaborate metaphysical effects. Dropping to 0 ID is bad.
>Archive
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=drowned%20quest%20redux
>Fancy archive (PDF of 1-49)
https://drive.google.com/file/d/1oLmqHfggqd2rYQdTFPEer1GlQ9k1LhlX/view?usp=sharing
https://twitter.com/BathicQM
>Pastebins
https://pastebin.com/u/BathicQM
>Recaps
https://docs.google.com/document/d/1VPJwXzTpv4lO_t6R3jA32NLbKjdIZjtJlRFsWQgBMnM/edit?usp=sharing
>Ask the characters (or the QM)...?
Uhh... maybe I'll do some stuff after the quest ends. No promises. Thanks for everyone who submitted questions over the years!
>"Redux"?
This quest is a loose sequel to the original Drowned Quest, which ran for eight short threads in 2019. Reading the original may help with context in very early Redux threads, but is not required.
>I have a question/comment/concern?
Tell me!