>>6325778
>Why do you think participation petered off?
I can only speak for myself,but I just wasn't really feeling it. I'm not against a "bad guy quest" but I didn't really feel much incentive to run around being a plague rat.

>Were the parts with glimpses of the city's denizens' lives with the plague to your liking
I think that worked against it a little honestly. if the people have complex and sympathetic lives and the MC doesn't, and is just ruining their lives without any motive or catharsis, it just feels... Bad. With a tighter gameplay loop, more dark humor and less sympathetic NPCs, or something else, I could have ignored that. As it was I just didn't get invested. Things might have changed after I left, but that is why I didn't stay.