Anonymous
8/14/2025, 1:04:32 PM
No.96317077
>>96317011
Complacency is the problem, for both GMs and players.
I've been in a lot of Session 1s that were fucking awesome, because we're all alert, present, the GM thought the scenario out very well, the players are all looking to express themselves to the best of their ability, etc.
20 sessions later?
>Uh, sorry guys, I didn't prepare a map. Anyway, what do you do?
>What do we do with what?
>You were trying to find a killer.
>Oh, yeah. Well, we failed out investigation check, so you told us we couldn't find any leads, so... I guess we just wander around and interrogate people randomly until someone knows something?
>Uh... Okay. Didn't expect that. Let me get some stuff ready...
>*Starts typing for 15 minutes*
Yeah, no shit it fucking sucks, dude. GM stops trying, players stop trying. Nobody cares what's happening anymore.
Complacency is the problem, for both GMs and players.
I've been in a lot of Session 1s that were fucking awesome, because we're all alert, present, the GM thought the scenario out very well, the players are all looking to express themselves to the best of their ability, etc.
20 sessions later?
>Uh, sorry guys, I didn't prepare a map. Anyway, what do you do?
>What do we do with what?
>You were trying to find a killer.
>Oh, yeah. Well, we failed out investigation check, so you told us we couldn't find any leads, so... I guess we just wander around and interrogate people randomly until someone knows something?
>Uh... Okay. Didn't expect that. Let me get some stuff ready...
>*Starts typing for 15 minutes*
Yeah, no shit it fucking sucks, dude. GM stops trying, players stop trying. Nobody cares what's happening anymore.