Anonymous
10/14/2025, 8:51:52 AM
No.96749538
>>96734853
>>96748601
Wouldn't they just look like weird aliens without really any visual indicator that they're warp natives? Not that this is inherently an issue, 40K ought to have more weird ayys.
I guess if you wanted to make them uniquely unreal looking you could borrow visuals from Heironymous Bosch and/or monk bible critters amd slap some scifi greebles on em, though that'd just be double-dipping on the Gargoylians from AoS. You could probably scale up the snail shell dudes in pic related, scale em up and give em some guns, and then give them some other critter as a beast of burden to strap heavy artillery to. Or go full weird techo-organics with their vehicles: cannons strutting about on fleshy legs and a transport vehicle that clambers about on four oddly human hands.
I dunno, sounds a bit dumb. I'm just spitballing here.
>>96748601
Wouldn't they just look like weird aliens without really any visual indicator that they're warp natives? Not that this is inherently an issue, 40K ought to have more weird ayys.
I guess if you wanted to make them uniquely unreal looking you could borrow visuals from Heironymous Bosch and/or monk bible critters amd slap some scifi greebles on em, though that'd just be double-dipping on the Gargoylians from AoS. You could probably scale up the snail shell dudes in pic related, scale em up and give em some guns, and then give them some other critter as a beast of burden to strap heavy artillery to. Or go full weird techo-organics with their vehicles: cannons strutting about on fleshy legs and a transport vehicle that clambers about on four oddly human hands.
I dunno, sounds a bit dumb. I'm just spitballing here.