>>96749506
lancer objectively left a bigger footprint on the hobby than you understand. One of the biggest indies of the decade

>>96749335
that reason is the OGL and it being very different for 4e . The gameplay of 4e was attempting to make gamist combat more fun and approachable than 3e and it succeeded in that goal well enough. I think more at will powers could have benefited everyone.

>>96749038
4e had a similar narrative play system to lancer when it launched and if you are there for fun co-op combat experience i think its preferable.

the biggest issue with 4e was that the phb1 existed to sell people on a very new mindset to the hobby and a new-ish subgenre of the hobby and thus had to simplify the core classes too much. Honestly of the 6 returning classes in PHB1 I think really only wizard suffered greatly in the shift. I think action points were a bad idea for this edition and statistically mandatory optimization was a design issue that should have been addressed. 4e had some good design though. cleric healing being a swift action is still a stroke of genius that worked incredibly well. FF14 carries on the legacy of stealing from DnD by using its GCD/oGCD system to mimick coredellion action economy

We need advanced 4th edition desu. ICON would be the ultimate heartbreaker if the class system was getting deeper instead of wider. 13th age is closer but is a very unfinished system.

One big issue I have with 4e is that its just far less skill expressive than 3.X was and I really loved jumping new people into the hobby with how low its skill floor was