>>96803374
Meh, I think 4 is perfect. 5 is at the limit and 6 only works if everyone knows what they are doing. 3 works but you requires everyone to make it for it to work. 5 makes it harder for the GM and can overwhelm the GM and make things too easy or too hard for some players. (Someone minmaxing can wipe low level foes. Where someone more support might be fucked and fully dependent on avoiding combat.)