Anonymous
6/13/2025, 2:45:35 AM
No.712495374
>>712494762
>Speed growth is 30%
So he needs 3 levels for his speed to go up on average, since we're working off probability and not some made-up fixed growths that the game isn't programmed with. Let's calculate this
>Gets at least both bosskills, worth a level each
>Kills some fighters on his joining chapter and can also handle soldiers+archers, let's give the low estimate of 3 kills
>OR soldiers on the next map, let's again go with the low estimate and say he kills only 1
>Dieck can help fight the early cavs in ch4, and can easily be positioned to OR the pirates from the south. Once again, minimum of 3 kills.
That's enough exp for the three levels needed to proc speed and then some, and that's with below average Dieck usage.
>Speed growth is 30%
So he needs 3 levels for his speed to go up on average, since we're working off probability and not some made-up fixed growths that the game isn't programmed with. Let's calculate this
>Gets at least both bosskills, worth a level each
>Kills some fighters on his joining chapter and can also handle soldiers+archers, let's give the low estimate of 3 kills
>OR soldiers on the next map, let's again go with the low estimate and say he kills only 1
>Dieck can help fight the early cavs in ch4, and can easily be positioned to OR the pirates from the south. Once again, minimum of 3 kills.
That's enough exp for the three levels needed to proc speed and then some, and that's with below average Dieck usage.