Anonymous
7/4/2025, 8:33:13 PM
No.714508768
>>714497565
I can't believe I'm the first person to post this, but setting expectations is the actual job of the director. Corporate comes in and says "what can you do?" and the director says "we can do X with Y dollars and Z time" and corporate comes bacl and says "how about X+2 with Y+1 dollars and Z-1 time with a possibility to extend on review?" and the director says "we can't do X+2 for [reasons] but how about X+1 with Y and Z with the same review options" and so on. Corporate *could* plant a poison project and demand something insane like X+10 and you have to share your FTEs with Customer Support or something, but that's not at all what was happened at Xbox.
So, it was the studio director's job to set the budget and expectations, by negotiation with Phil et al.
I can't believe I'm the first person to post this, but setting expectations is the actual job of the director. Corporate comes in and says "what can you do?" and the director says "we can do X with Y dollars and Z time" and corporate comes bacl and says "how about X+2 with Y+1 dollars and Z-1 time with a possibility to extend on review?" and the director says "we can't do X+2 for [reasons] but how about X+1 with Y and Z with the same review options" and so on. Corporate *could* plant a poison project and demand something insane like X+10 and you have to share your FTEs with Customer Support or something, but that's not at all what was happened at Xbox.
So, it was the studio director's job to set the budget and expectations, by negotiation with Phil et al.