>>715666907
In response to player feedback, the developers are streamlining the campaign experience to make the initial leveling process faster and more enjoyable:

Removal of the Double Play-through: Players will no longer need to complete both the Normal and Cruel playthroughs, which should significantly speed up the early leveling grind.

Faster Campaign Pacing: The developers will accelerate the campaign flow and introduce early crafting tutorials to introduce core game mechanics progressively.

XP Curve Adjustment: The XP curve for level 95+ will be eased, making it less of a grind to reach max level and ensuring a more accessible late-game experience.