>>715691186
>99% of people can't find/access those illicit providers
Every time, said providers find their consumers.
>Devs won't develop games that could only be supported by 1% of the buying population
Passion projects, imported games, and free titles received as a reward for using an above-ground service. Top of my head.
>blocked by CCC too
Why are we stuck in dumb, predictable timeloops?
You're not creative. We've been through all of this before.
>>715691258
That's the excuse they're using.