>>715695417
to my knowledge cod hasn't had dedicated "official" servers since black ops 1 in 2010, the exploits are based on p2p which is what SKG tells devs to put in their games. i haven't played since BO2 and that was before all the hacks. i don't trust games with P2P old or new. i bought elden ring on release day, disabled EAC which disables online functionality and blocked it on my firewalls. before starting the game.
this is what SKG says.
>you (the developer) don't have to maintain servers permanently just implement them with p2p and the community can handle them!
we know what this leads to. i gave you examples.