Anonymous
7/17/2025, 11:24:04 AM
No.715697003
>>715696591
Curated linear experience with extremely detailed environments to sell you the idea of size without actually letting you explore everything. But most things that you come across. Like in AC6, some of the megastructure you can crawl all over and find secret stashes in or even extra enemies to fight, but the goal is always something else.
>Go to place
>Open a path or find a way around a cave-in or a builder building, or a staircase that you ascend
>Begin ascending the stairfase
>fade to black, message [232 hours have passed]
>you're in a new area
Curated linear experience with extremely detailed environments to sell you the idea of size without actually letting you explore everything. But most things that you come across. Like in AC6, some of the megastructure you can crawl all over and find secret stashes in or even extra enemies to fight, but the goal is always something else.
>Go to place
>Open a path or find a way around a cave-in or a builder building, or a staircase that you ascend
>Begin ascending the stairfase
>fade to black, message [232 hours have passed]
>you're in a new area