Anonymous
7/17/2025, 2:25:54 PM
No.715706052
>>715705513
Again that’s a very limited 3D platformer. Large open world games don’t have gliders or the ability to climb everywhere.
BOTW pioneered both. It’s extremely hard to have that level of interaction and freedom in an open world.
Back on topic, Nintendo is once again pushing boundaries. Everything in Bananza uses voxels.
Again that’s a very limited 3D platformer. Large open world games don’t have gliders or the ability to climb everywhere.
BOTW pioneered both. It’s extremely hard to have that level of interaction and freedom in an open world.
Back on topic, Nintendo is once again pushing boundaries. Everything in Bananza uses voxels.