>>717379978
>covid fucked it
Them not having a clear vision fucked it. The name was trademarked in 2013, active development was ongoing since 2015 and the game was in production since mid-2018. Even if you want to give them the benefit of the doubt and subtract the COVID year, that's still 4 years of full development. It doesn't feel like it. Todd confessed the game didn't "feel fun" until a year before release. For some unexplainable reason they wanted to make a space game but didn't have any specific mechanics in mind so they threw shit at the wall to see what would stick for five years then rushed out a final product in the last 12 months of development. Seen from that point of view, it explains so much. It also explains why Todd has said repeteadly that he never imagined TES6 taking as long as it's taking: Fallout 4 was meant to release in 2014 instead of 2015, and Starfield was meant to have a normal dev cycle of 3~4 years. Meanwhile, with F76 being multiplayer slop most people see as being developed by the B-Team (even when it is seen by Todd as a main project he worked on, and it took considerable resources and time dedication from the A-Team to both build and fix) the reality of the situation is that from a player's point of view, there was eight years of absolute nothing between Fallout 4 in 2015 and Starfield in 2023. It's been fourteen years and there's still no TES6. It's beyond fucked.