>>718490170
Honestly? I'm betting it's like this:
>start development some time after Hollow Knight
>go through the phases of it being a DLC, then deciding to make it a new game entirely
>suddenly, COVID hits
>Australian quarantine
>completely stop working on the game because they adopted the retarded "we're successful so we can only work on our game in the overly expensive office we got" mindset so many indie devs have
>4 years later, quarantine lifted
>see memes about Silksong never coming out
>remember that you were making it, and notice that your money is beginning to get low
>start working on it again