>>718984249
This isn't the revealing statement you think it is. You can be just as reductive about any other genre.
>this isn't an FPS, it's a point and click game
>this isn't a platformer, it's just holding right and timing A presses
>>718984761
I'm curious, is there any advantage to doing 360s, flicking your mouse around, and rapidly transitioning between sprinting and sliding like in this webm? I don't play nuCOD or whatever the fuck this is, but it certainly seems to be working for him. Is it just shifting your model to make yourself harder to notice or hit?