Anonymous
8/25/2025, 12:01:13 PM
No.718994254
>>718994065
I'm not going to pretend QW doesn't have its issues, it is an exaggerated Win-Harder game where a slight advantage can turn into 50-0 scores which makes it uncomfortable for competitive play. It puts rather too much emphasis on map control and spawn killing in a way which feels awful for the guy playing from the down position. Q3 makes it easier to fight back from a disadvantage which is healthier for the game. I only want to correct the guy pretending that nobody had a clue how to run maps in 1996 which is absolutely false
I'm not going to pretend QW doesn't have its issues, it is an exaggerated Win-Harder game where a slight advantage can turn into 50-0 scores which makes it uncomfortable for competitive play. It puts rather too much emphasis on map control and spawn killing in a way which feels awful for the guy playing from the down position. Q3 makes it easier to fight back from a disadvantage which is healthier for the game. I only want to correct the guy pretending that nobody had a clue how to run maps in 1996 which is absolutely false