Anonymous
10/14/2025, 4:52:17 PM
No.723240365
God I miss this game and can't wait for co-op/full release. It's an extremely ambitious game that I absolutely adore what it currently is and am excited to see what it becomes.
>it's too ambitious
Good. I don't disagree. The game is extremely ambitious. Developing a Dark Souls-esque hack and slash top down experience with the level of fidelity and style that the game is presenting can't be easy. The game has such a unique and beautiful visual style that must be hard as hell to blend and mix with what the game is trying to be. But the finished product I believe will be magnificent.
Where it will falter will probably be some sort of endgame/post-launch content. I'm apart of the Discord and Thomas (the CEO) is on record saying they have post-launch support plans including content and balance updates that they can see going for 10 years. And the "final map" that he showed to everyone is 3x larger than what we currently had at the time he showed it off.
The game is going to be extraordinarily huge. Which means I hope the level cap gets risen, and more weapons with unique movesets get added. Because that's the part I love the most. I love that most weapons swing differently. There are some that share movesets. But my eyes bugged out when I was 90 hours in and still found weapons with new attack animations I had never seen prior.
Despite the concerns, I have faith what the game releases as will be good. It's already been worth the money and it isn't even finished yet.
>it's too ambitious
Good. I don't disagree. The game is extremely ambitious. Developing a Dark Souls-esque hack and slash top down experience with the level of fidelity and style that the game is presenting can't be easy. The game has such a unique and beautiful visual style that must be hard as hell to blend and mix with what the game is trying to be. But the finished product I believe will be magnificent.
Where it will falter will probably be some sort of endgame/post-launch content. I'm apart of the Discord and Thomas (the CEO) is on record saying they have post-launch support plans including content and balance updates that they can see going for 10 years. And the "final map" that he showed to everyone is 3x larger than what we currently had at the time he showed it off.
The game is going to be extraordinarily huge. Which means I hope the level cap gets risen, and more weapons with unique movesets get added. Because that's the part I love the most. I love that most weapons swing differently. There are some that share movesets. But my eyes bugged out when I was 90 hours in and still found weapons with new attack animations I had never seen prior.
Despite the concerns, I have faith what the game releases as will be good. It's already been worth the money and it isn't even finished yet.