>>723321181
>artists were meticulous with visual clues throughout the game
>but the simplest explanation for how they presented one of the two most important cutscenes in the game? they were low on cash and said fuck it.
If they didn't want us to consider that Lumiere was still destroyed, they wouldn't have started the cut scene with three lingering shots emphasizing its state. Worrying levels of cope, I'm afraid. I'll leave you to it.