>>723634061
>>723634936
There was once a time when games needed to be tailored to different brands of graphics card. Maybe brand X could support sharper textures but couldn't handle the fancy shadow techniques that worked on brand Y. As a result there could be major differences between an Nvidia card, an ATI, a Voodoo, or whatever else.

There was another time, more recently, when graphics card manufacturers would convince/bribe game studios to add effects that either only worked on their cards or would perform much better on their cards than the competition. Think Nvidia PhysX or AMD TressFX.

For the most part, thankfully, this is a thing of the past. If you have three graphics cards from different companies, with similar release dates and price points, and play the same game with the same graphics settings then you shouldn't see any visual difference between the cards.

In terms of performance, you might still find that certain effects are fast on one card but too slow on the others. There's also the matter of different AI upscaling options (DLSS, FSR, XESS).