Anonymous
10/22/2025, 2:41:49 AM
No.723845092
>>723830089
I just completed it last night for the first time. If you like collecting stuff sure I guess, but it's boring. The same general makeup of encounters all the time. Shock Rifle / Dynamo Grenade spam to shut down vehicles with way too many enemy groups. Not enough variety to really cinch out of anything, no big battles that aren't just some high value target with inflated health/shields or shit ass boss fights. Even The Road to the endgame that plays the Halo theme is just a couple large spaces of the same shit you've been dealing with for several hours, before they funnel you into more boring wave arena fights.
All the building blocks are there besides a lack of visual variety, sans the biggest stuff like Scarabs or the like, but the game got so fucking butchered by 343 having absolutely no direction beyond "Far Cry Halo" that it feels slapdashed at the last minute, an open world with the depth of a puddle, and combat structure that doesn't have any solid spice beyond the basic fundamentals spammed out the wazoo. People remember Halo 2 and 3 because it had big setpiece battles, and even CE had shit like Assault on the Control Room with a mini-D-Day beach assault and Marines backing you up. This game NEVER does that unless you cargo a bunch of Marines in with you from an FOB, and the story will inevitably shove you in a building or tunnel for bog standard arena fights anyway.
Plus boss fights were always a mistake in Halo, and they still are in Infinite.
I just completed it last night for the first time. If you like collecting stuff sure I guess, but it's boring. The same general makeup of encounters all the time. Shock Rifle / Dynamo Grenade spam to shut down vehicles with way too many enemy groups. Not enough variety to really cinch out of anything, no big battles that aren't just some high value target with inflated health/shields or shit ass boss fights. Even The Road to the endgame that plays the Halo theme is just a couple large spaces of the same shit you've been dealing with for several hours, before they funnel you into more boring wave arena fights.
All the building blocks are there besides a lack of visual variety, sans the biggest stuff like Scarabs or the like, but the game got so fucking butchered by 343 having absolutely no direction beyond "Far Cry Halo" that it feels slapdashed at the last minute, an open world with the depth of a puddle, and combat structure that doesn't have any solid spice beyond the basic fundamentals spammed out the wazoo. People remember Halo 2 and 3 because it had big setpiece battles, and even CE had shit like Assault on the Control Room with a mini-D-Day beach assault and Marines backing you up. This game NEVER does that unless you cargo a bunch of Marines in with you from an FOB, and the story will inevitably shove you in a building or tunnel for bog standard arena fights anyway.
Plus boss fights were always a mistake in Halo, and they still are in Infinite.